Morkral Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long white beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a slaver, Morkral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels threatened by others; and doesn't want to be a gardener and was forced into it by his family
Ideals: Opinionated. Flaws: Fearful. Bonds: Adventurer, Mentor, Family. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 116 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 5d6-2, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Obsidian (4 gp). Blue-white diamond (2000 gp). Brown diamond (2000 gp). Moss agate (4 gp). Freshwater pearl (4 gp). Amethyst (150 gp). Peridot (70 gp). Peridot (70 gp). Rich purple corundum (1200 gp). Brown-green garnet (150 gp). Jasper (70 gp). Deep blue spinel (800 gp). Peridot (70 gp). Golden yellow topaz (800 gp). Deep green spinel (150 gp). Chalcedony (70 gp). Blue quartz (4 gp). Rock crystal (70 gp). Obsidian (4 gp). Tiger eye turquoise (4 gp). Amethyst (150 gp). Rhodochrosite (4 gp). Eye agate (4 gp). Blue quartz (4 gp). Golden yellow topaz (800 gp). Fiery yellow corundum (1200 gp). Jasper (70 gp). Fire opal (1200 gp). Black pearl (800 gp). Onyx (70 gp). Sardonyx (70 gp). Black pearl (800 gp). Rhodochrosite (4 gp). Aquamarine (800 gp). Banded agate (4 gp). Onyx (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Anverth Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His chestnut hair is knotted and matted. His eyes are green and beady.
Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Shipwright in town.
History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Religious, Job. Occupation: Shipwright
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 73 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Goblin, Ignan
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1300 pp. Brass mug with jade inlays (400 gp). A roughly beaten golden orb (70 gp). Finely wrought small gold bracelet (100 gp). Fire opal pendant on a fine gold chain (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold dragon comb with red garnet eye (500 gp). Cloth of gold vestments (70 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Medium magic item.
Thodris Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'0" western woman, she is renowned for her bright grey dresses and hats. She wears her auburn hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Born to a pair of adventurers, Thodris grew up listening to her mother's many stories. Like her mother and her sister before her, after school she went straight into learning to become a Gardener. She became a Gardener soon after.
Motivation: Someone believes her a fraud; and she has passion for adventuring and risk
Ideals: Persistence. Flaws: Racist. Bonds: Adventurer, Job, Enemies. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. Hematite (11 gp). Amber (150 gp). Bloodstone (80 gp). Coral (150 gp). Rich purple corundum (400 gp). Chalcedony (80 gp). Carnelian (80 gp). Chrysoberyl (150 gp). Sard (80 gp). Deep green spinel (150 gp). Black pearl (900 gp). Moss agate (11 gp). Rhodochrosite (11 gp). Onyx (80 gp). Blue sapphire (400 gp). Red garnet (150 gp). Peridot (80 gp). Sardonyx (80 gp).
Serpent Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears rags and sports a simple walking cane. She sports a flattop fur cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a font of random trivia from the lore and stories she has discovered
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. There was a wharf not far from home where she often wandered off to fish. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Emotional. Bonds: Poor, Attractive, Military, Nature. Occupation: Healer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan, Orc, Auran, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1200 pp. Fire opal (700 gp). Brown-green garnet (160 gp). Malachite (16 gp). Jade (160 gp). 1 Medium magic item.
Gynnie Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She is typically in her Dyer uniform. She has a slight overbite and is overall scrawny. Her white hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.
Personality: Cocky and sure of herself, she believes she is the best Dyer born in the past three hundred years. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She got into the Dyer business at a young age. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. She then took over the family business and is one of the better Dyer for hire.
Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and she wants revenge against orcs
Ideals: Optimist. Bonds: Job, Enemies. Occupation: Dyer
Voice: Mousy voice
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 128 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Onyx (30 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Iolite (30 gp). Hematite (15 gp). Lapis lazuli (15 gp). Fire opal (1100 gp). Aquamarine (1500 gp). Brown-green garnet (150 gp). Sardonyx (30 gp). Golden yellow topaz (1500 gp). Chrysoprase (30 gp). Eye agate (15 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Silver pearl (150 gp). Rose (30 gp). Blue quartz (15 gp). Blue quartz (15 gp).
Bolhild Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, marred by beers. Her long blonde hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: Bolhild is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Sold as a small child to a brothel owner, Bolhild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Bolhild was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Bolhild's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Bolhild and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Extrovert. Flaws: Ugly, Secretive, Antagonistic. Bonds: Mentor. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 120 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 13000 gp. Freshwater pearl (9 gp). Bloodstone (70 gp). Silver pearl (40 gp). Star ruby (1000 gp). Golden yellow topaz (400 gp). Iolite (70 gp). Jet (40 gp). Sard (70 gp). Freshwater pearl (9 gp). Peridot (70 gp). Chrysoprase (70 gp). Black pearl (400 gp). Blue quartz (9 gp). Peridot (70 gp). Fiery yellow corundum (1000 gp). Sardonyx (70 gp). Moss agate (9 gp). Blue quartz (9 gp). Sardonyx (70 gp). Moonstone (70 gp). Red garnet (40 gp). Black star sapphire (1000 gp). Freshwater pearl (9 gp). Zircon (70 gp). Azurite (9 gp). Carnelian (70 gp). Golden yellow topaz (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Randal Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. His tied-back hair is silver. He has a dull look in his brown eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. He worked as a nervous Map Maker and found it very stressful. He became a Map Maker soon after.
Motivation: To prove his worth to the world.
Flaws: Ugly, Terse, Impulsive. Bonds: Adventurer, Job. Occupation: Map Maker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 19
Languages Common, Elven, Celestial, Infernal, Druidic, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Red spinel (40 gp). Moss agate (7 gp). Peridot (30 gp). Red-brown spinel (40 gp). Chalcedony (30 gp). Black star sapphire (1500 gp). Black opal (1500 gp). Rock crystal (30 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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