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NPC Generator

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Malmûg Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a white poncho over his likewise colored trousers and shirt. He is an epitome of beauty. He has a very tight haircut. He has violet eyes and a white hat with a grey feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the east. Through the years after Malmûg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Malmûg's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Malmûg Kirby, Male Half-Orc Druid 15
Medium (6'3") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 93 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +7, Investigation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1000 gp.


Social Check DCs


Armara Sarcasm, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tight fitting green shirt and pants. Her dark red hair is heavily combed to the right. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of herself, she believes she is the best Ruler born in the past three hundred years. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was turned out during the war. She and her family wandered north to less war torn lands. Days after completing her studies, news broke out that her hometown was attacked by orcs. Armara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Flaws: PTSD. Bonds: Poor, Job, Immigrant, Enemies. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Armara Sarcasm, Female Tiefling Druid 16
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 102 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)18 (+4) 18 (+4)14 (+2)
Skills Nature +9, Sleight of Hand +8
Senses Passive Perception 14
Languages Common, Celestial, Infernal, Gnoll, Aquan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544332

Possessions: 1000 gp. Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (60 gp). A necklace of small pink pearls (6000 gp).


Social Check DCs


Quillathe Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman typically wears tan cloth garments or leather armor, and a wedding ring on her left hand. She has done her best to style her brown hair to look like a famous performer. She has a dull look in her blue eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She comes from a rich northern family. She has had some formal singing training, and achieved minor success. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Disciplined, Artistic, Fighting. Bonds: In love, Rich. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Quillathe Ilphelkiir, Female Elf Druid 17
Medium (4'11") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 117 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills History +9, Religion +9
Senses Passive Perception 12
Languages Common, Elven, Aquan, Undercommon, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 7000 gp. Gold dragon comb with red garnet eye (1500 gp). Fire opal pendant on a fine gold chain (1100 gp). An abacus with copper, silver and gold markers (40 gp). Sapphire pendant on gold chain (900 gp). Solid gold idol (500 gp). Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Hugolina Home, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born several months after her mother was called into army service. When Hugolina reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To clean up the streets; and she has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly, Secretive. Bonds: Rich, Military, Guardian. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Hugolina Home, Female Human Druid 16
Medium (5'4") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 73 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +5, Investigation +8
Senses Passive Perception 10
Languages Common, Terran, Infernal, Elven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 900 pp. Golden yellow topaz (700 gp). Deep green spinel (60 gp). Canary diamond (3000 gp). Bloodstone (20 gp). Aquamarine (700 gp). Obsidian (9 gp). Peridot (20 gp). Jade (60 gp). Emerald (800 gp). Golden yellow topaz (700 gp). Hematite (9 gp). Moss agate (9 gp). Jet (60 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Chad Addington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Immigrant, Enemies. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Addington, Male Human Druid 15
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 84 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 8000 gp. Sard (30 gp). Freshwater pearl (11 gp). Lapis lazuli (11 gp). Clear bright green emerald (6000 gp). Tiger eye turquoise (11 gp). Obsidian (11 gp). Black pearl (1200 gp). Black opal (1100 gp). Black pearl (1200 gp). Brown-green garnet (50 gp). Onyx (30 gp). Obsidian (11 gp).


Social Check DCs


Warryn Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has moderate length red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north to a Junk Dealer, Warryn learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Warryn took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Warryn Nopenstallen, Male Gnome Druid 16
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 112 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 11000 gp. Pink diamond (7000 gp). Rhodochrosite (11 gp). Zircon (60 gp). Deep blue spinel (200 gp). Zircon (60 gp). Lapis lazuli (11 gp). Golden pearl (70 gp). Eye agate (11 gp). Banded agate (11 gp). Chalcedony (60 gp). Peridot (60 gp). Jet (70 gp). Hematite (11 gp). Obsidian (11 gp). Fire opal (600 gp). Blue sapphire (600 gp). Pink pearl (70 gp). Hematite (11 gp). Amethyst (70 gp).


Social Check DCs


Sarai Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a white collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She wears her chestnut hair up in a very large beehive style do. Her skin is flawless and her green eyes scan people very quickly.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not believe in violence as a means to an end. She is a dedicated Dyer but believes her peers are too gung-ho.

History: Born in the north to a Dyer, Sarai learned a great deal about her mother's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She's also a talented Assassin, but doesn't like to broadcast it.

Motivation: To be a Assassin again; and wants to open a new tavern

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Job. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Sarai Reedfellow, Female Halfling Druid 16
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 86 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 13 (+1)14 (+2) 10 (+0)19 (+4)
Skills Acrobatics +9, Stealth +9
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +2 / 4d10-3, Ranged +9 / 4d10+4, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Violet garnet (1300 gp). Amber (120 gp). Black star sapphire (1100 gp). Banded agate (5 gp). Jade (120 gp). Golden pearl (120 gp). Moss agate (5 gp). Peridot (30 gp). Alexandrite (1300 gp). Moss agate (5 gp). Citrine (30 gp). Golden pearl (120 gp). Blue sapphire (1100 gp). Coral (120 gp). Red garnet (120 gp).


Social Check DCs

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