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NPC Generator

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Advanced [show]


Alice Nash, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a brown coat over a white low-cut shirt, and a Stetson hat upon her head, and is pretty ugly. She has wavy golden hair. She wears large thick round spectacles.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Alice was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Alice's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She seems to be bored by most things; and she's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic, Mundane. Bonds: Mentor. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Alice Nash, Female Human Druid 17
Medium (5'1") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 99 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 16 (+3)6 (-2)
Skills Deception +4, Nature +9
Senses Passive Perception 13
Languages Common, Giant, Infernal, Sylvan
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 7000 gp. Violet garnet (1200 gp). Golden yellow topaz (1200 gp). Fire opal (600 gp). Rock crystal (80 gp). Rich purple corundum (600 gp). Emerald (600 gp). Zircon (80 gp). Red-brown spinel (70 gp). Blue quartz (8 gp). Fiery yellow corundum (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Orianna Dread, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green painted combat armor at almost all times. She has styled her purple hair well, parting it to the right. Her thin eyebrows rest above her beady white eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with a lost civilization.

History: When she was but 3 years old her parents immigrated from the west. Orianna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Orianna Dread, Female Tiefling Druid 16
Medium (5'6") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 124 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)21 (+5) 14 (+2)13 (+1)
Skills Animal Handling +7, Nature +10
Senses Passive Perception 12
Languages Common, Orc, Draconic, Giant, Terran, Ignan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 400 pp. Black star sapphire (500 gp). Aquamarine (200 gp). Obsidian (13 gp). Malachite (13 gp). Jet (80 gp). Moss agate (13 gp). Amber (80 gp). Smoky quartz (60 gp). Golden pearl (80 gp). Coral (80 gp). Black star sapphire (500 gp). Star rose quartz (60 gp). Deep blue spinel (200 gp). Red spinel (80 gp). Sardonyx (60 gp). Aquamarine (200 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His yellow fur is lengthy and is close to two feet long. His eyes are copper and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a gnolls raid, leaving Windy alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: His religion dominates his actions; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Adventurer, Religious, Enemies. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Windy Treat, Male Tabaxi Druid 15
Medium (6'6") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 71 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 12 (+1)18 (+4)
Skills Medicine +6, Nature +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 800 pp. Gold music box (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Old masterpiece painting (1800 gp). Fire opal pendant on a fine gold chain (1800 gp). 1 Medium magic item.


Social Check DCs


William Clapham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and blue eyes are beguiling and draw you in.

Personality: This man loves painting and to teach people painting more than just about anything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

William Clapham, Male Human Druid 15
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 34 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)10 (+0) 9 (-1)14 (+2)
Skills Arcana +5, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jo Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of axes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her white hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She misses her home and complains about the freezing weather, even in summer.

History: Her mother raised her in a mountain cabin. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Attractive, Immigrant, Nature. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Jo Sunmeadow, Female Halfling Druid 15
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 76 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 11 (+0)6 (-2)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 3000 gp. Sardonyx (80 gp). Aquamarine (1300 gp). Citrine (80 gp). Peridot (80 gp). Emerald (1100 gp). Obsidian (4 gp). Eye agate (4 gp). Golden yellow topaz (1300 gp). Onyx (80 gp). Black pearl (1300 gp). Deep green spinel (60 gp). Rock crystal (80 gp). Red spinel (60 gp). Rose (80 gp). Black star sapphire (1100 gp). Amethyst (60 gp). Carnelian (80 gp). 1 Medium magic item.


Social Check DCs


Egelina Kendall, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She is typically in her Adventurer uniform, marred by beers. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant hazel.

Personality: She is fixated on the number 97. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a font of random trivia from the lore and stories she has discovered

History: A powerful brothel owner made her what she is. She worked as a nervous Adventurer and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new adventurer responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Mentor. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Egelina Kendall, Female Human Druid 17
Medium (4'10") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 127 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)9 (-1) 11 (+0)10 (+0)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: Eye agate (14 gp). Golden pearl (80 gp). Onyx (50 gp). Malachite (14 gp). Jet (80 gp). Star rose quartz (50 gp). Chalcedony (50 gp). Obsidian (14 gp). Freshwater pearl (14 gp). Alexandrite (600 gp). Deep blue spinel (600 gp). Alexandrite (600 gp). Rock crystal (50 gp). Black pearl (600 gp). Black pearl (600 gp). Banded agate (14 gp). Aquamarine (600 gp). Tourmaline (80 gp). Obsidian (14 gp). Golden yellow topaz (600 gp). Black pearl (600 gp). Rhodochrosite (14 gp). Coral (80 gp). Violet garnet (600 gp). Black pearl (600 gp). 1 Medium magic item.


Social Check DCs


Arannis Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in a clean yellow cloak covering his clean studded leather. He is an epitome of beauty. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To find somewhere to settle down; and he is content

Ideals: Optimist. Flaws: Mundane, Insane. Bonds: Attractive, Enemies. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Arannis Caerdonel, Male Half-Elf Druid 15
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 87 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Deception +5, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 2000 gp. Emerald (1100 gp). Chalcedony (30 gp). Citrine (30 gp). Golden yellow topaz (200 gp). Black pearl (200 gp). Fire opal (1100 gp). Lapis lazuli (5 gp). White opal (1100 gp). Black pearl (200 gp). Deep green spinel (90 gp). Peridot (30 gp). Sardonyx (30 gp). Jade (90 gp). Obsidian (5 gp). Blue quartz (5 gp). Aquamarine (200 gp). Malachite (5 gp). 1 Medium magic item.


Social Check DCs

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