Uzza Quest, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman is wearing a long, green cloak. Her clothes are grease stained in places. Her dark red hair is lengthy. She has a dull look in her silver eyes.
Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She is afraid of women and trembles around them
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Uzza was born on a far eastern forest where she grew up under the tutelage of her father, an expert Locksmith. She has set out to sabotage the competition.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Shy, Disease, Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Locksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 77 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Halfling
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Black star sapphire (1000 gp). Azurite (9 gp). Violet garnet (1000 gp). Tiger eye turquoise (9 gp). Jasper (40 gp). Golden yellow topaz (1000 gp). Chalcedony (40 gp). Deep green spinel (70 gp). Moonstone (40 gp).
Hadwisa Copeland, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. She has a moderate pudge and is not very fit. Her blonde hair is lengthy and is close to two feet long. Her eyes are blue.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Hadwisa grew up listening to her father's many stories. Brilliant and gifted she never wanted to apply herself. She tends to her Layabout job now, and dutifully fulfills any obligations she has.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 60 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Elven, Undercommon, Celestial
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1300 pp. Large well-done wool tapestry (300 gp). A necklace of small pink pearls (6000 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Medium magic item. 1 Medium magic item.
Erdan Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of bows on his belt, each one with a emerald on the hilt. His hair is auburn and very short. He wears crescent spectacles with a black brim.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erdan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Fighting, Optimist, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Bellfounder
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 23 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 5 (-3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Chrysoprase (50 gp). Lapis lazuli (9 gp). Chrysoprase (50 gp). Star ruby (1100 gp). Amethyst (40 gp). Azurite (9 gp). Red-brown spinel (40 gp). White opal (1100 gp). Rock crystal (50 gp). Alexandrite (300 gp). Banded agate (9 gp). Jade (40 gp). Malachite (9 gp). Golden pearl (40 gp). Sard (50 gp). Tiger eye turquoise (9 gp). Coral (40 gp). Coral (40 gp). Banded agate (9 gp). Black pearl (300 gp). Pink pearl (40 gp). Star ruby (1100 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp).
Tervaround Turen, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her auburn hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She cannot resist a sob story and will often dote over anyone who has one.
History: Tervaround was born in the south. At a young age she loved to build and create. In her 13th year, her parents were killed by a goblins raid, leaving Tervaround alone in the world. After a stint in an orphanage, she was adopted. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Philantrophist, Persistence. Bonds: Attractive, Enemies. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 120 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Chalcedony (70 gp). Freshwater pearl (13 gp). Black opal (1400 gp). Alexandrite (1600 gp). Black star sapphire (1400 gp). Hematite (13 gp). Emerald (1400 gp). Rock crystal (70 gp). Tourmaline (40 gp). Jade (40 gp). Sardonyx (70 gp). Carnelian (70 gp). Aquamarine (1600 gp). 1 Medium magic item.
Purson Glee, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His brown hair is knotted and matted. His silver eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.
History: He got into the Engraver business at a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.
Motivation: Expand his business; and doesn't want to be a engraver and was forced into it by his family
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Engraver
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 18 (+4) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Orc, Goblin, Giant, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1100 pp. Silver comb with moonstones (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Golden circlet with four aquamarines (4000 gp). Carved bone or ivory statuette (40 gp). Gold and topaz bottle stopper cork (1100 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). Jeweled electrum ring (4000 gp).
Edge Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red fur is lengthy. His eyes are green and he is always smoking a pipe.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He takes great joy in being the best Weaver in town.
History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: Sabotage a competitor.
Ideals: Athletic. Bonds: Attractive, Job, Nature, Religious. Occupation: Weaver
Voice: Australian accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Amethyst (70 gp). Bloodstone (70 gp). Black star sapphire (500 gp). Blue quartz (14 gp). Bloodstone (70 gp). Blue diamond (8000 gp). Violet garnet (1200 gp). Sard (70 gp). Blue quartz (14 gp).
Grûblik Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man wears a faded coat and loose pants complete with feathered hat. His clothes are grease stained in places. He has wavy brown hair. His eyes are a pleasant blue.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Grûblik was born with his father's beautiful face. He found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Disease. Bonds: Poor, Immigrant, Adventurer, Attractive. Occupation: Mortician
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Orc, Infernal
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1300 pp. Jade (80 gp). Rhodochrosite (16 gp). Obsidian (16 gp). Hematite (16 gp). Alexandrite (700 gp). Moss agate (16 gp). Jade (80 gp). Banded agate (16 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
