Odo Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting yellow shirt and pants. His long chestnut hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.
History: He was always a brilliant, if unscrupulous mind. A few years later when the north was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Joker, Logical. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Brewer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 137 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1700 pp. Citrine (80 gp). Black pearl (1500 gp). Amethyst (60 gp). Pink pearl (60 gp). Blue star sapphire (400 gp). Moss agate (5 gp). Rose (80 gp). Obsidian (5 gp). Amber (60 gp). Deep blue spinel (1500 gp). Bloodstone (80 gp). Jet (60 gp). Onyx (80 gp). Sard (80 gp). Obsidian (5 gp). Alexandrite (1500 gp). Hematite (5 gp). Red-brown spinel (60 gp). Citrine (80 gp). Citrine (80 gp). White pearl (60 gp). Fire opal (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dûsh Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His brown hair is unkempt and raggedy. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dûsh took refuge in the large cave and found the beat up greataxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Giant
Attacks Melee +10 / 4d10+5, Ranged +4 / 4d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Carnelian (80 gp). Deep green spinel (100 gp). Hematite (13 gp). Alexandrite (1600 gp). Coral (100 gp). Iolite (80 gp). Lapis lazuli (13 gp). Bloodstone (80 gp). Hematite (13 gp). Coral (100 gp). Rhodochrosite (13 gp). Rose (80 gp). Golden yellow topaz (1600 gp). Azurite (13 gp). Violet garnet (1600 gp). Jade (100 gp). 1 Medium magic item. 1 Medium magic item.
Verna Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a well pressed and immaculate suit (or dress). She wears a wide-brimmed hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Verna is combative with any and all who dare try her patience in the slightest.
History: Verna was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To share knowledge with the world; and to find somewhere to settle down
Ideals: Joker, Justice, Logical. Bonds: Attractive. Occupation: Soapmaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 89 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Fire opal pendant on a fine gold chain (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Medium magic item.
Dustin Bradley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. His white hair is kept up in a ponytail inside a top hat. This green eyed easterner is not easily forgotten.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Dustin was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends
Ideals: Optimist. Flaws: Shy, Insane. Bonds: Poor, Adventurer, In love. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 108 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. Chrysoberyl (140 gp). Pink pearl (140 gp). Hematite (13 gp). Blue sapphire (600 gp). Sard (20 gp). Red garnet (140 gp). Red-brown spinel (140 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Alice Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is well dressed, constantly wearing a violet suit, white shirt, and blue tie. Her black hair is well kept. Her ears are large.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Alice was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Sculptor. She has been saving her money to try and buy her brother's freedom.
Motivation: She's in love; and find a way to reverse the transformation of her brother
Flaws: Ugly. Bonds: Family, Rich, Immigrant, Has a crush. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 94 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +4 / 5d4-2, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 7000 gp. A life-sized copper and silver statuette of a cockatrice. (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). A delicate silver chain set with a tourmaline (100 gp). Solid gold idol (900 gp). Jeweled electrum ring (7000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (400 gp).
Harvest Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears silk and lounges about seductively. She wears her orange fur up. She is baby faced.
Personality: While she acts the brute, she is far gentler than she would appear. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born at the edge of vast plains. She helped her mother out around the business and became quite the natural. She has worked as a Bellfounder like her mother before her.
Motivation: To be a Mercenary again.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Nature, Job. Occupation: Bellfounder
Voice: Russian accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1200 pp. Sapphire pendant on gold chain (1500 gp). Brass mug with jade inlays (300 gp). Gold music box (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A necklace of small pink pearls (4000 gp). Gold and ruby ring (6000 gp). Finely wrought small gold bracelet (90 gp). Large well-done wool tapestry (300 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). An abacus with copper, silver and gold markers (150 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1800 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Jeweled anklet (2000 gp). Black velvet mask with numerous citrines (150 gp). Golden circlet with four aquamarines (4000 gp). 1 Medium magic item. 1 Medium magic item.
Mormo Lust, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His red hair is kept up in a ponytail inside a top hat. His eyes are red and he is always smoking a pipe.
Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Mormo was raised in a hard working conservative environment. After coming to the age of reason, Mormo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Weaver
Voice: Australian accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnome, Celestial
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Rhodochrosite (16 gp). Sard (60 gp). Violet garnet (1000 gp). Citrine (60 gp). Chrysoprase (60 gp). Eye agate (16 gp). Blue star sapphire (400 gp). Alexandrite (1000 gp). Deep green spinel (70 gp). Tiger eye turquoise (16 gp). Freshwater pearl (16 gp). Brown-green garnet (70 gp). Golden yellow topaz (1000 gp). Amber (70 gp). Tiger eye turquoise (16 gp). Aquamarine (1000 gp). Black pearl (1000 gp). Obsidian (16 gp). Moonstone (60 gp). Red spinel (70 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!