Baern Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Herbalist. He carries a battered club and tarnished sai as well. His blonde hair, when down, is lengthy. His eyes are hazel and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Herbalist business at a young age. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Fighting. Bonds: Religious, Job, Rich, Enemies. Occupation: Herbalist
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 98 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Black pearl (600 gp). Canary diamond (6000 gp). Moss agate (10 gp). Red garnet (100 gp). Banded agate (10 gp). Blue star sapphire (1500 gp). Aquamarine (600 gp). Bloodstone (40 gp). Silver pearl (100 gp). Tiger eye turquoise (10 gp). Aquamarine (600 gp). Aquamarine (600 gp). Blue quartz (10 gp). Alexandrite (600 gp). Violet garnet (600 gp). Rhodochrosite (10 gp). Obsidian (10 gp). Sardonyx (40 gp). Golden pearl (100 gp).
Ellyjoybell Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she sports blue clothing, slightly heavier than average wear. She has done her best to style her white hair to look like a famous performer. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is happy with her job as a Glassblower. She turns her eye from what people do, preferring to live and let live. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born the only child of a wealthy merchant. Like her mother and her brother before her, after school she went straight into learning to become a Glassblower. She now owns her own business.
Motivation: To be a Ruler again.
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job, In love. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Violet garnet (200 gp). Red garnet (40 gp). Red garnet (40 gp). Aquamarine (200 gp). Banded agate (5 gp).
Paela Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears tattered old clothes. Her brown hair is lengthy. She wears a mask on her face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born blind and as such lacked many opportunities for work. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear.
Ideals: Fighting. Flaws: Ugly, Fearful, Disease. Bonds: Religious. Occupation: Scribe
Voice: Farmer accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Elven
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp.
Theodoric Wallace, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears brown leather gloves, a brown jacket, and tight pants. His blonde hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his father. When Theodoric reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). A delicate brass dragon egg (100 gp). Large well-done wool tapestry (100 gp). A silver and pearl hairclip (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ogthrak Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He keeps his long silver hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His father raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Gardener
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 105 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Smoky quartz (80 gp). Azurite (10 gp). Peridot (80 gp). Banded agate (10 gp). Fiery yellow corundum (1600 gp). Brown-green garnet (100 gp). Sard (80 gp). Onyx (80 gp). Jade (100 gp). Aquamarine (1500 gp). Golden yellow topaz (1500 gp). Star ruby (1600 gp). Red garnet (100 gp). Golden yellow topaz (1500 gp). Bloodstone (80 gp). Deep blue spinel (1500 gp). Brown-green garnet (100 gp). Jasper (80 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp). Onyx (80 gp). Blue sapphire (1600 gp). Silver pearl (100 gp). Brown-green garnet (100 gp). Fire opal (1600 gp). 1 Medium magic item.
Ribbles Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tight fitting tan shirt and pants. His hair is always cut to a buzz. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Ribbles studied abroad. His mother was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels kind of lost in life; and he desires power and/or immortality
Ideals: Philantrophist, Gifted, Persistence. Flaws: Depressed. Bonds: Adventurer. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 82 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Citrine (80 gp). Eye agate (13 gp). Red spinel (160 gp). Freshwater pearl (13 gp). Jade (160 gp). Banded agate (13 gp). Brown-green garnet (160 gp). Jet (160 gp). Carnelian (80 gp). Hematite (13 gp). Golden yellow topaz (700 gp). Sard (80 gp). Golden yellow topaz (700 gp). 1 Medium magic item. 1 Medium magic item.
Hubert Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear yellow tank tops with black pants. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise amber.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered south to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hubert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: To be a Apothecary again; and sabotage a competitor
Flaws: PTSD. Bonds: Immigrant, Enemies, Job, Rich. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Halfling
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Alexandrite (1100 gp). Jet (70 gp). Tiger eye turquoise (9 gp). Jasper (20 gp). 1 Medium magic item.
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