Serpent Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. His yellow fur is greasy and uncared for. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Serpent grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Junk Dealer
Voice: Timid voice
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 77 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver comb with moonstones (400 gp). Silver chalice with lapis lazuli gems (110 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Brass mug with jade inlays (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Sapphire pendant on gold chain (1700 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Orsik Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, he is an attractive figure. He typically wears brown cloth garments or leather armor. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has hazel eyes and a brown hat with a tan feather.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Orsik has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 18 (+4) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Sylvan, Elven, Aquan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Jeweled anklet (2000 gp). Gold and ruby ring (5000 gp). Solid gold idol (400 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orla Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a fancy tan dress, she is not a threatening figure. Her long black hair reaches down to her waist. She has a tattooed face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has worked as a Mason like her father before her.
Motivation: Wants a kiss; and balancing her hectic life and new mason responsibilities is difficult
Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Poor, Has a crush. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 118 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. Sapphire pendant on gold chain (1600 gp). Black velvet mask with numerous citrines (90 gp). Brass mug with jade inlays (100 gp). Jeweled anklet (3000 gp). Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An abacus with copper, silver and gold markers (90 gp). Solid gold idol (400 gp). Cloth of gold vestments (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Old masterpiece painting (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold dragon comb with red garnet eye (1100 gp). Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Old masterpiece painting (1500 gp). A necklace of small pink pearls (1000 gp). Sapphire pendant on gold chain (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Large well-done wool tapestry (100 gp). Finely wrought small gold bracelet (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Duvamil Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is cut close to her head. She has a dull look in her blue eyes.
Personality: She will rave to anyone who will listen. The war was a terrible time for her, and Duvamil does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Entrepeneur. Flaws: Insane, Depressed. Bonds: Military, Family. Occupation: Farmer
Voice: Rolls R's
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 114 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 16 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Abyssal, Dwarven
Attacks Melee +2 / 4d8-3, Ranged +8 / 4d8+3, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Iolite (30 gp). Freshwater pearl (11 gp). Smoky quartz (30 gp). Jet (100 gp). Jade (100 gp). Tiger eye turquoise (11 gp). Iolite (30 gp). 1 Medium magic item.
Zûgor Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His long silver hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Zûgor embodies much of what other species detest in the Half-Orcs. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: Further expansion of business; and he desires power and/or immortality
Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Adventurer, Job. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 100 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. A roughly beaten golden orb (70 gp). Gold and topaz bottle stopper cork (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold dragon comb with red garnet eye (900 gp). Large well-done wool tapestry (100 gp).
Flask Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur is gray and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Athletic, Gifted, Fighting. Flaws: Mundane. Bonds: Job, Religious. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 121 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Brass mug with jade inlays (100 gp). Jeweled gold crown (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Jeweled anklet (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold dragon comb with red garnet eye (1500 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (4000 gp). Old masterpiece painting (2200 gp). Jeweled electrum ring (2000 gp). Large well-done wool tapestry (100 gp). Jeweled electrum ring (2000 gp). Black velvet mask with numerous citrines (60 gp).
Elaim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is knotted and matted. His hazel eyes have a joyful gleam in them most of the time.
Personality: This man loves singing and to teach people singing more than just about anything. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: To pay off his debts; and sabotage a competitor
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Rich, Job, Debt. Occupation: Knight
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 101 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Jeweled anklet (4000 gp). Solid gold idol (400 gp). A necklace of small pink pearls (5000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). A necklace of small pink pearls (5000 gp). Old masterpiece painting (2100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). An abacus with copper, silver and gold markers (120 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (120 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

