Sindri Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His brown hair is thinning but still full. His thin eyebrows rest above his beady hazel eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. Sindri enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Ideals: Athletic, Professionalism. Flaws: Ugly, Hedonist. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 69 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 4d8-3, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Red garnet (40 gp). Golden yellow topaz (1300 gp). Smoky quartz (50 gp). Azurite (14 gp). Rock crystal (50 gp). Aquamarine (1300 gp). Hematite (14 gp). Onyx (50 gp). Emerald (1400 gp). Rhodochrosite (14 gp). White opal (1400 gp). Black star sapphire (1400 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vrondiss Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. He has dyed his greying silver crest a little too much giving a sharp silver color. His eyes are gold and beady.
Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has worked as a Ploughman like his mother before him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Ploughman
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Aquamarine (1100 gp). Sard (60 gp). Onyx (60 gp). Deep green spinel (110 gp). Deep green spinel (110 gp). Alexandrite (1100 gp). Amber (110 gp). 1 Minor magic item. 1 Minor magic item.
Qualen Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely blue suit with green socks and a vest with buckled shoes. He carries a battered longbow and tarnished greataxe as well. He has dyed his greying white hair a little too much giving a sharp white color. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the east to a Jeweler, Qualen learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Jeweler. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Fighting, Justice. Bonds: Guardian, Job, Adventurer. Occupation: Jeweler
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 112 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Golden yellow topaz (700 gp). Deep green spinel (140 gp). Citrine (60 gp). Hematite (6 gp).
Gerard Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. His hair is golden, silky, and of moderate length. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gerard hails from a village terrorized by goblins. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge
Flaws: Disease, Forgetful. Bonds: Poor, Attractive, Enemies. Occupation: Dilettante
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 111 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 11000 gp. Freshwater pearl (11 gp). Tiger eye turquoise (11 gp). Pink diamond (8000 gp). Sard (20 gp). Golden yellow topaz (1400 gp). White pearl (40 gp). Amethyst (40 gp). Smoky quartz (20 gp). Emerald (1100 gp). Chrysoprase (20 gp). Golden yellow topaz (1400 gp). Violet garnet (1400 gp). Chrysoprase (20 gp). Pink pearl (40 gp). Deep blue spinel (1400 gp).
Fibblestib Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This southern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His red hair is long and unkept. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.
History: He was born in the south. Fibblestib was born on a far southern desert where he grew up under the tutelage of his father, an expert Guard. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom; and he is content
Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Guard
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 133 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Gnome, Giant, Goblin
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Citrine (50 gp). Canary diamond (4000 gp). Malachite (8 gp). Banded agate (8 gp). Chalcedony (50 gp). Sardonyx (50 gp). Alexandrite (900 gp). Sardonyx (50 gp). Moss agate (8 gp). Smoky quartz (50 gp). Pink pearl (60 gp). Iolite (50 gp). Citrine (50 gp). Violet garnet (900 gp). Star rose quartz (50 gp). Amethyst (60 gp). 1 Medium magic item.
Osco Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'11" and usually wears his white robe and has his scimitar always slung over his shoulder. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. His eyes are brown and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He invites people to come help in his community garden.
History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Philantrophist. Bonds: Has a crush, Military, Rich. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 69 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. A necklace of small pink pearls (5000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Medium magic item.
Rangrim Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a large brown jacket. His hair is greying and his face has many wrinkles. He has blue eyes and a brown hat with a tan feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When he's not drinking or sleeping the drinks off, he's doing writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 12 years.
Motivation: A deep hatred of dire rats; and to be a herbalist again
Ideals: Athletic, Artistic. Bonds: Job, Immigrant, Rich, Enemies. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 92 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Elven, Ignan, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Banded agate (7 gp). Alexandrite (1500 gp). Malachite (7 gp). Freshwater pearl (7 gp). Blue quartz (7 gp). Red garnet (160 gp). Alexandrite (1500 gp). Brown-green garnet (160 gp). Citrine (20 gp). Sardonyx (20 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
