Uraim Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a brown cloak and cross-gartered yellow stockings. His auburn hair has been sun bleached extensively. His thin eyebrows rest above his beady blue eyes.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.
History: He was born blind and as such lacked many opportunities for work. Uraim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 82 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Chrysoprase (70 gp). Moss agate (13 gp). Aquamarine (200 gp). Black opal (900 gp). Blue sapphire (900 gp). Freshwater pearl (13 gp). Lapis lazuli (13 gp). Banded agate (13 gp). Rock crystal (70 gp). Deep blue spinel (200 gp). Hematite (13 gp). 1 Medium magic item.
Valafar Chance, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a worn and beaten armor. His silver hair is kept up in a ponytail inside a wide-brimmed hat. He is baby faced.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Valafar grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's looking for his big break; and regain custody of his daughter
Ideals: Logical. Flaws: Shy, Secretive. Bonds: Adventurer, Family. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 111 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1100 pp. Chalcedony (70 gp). Obsidian (4 gp). Black opal (1500 gp). Iolite (70 gp). Rock crystal (70 gp). Rhodochrosite (4 gp). Hematite (4 gp). Moss agate (4 gp). 1 Medium magic item.
Vanuath Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is thinning but still full. His blue eyes are passionate and lively.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son; and to reunite with his absent father
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Family, Immigrant. Occupation: Carpenter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 37 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Golden circlet with four aquamarines (5000 gp). Solid gold idol (300 gp). Old masterpiece painting (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Gold and topaz bottle stopper cork (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Brass mug with jade inlays (200 gp). Solid gold idol (300 gp). Gold dragon comb with red garnet eye (1800 gp). A necklace of small pink pearls (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Gold cup set with emeralds (6000 gp). 1 Medium magic item.
Raer Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a violet costume with the symbols of his god on his torso and is in decent physical shape. He has wavy red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Crown-heir profession.
History: Born to a pair of adventurers, Raer grew up listening to his father's many stories. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He has worked as a Shepherd like his father before him.
Motivation: Meet up once more with his childhood friend; and he has a crush on the local crown-heir
Ideals: Gifted. Bonds: Job, Adventurer, Has a crush. Occupation: Shepherd
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 112 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +4 / 5d4-2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Aquamarine (1400 gp). Sardonyx (80 gp). Lapis lazuli (14 gp). Blue star sapphire (800 gp). Star rose quartz (80 gp).
Wrenn Reese, Male Gnome [Permalink]
Personal [hide]
Description: 3'7" and lanky with angular features, he is an attractive figure. He wears a blue deerstalker hat and blue clothes. His hair is chestnut and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.
History: He served in the navy to pay for his family's outstanding loans. His necromantic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Professionalism, Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Military. Occupation: Seamstress
Voice: Booming voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 144 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 900 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). Golden circlet with four aquamarines (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (1200 gp). Carved bone or ivory statuette (80 gp). Black velvet mask with numerous citrines (30 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled anklet (4000 gp). Silver ewer (80 gp). Golden circlet with four aquamarines (1000 gp). Gold music box (4000 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (100 gp). 1 Medium magic item. 1 Medium magic item.
Anne Melancon, Female Human [Permalink]
Personal [hide]
Description: 4'8" and muscular, this eastern woman wears a robe, a symbol of luck around her neck, and a crossbow on her belt. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She has a dull look in her blue eyes.
Personality: Anne is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She also hits on women, regardless of circumstances.
History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants her loneliness to end; and she has a crush on the local weaver
Ideals: Fighting, Athletic, Extrovert. Bonds: Has a crush, Nature. Occupation: Cartwright
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 46 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 6 (-2) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. Aquamarine (1200 gp). Obsidian (4 gp). Star rose quartz (50 gp). Deep blue spinel (1200 gp). Tiger eye turquoise (4 gp). Tiger eye turquoise (4 gp). Obsidian (4 gp). Carnelian (50 gp). Star rose quartz (50 gp). Black star sapphire (900 gp). Zircon (50 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drusilia Rothenel, Female Elf [Permalink]
Personal [hide]
Description: This northern woman wears rags and sports a simple walking cane. Her clothes are grease stained in places. She has a long red ponytail with little hanging trinkets. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She hates Elves with a passion. As such she is filled with self loathing. She is harsh and unforgiving.
History: When she was but 3 years old her parents immigrated from the north. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.
Motivation: She feels threatened by others.
Flaws: Addict, Racist, Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Actor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 9000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
