Kristryd Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'10" and is dressed in earthy colors with a grey and brown handkerchief worn on her right side. She wears her white hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are green.
Personality: Confrontational and typically high on some drug or another. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the south to a Spice Merchant, Kristryd learned a great deal about her father's area of expertise. She has had some formal music training, and achieved minor success. She inherited the family business which she has now maintained for 12 years.
Motivation: She's repulsed by the PC; and further expansion of business
Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Religious, Job. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 121 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Auran, Gnoll, Druidic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 11000 gp.
Hugolina Browning, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She wears a Stetson hat to cover her moderate length silver hair. Her amber eyes dart from person to person.
Personality: A deeply religious woman she believes everything happens for a reason. She is a ruthless business woman, a trait she acquired from her father.
History: She was raised in a white middle class family as the only child. Hugolina was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Religious. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 77 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp). An abacus with copper, silver and gold markers (130 gp). Jeweled gold crown (8000 gp). Jeweled electrum ring (8000 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Gold and topaz bottle stopper cork (900 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp).
Himo Woodhouse, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His golden hair is matted, messy, and big. He wears an eyepatch.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school to support his sick mother, and resented it. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Joker, Logical, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 59 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Violet garnet (700 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erdan Ariessus, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and wears dark leathers with embroidery. He keeps his black hair in a pixie cut. His gray eyes have a joyful gleam in them most of the time.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a butcher and was forced into it by his family
Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Butcher
Voice: Russian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 62 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 11000 gp. Azurite (4 gp). Sardonyx (60 gp). Zircon (60 gp). Red spinel (100 gp). Black pearl (1500 gp). Violet garnet (1500 gp). Deep green spinel (100 gp). Brown-green garnet (100 gp). Iolite (60 gp). Tiger eye turquoise (4 gp). Deep green spinel (100 gp). Smoky quartz (60 gp). Sard (60 gp).
Randal Tenley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He is bald on top and has large blonde tufts of hair around his ears. His ears are large.
Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Shy. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Giant, Terran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Black pearl (1400 gp). Malachite (4 gp). Aquamarine (1400 gp). Moss agate (4 gp). Moonstone (20 gp). Rose (20 gp). Red-brown spinel (40 gp). Deep blue spinel (1400 gp). Onyx (20 gp). Tiger eye turquoise (4 gp). Moss agate (4 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alvyn Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in blue turtlenecks beneath a brown coat with green slacks. His hair is long and silver with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Assassin, his father struggled to pay the bills. Alvyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shoemaker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 69 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Sardonyx (80 gp). Coral (160 gp). Malachite (7 gp). Fire opal (400 gp). Smoky quartz (80 gp).
Uthemar Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a yellow coat over a brown low-cut shirt, and a top hat upon his head. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His skin is flawless and his violet eyes scan people very quickly.
Personality: He loves telling others what to do and how they should feel about things. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. His martial abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by illithids. Uthemar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Opinionated, Gifted. Bonds: Attractive, Enemies, Rich. Occupation: Shipwright
Voice: Low range voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Golden yellow topaz (1600 gp). Pink pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
