Isabella Addington, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She never swears and excessively uses polite adverbs when speaking. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Isabella grew up listening to her father's many stories. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Isabella took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: She wants to meet her childhood hero; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insane. Bonds: Adventurer, Rich, Nature. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 99 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 4000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (1500 gp). Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver comb with moonstones (300 gp). Gold and topaz bottle stopper cork (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Jeweled electrum ring (8000 gp). Black velvet mask with numerous citrines (60 gp). Old masterpiece painting (1300 gp). A necklace of small pink pearls (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Katherine York, Female Human [Permalink]
Personal [hide]
Description: A 5'2" eastern woman, she is wearing colorful clothing, dressed as a Animal Trainer. Her golden hair is thinning but still full. Her amber eyes lackadaisically let the world flow into them.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of eastern immigrants she idolized her mother. Katherine abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Flaws: Ugly, Secretive. Bonds: Adventurer, Immigrant. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 50 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Black velvet mask with numerous citrines (30 gp). Fire opal pendant on a fine gold chain (2400 gp). Gold and topaz bottle stopper cork (500 gp). Gold dragon comb with red garnet eye (500 gp). Solid gold idol (300 gp). Finely wrought small gold bracelet (10 gp). Golden circlet with four aquamarines (3000 gp). Jeweled electrum ring (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silvo Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears bulky red painted plate armor, he is not a threatening figure. His golden hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: He dislikes all the random violence that takes place in the south. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted divine powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets
Ideals: Pacifist, Fighting, Gifted. Bonds: Attractive, Mentor. Occupation: Gardener
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 55 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 1300 pp. Smoky quartz (80 gp). Alexandrite (800 gp). Hematite (15 gp). Blue star sapphire (400 gp). Blue sapphire (400 gp). Rose (80 gp). Obsidian (15 gp). Azurite (15 gp). Sardonyx (80 gp). Fiery yellow corundum (400 gp). Tourmaline (120 gp). Malachite (15 gp). Alexandrite (800 gp). Sard (80 gp). Brown-green garnet (120 gp). Black pearl (800 gp). Alexandrite (800 gp). Black opal (400 gp). Hematite (15 gp). Violet garnet (800 gp). Black pearl (800 gp). Violet garnet (800 gp). Alexandrite (800 gp). Eye agate (15 gp). Red garnet (120 gp). Smoky quartz (80 gp). Black star sapphire (400 gp). Pink pearl (120 gp). Red-brown spinel (120 gp). Golden yellow topaz (800 gp). Freshwater pearl (15 gp). Amethyst (120 gp). 1 Major magic item.
Aldous Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears just a violet suit, and carries monstrous two handed axes. His tied-back hair is golden. He wears crescent spectacles with a black brim.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Fighting. Flaws: Emotional. Bonds: Rich, Nature, Job. Occupation: Interpreter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 18)
Armor Class 11
Hit Points 112 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic, Giant
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 500 pp. Black pearl (300 gp). Amber (80 gp). Freshwater pearl (13 gp). Black opal (600 gp). Pink pearl (80 gp).
Qualen Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze, and a wedding ring on his left hand. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are amber.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal poetry training, and achieved minor success. He was granted arcane powers by his dying sister.
Motivation: Wishes to resurrect an old love; and he is greedy
Ideals: Artistic, Logical, Gifted. Bonds: Rich, In love. Occupation: Spy
Voice: Loud with bravado
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 134 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp. Chalcedony (40 gp). Jasper (40 gp). Obsidian (11 gp). Golden yellow topaz (500 gp). Deep green spinel (130 gp). Jasper (40 gp). Banded agate (11 gp). 1 Medium magic item.
Harvest Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, typically a more casual-formal manner. Her fur is gray and very short. Her hazel eyes are slightly larger than normal.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion
Ideals: Joker. Flaws: Racist, Disease. Bonds: Attractive. Occupation: Engraver
Voice: Low range voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 77 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Old masterpiece painting (1700 gp). A roughly beaten golden orb (110 gp). A necklace of small pink pearls (1000 gp). Gold and topaz bottle stopper cork (1600 gp). Old masterpiece painting (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Solid gold idol (400 gp). Old masterpiece painting (1700 gp). Jeweled gold crown (7000 gp). An abacus with copper, silver and gold markers (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Medium magic item.
Adelard Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Ruler does. He wears a broad hat to hide his balding. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Philantrophist, Fighting. Flaws: Depressed. Bonds: Job, Immigrant. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 140 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1400 pp. Eyepatch with mock eye of sapphire and moonstone (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (400 gp). Carved bone or ivory statuette (80 gp). Gold dragon comb with red garnet eye (400 gp). Fire opal pendant on a fine gold chain (400 gp). Solid gold idol (1000 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (400 gp). Solid gold idol (1000 gp). Silver comb with moonstones (900 gp). Gold music box (4000 gp). Golden circlet with four aquamarines (5000 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

