Manfred Alston, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Barber. His black hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.
History: A powerful wizard made him what he is. He was taken from his home at a very young age. He became a Barber soon after.
Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he is currently in port desperately looking for someone to get him out
Flaws: Shy, Fearful. Bonds: Job, Mentor, Slave. Occupation: Barber
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Tiger eye turquoise (16 gp). Chalcedony (50 gp). Citrine (50 gp). Violet garnet (1300 gp). Tourmaline (150 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a fancy pastel dress, and sports empty pouches on her belt. Her beige fur is kept up in a ponytail inside a Stetson hat. Her hazel eyes are passionate and lively.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Art hails from a village terrorized by illithids. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Many illithids want her driven away; and she's repulsed by the pc
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Enemies, Family. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 108 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Violet garnet (1300 gp). Banded agate (11 gp). Deep blue spinel (1300 gp). Black pearl (1300 gp). Deep blue spinel (1300 gp). Freshwater pearl (11 gp). Pink pearl (70 gp). Chrysoprase (80 gp). Deep green spinel (70 gp). 1 Medium magic item.
Immeral Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man likes to wear ponchos typically of a light yellow in addition to tight pants. His clothes are grease stained in places. His hair is long and black with streaks of golden, and is pulled back with small yellow clips. His beard is golden, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to fit into much smaller and tighter spaces than normal.
History: The child of western immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down.
Ideals: Gifted, Persistence. Flaws: Insane, Mundane. Bonds: Poor, Immigrant. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 143 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Red-brown spinel (60 gp). Violet garnet (400 gp). Banded agate (4 gp). Rock crystal (60 gp). Fiery yellow corundum (1000 gp). Silver pearl (60 gp). Pink pearl (60 gp). Aquamarine (400 gp). Star rose quartz (60 gp). Malachite (4 gp). Citrine (60 gp). Black pearl (400 gp). Moss agate (4 gp). Golden pearl (60 gp).
Adelard Langdon, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. He has a tattooed face.
Personality: He is mildly Human supremacist, though he does not identify as such. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in a small forest village. A freak accident while working with his Beggar mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Tabaxi people; and an old rival family wants him found
Ideals: Joker. Flaws: Racist, Disease. Bonds: Nature. Occupation: Glassblower
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 44 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Dwarven, Orc
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Silver comb with moonstones (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Large well-done wool tapestry (400 gp). A small bag of saffron. (100 gp). Gold cup set with emeralds (5000 gp). Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). 1 Medium magic item.
Helgret Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She wears a deerstalker hat to hide her balding. Her eyes are amber and she is always smoking a pipe.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a poor family in the city she treasured whatever gifts she got. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town working and never settling down anywhere, but has fallen for a local Courier. She hasn't told them the truth, but wants to settle down with them.
Motivation: She'd like to take her coworkers down a peg; and she has a crush on the local courier
Ideals: Impeccable. Bonds: Has a crush, Poor, Nature, Job. Occupation: Fortune-teller
Voice: Loud with bravado
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 133 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 500 pp. Lapis lazuli (7 gp). Alexandrite (1100 gp). Iolite (40 gp). Deep green spinel (100 gp). Rose (40 gp). Iolite (40 gp). Blue sapphire (1300 gp). Carnelian (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Aramil Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He prefers to wear tan pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his chestnut hair. His eyes, though not visible through his cowl, are brown.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Gifted from a young age, Aramil studied abroad. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his sister.
Ideals: Gifted. Bonds: Slave, Attractive, Family. Occupation: Shoemaker
Voice: American accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Moss agate (5 gp). Chrysoberyl (60 gp). Deep blue spinel (1600 gp). Blue quartz (5 gp). Aquamarine (1600 gp). Peridot (80 gp). Hematite (5 gp). Onyx (80 gp). Clear bright green emerald (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chem Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his glaive. His white hair, when down, is lengthy. He wears an eyepatch.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the west, but his parents moved at a very young age to the south. Through the years after Chem was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Chem's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Chem and his spouse have recently divorced.
Motivation: Retire the richest man in the west; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 78 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Goblin
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 9000 gp. 1 Medium magic item.
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