Nurkara Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her long golden hair kept up in a rat tail. She wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born in the north, but her parents moved at a very young age to the west. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.
Motivation: Wants her loneliness to end; and she'd like to take her coworkers down a peg
Flaws: Addict. Bonds: Job, Immigrant, Has a crush. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 7 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1200 pp. Rhodochrosite (11 gp). Tiger eye turquoise (11 gp). Rock crystal (40 gp). Jet (130 gp). Fire opal (1600 gp). Chalcedony (40 gp). Jade (130 gp). Aquamarine (1400 gp). Red spinel (130 gp). Amethyst (130 gp). Rose (40 gp). Azurite (11 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hugh Adley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and blue handkerchief worn on his right side. He has a moderate pudge and is not very fit. His hair is chestnut and very short. His blue eyes peer out from beneath his top brown hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To be a Sellsword again; and he is unsatisfied with his job
Ideals: Athletic, Pacifist, Gifted. Bonds: Enemies, Job. Occupation: Masseuse
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 127 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 5 (-3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Fire opal (500 gp). Emerald (500 gp). Brown-green garnet (90 gp). Aquamarine (500 gp). Alexandrite (500 gp). Amethyst (90 gp). Chrysoberyl (90 gp). Rock crystal (80 gp). Azurite (8 gp). Sardonyx (80 gp). Eye agate (8 gp). Rose (80 gp). Smoky quartz (80 gp). Obsidian (8 gp). Rich purple corundum (500 gp). Rose (80 gp). Freshwater pearl (8 gp). Peridot (80 gp). Peridot (80 gp). White pearl (90 gp). Brown-green garnet (90 gp). 1 Medium magic item. 1 Medium magic item.
Tomph Graeme, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and is generally well dressed albeit a few years behind the times. Her long chestnut hair reaches down to her waist. Her green eyes peer out from beneath her feathered white hat.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She enjoys reading and quiet.
History: She was born at the edge of vast forest. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To prove her worth to the world; and to share knowledge with the world
Ideals: Logical. Flaws: Shy, Impulsive. Bonds: Attractive, Nature. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Golden yellow topaz (300 gp). Fiery yellow corundum (1100 gp). Deep blue spinel (300 gp). Bloodstone (20 gp). Red garnet (130 gp). Amethyst (130 gp). Iolite (20 gp). Moonstone (20 gp). Sard (20 gp). 1 Medium magic item.
Drusilia Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears suspenders and tan workpants. Her shirt is yellow, and she wears a heavy tan leather apron most of the time. She has dyed her greying auburn hair a little too much giving a sharp auburn color. This brown eyed northerner is not easily forgotten.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in the north to a Locksmith, Drusilia learned a great deal about her mother's area of expertise. A freak accident while working with her Sailor mother left her crippled. She has achieved small success as a Locksmith.
Motivation: Her religion dominates her actions; and expand her business
Ideals: Passionate, Opinionated. Flaws: Disease. Bonds: Job, Religious. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Sapphire pendant on gold chain (600 gp). Gold dragon comb with red garnet eye (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Cloth of gold vestments (80 gp). 1 Medium magic item.
John Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears dark leathers with embroidery. He is bald on top and has large white tufts of hair around his ears. His eyes are gray and beady.
Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Logical, Fighting. Flaws: Ugly, Insane. Occupation: Stableman
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 17)
Armor Class 8
Hit Points 109 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +4 / 5d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 12000 gp. White pearl (50 gp). Chrysoprase (80 gp). Black pearl (400 gp). Golden pearl (50 gp). Carnelian (80 gp). Alexandrite (400 gp). Blue sapphire (700 gp). Eye agate (7 gp). Lapis lazuli (7 gp). Golden yellow topaz (400 gp). Rose (80 gp). Moss agate (7 gp). Golden pearl (50 gp). Violet garnet (400 gp). Red garnet (50 gp). 1 Medium magic item.
Ranala Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a tight fitting blue shirt and pants. Sporting a white mohawk this woman's hair draws a lot of attention. She wears a mask on her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is skeptical of what others tell her and is slow to trust.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her childhood dream was to be a Sellsword, but she was a colossal failure. She then took over the family business and is one of the better Seamstress for hire.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and expand her business
Ideals: Disciplined. Flaws: Shy, Antagonistic. Bonds: Job, Debt. Occupation: Seamstress
Voice: Pirate accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 143 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Silver chalice with lapis lazuli gems (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Cloth of gold vestments (60 gp). 1 Medium magic item.
Oriel Law, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is typically in her Spice Merchant uniform. Her whole body is exceptionally muscular. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food she seems plenty friendly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of western immigrants she idolized her father. A gifted student she started as a Painter, but she got bored and became a Spice Merchant. She left for the west, certain she would find work there.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Philantrophist, Extrovert. Bonds: Job, Immigrant. Occupation: Spice Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 18)
Armor Class 13
Hit Points 114 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 14000 gp. Star rose quartz (80 gp). Hematite (16 gp). Eye agate (16 gp). Azurite (16 gp). Citrine (80 gp). Brown-green garnet (80 gp). Golden yellow topaz (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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