Hadwisa Langdon, Female Human [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She is well dressed, but even with her fine clothing she looks run-down. Her whole body is exceptionally muscular. Her chestnut hair is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She left for the north, certain she would find work there.
Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs
Ideals: Joker. Flaws: Shy, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dalaba Ningel, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. She wears her blonde hair up in a very large beehive style do. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is frequently practicing swordplay.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Flaws: Sensitive, Insane. Bonds: Attractive, Military. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 103 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Pink pearl (60 gp). Black pearl (1200 gp). Chalcedony (40 gp). Banded agate (9 gp). Pink pearl (60 gp). 1 Medium magic item.
Saphara Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who typically wears green cloth garments or leather armor. Her red crest is kept up in a ponytail inside a feathered hat. Her eyes are red and catlike.
Personality: She is business-like. She takes instructions and follows them to the letter. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ploughman. She was always very intelligent and has formed a secret society of specialists.
Motivation: Further expansion of business.
Ideals: Professionalism. Flaws: Secretive. Bonds: Slave, Job. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 114 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Solid gold idol (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A delicate brass dragon egg (90 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Cloth of gold vestments (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (500 gp). An abacus with copper, silver and gold markers (130 gp). Black velvet mask with numerous citrines (130 gp). 1 Medium magic item.
Nirgel Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a green tunic with brown highlights, and long blue pants that bunch up around his shoes. His whole body is exceptionally muscular. His black hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food he seems plenty friendly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in the west. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now spends his time doing works of charity.
Motivation: He desires power and/or immortality; and expand his business
Ideals: Philantrophist. Bonds: Immigrant, Rich, Adventurer, Job. Occupation: Painter
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Pink pearl (70 gp). Peridot (60 gp). Tiger eye turquoise (16 gp). Pink diamond (8000 gp). White pearl (70 gp). Deep blue spinel (1300 gp). Moonstone (60 gp). 1 Minor magic item.
Yurgunn Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a fancy brown dress. She has a very tight haircut. She wears large thick round spectacles.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Yurgunn enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has had some formal painting training, and achieved minor success. She tends to her Navigator job now, and dutifully fulfills any obligations she has.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Optimist, Artistic. Flaws: Hedonist. Bonds: Attractive, Job, Family. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Gold dragon comb with red garnet eye (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). A small bag of saffron. (10 gp). Cloth of gold vestments (60 gp). Solid gold idol (800 gp). Brass mug with jade inlays (400 gp). Jeweled electrum ring (6000 gp). A necklace of small pink pearls (1000 gp). 1 Medium magic item. 1 Medium magic item.
Umpen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His golden hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Umpen was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Professionalism. Flaws: Insomniac, Antagonistic. Bonds: Military. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 114 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Sard (80 gp). Golden yellow topaz (1500 gp). Golden pearl (130 gp). Deep green spinel (130 gp). Deep blue spinel (1500 gp). Hematite (11 gp). Sard (80 gp). Blue sapphire (700 gp). Eye agate (11 gp). Rock crystal (80 gp). Rock crystal (80 gp). Tourmaline (130 gp). Blue quartz (11 gp). Blue quartz (11 gp).
Quillathe Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She wears an entirely tan suit with brown socks and a vest with buckled shoes. She is portly but not overly obese. Her tied-back hair is red. Her gray eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, she prefers to meditate than take action. She believes the world needs to unite to get rid of gnolls once and for all.
History: She got into the Animal Trainer business at a young age. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She struck the Animal Trainer job and began her own company from there.
Motivation: She is content; and sabotage a competitor
Ideals: Disciplined. Flaws: Mundane. Bonds: Enemies, Job, Family. Occupation: Animal Trainer
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Large well-done wool tapestry (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Jeweled anklet (2000 gp). Old masterpiece painting (800 gp). Gold dragon comb with red garnet eye (1000 gp). Large well-done wool tapestry (300 gp). Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A roughly beaten golden orb (140 gp). An abacus with copper, silver and gold markers (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!