Veit Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His tied-back hair is red. He has gray eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Family, Religious. Occupation: Farmer
Voice: Hollow voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 13
Hit Points 131 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1300 pp. Sard (30 gp). Freshwater pearl (15 gp). Sard (30 gp). Amber (160 gp). Chalcedony (30 gp). Freshwater pearl (15 gp). Tourmaline (160 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Zircon (30 gp). Blue quartz (15 gp). White pearl (160 gp). Moss agate (15 gp). Emerald (1400 gp). Alexandrite (1600 gp). Chrysoberyl (160 gp). Blue quartz (15 gp). Peridot (30 gp). Aquamarine (1600 gp). Violet garnet (1600 gp). Rock crystal (30 gp). Black star sapphire (1400 gp). Hematite (15 gp). Aquamarine (1600 gp). Aquamarine (1600 gp). Citrine (30 gp). Blue quartz (15 gp). Black opal (1400 gp). Bloodstone (30 gp). Golden pearl (160 gp). Azurite (15 gp). Tiger eye turquoise (15 gp). 1 Medium magic item. 1 Medium magic item.
Trail Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She wears her red fur up. She wears large thick round spectacles.
Personality: She can speak with the recently deceased. She plays an instrument quite well.
History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Trail took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the east
Ideals: Gifted, Artistic, Entrepeneur. Bonds: Poor, Military. Occupation: Painter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 95 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp. Deep blue spinel (500 gp). Malachite (14 gp). Rock crystal (20 gp). Eye agate (14 gp). Coral (40 gp). Carnelian (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kriv Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who is dressed in earthy colors with a black and violet handkerchief worn on his right side, he is not a threatening figure. He wears his white crest up. His eyes, though not visible through his cowl, are red.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Bricklayer, who enjoyed hunting, Kriv was taken on many hunting expeditions. A gifted student he started as a Bricklayer, but he got bored and became a Beggar. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush
Ideals: Joker. Flaws: Disease. Bonds: Nature, Job, Has a crush. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 125 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 9000 gp.
Salasar Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a green feathered hat and green clothes. His scarlet crest is kept up in a ponytail inside a feathered hat. He has a dull look in his gold eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Locksmith, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Logical, Impeccable. Flaws: Cynical, Insane. Bonds: Poor. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. Eye agate (6 gp). Sard (80 gp). Smoky quartz (80 gp). Red-brown spinel (150 gp). Chrysoberyl (150 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Urshar Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses well, typically a more casual-formal manner. She has a long golden ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She has dedicated herself to building a better world.
Motivation: She has passion for adventuring and risk.
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Blacksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 99 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 400 pp. Rose (20 gp). Jade (70 gp). Black pearl (700 gp). Hematite (6 gp). Amethyst (70 gp). Citrine (20 gp). Star rose quartz (20 gp). 1 Medium magic item.
Galiena Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She tends to wear a yellow poncho over her likewise colored trousers and shirt. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. She wears an eyepatch.
Personality: She is extraordinarily eccentric. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Galiena reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Slave, Military. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 19)
Armor Class 11
Hit Points 79 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Celestial, Orc
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 20000 gp. Large well-done wool tapestry (300 gp). Silver ewer (80 gp). Gold and topaz bottle stopper cork (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (800 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). A delicate silver chain set with a tourmaline (80 gp). Gold cup set with emeralds (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Cloth of gold vestments (50 gp). Golden circlet with four aquamarines (4000 gp). A roughly beaten golden orb (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Medium magic item. 1 Medium magic item.
Katherine Colton, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is typically in her Glassblower uniform. She has dyed her greying silver hair a little too much giving a sharp silver color. She wears large thick round spectacles.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Katherine hails from a village terrorized by drow. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Katherine took refuge in the large cave and found the beat up mace and armor she uses now. She then took over the family business and is one of the better Glassblower for hire.
Motivation: She is unsatisfied with her job; and she wants to get laid
Flaws: Antagonistic. Bonds: Job, Has a crush, Enemies, Nature. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. Deep blue spinel (1600 gp). Aquamarine (1600 gp). Tiger eye turquoise (14 gp). Smoky quartz (30 gp). Fire opal (1100 gp). Hematite (14 gp). White pearl (40 gp). Smoky quartz (30 gp). Peridot (30 gp). Fiery yellow corundum (1100 gp). Jet (40 gp). Bloodstone (30 gp). Eye agate (14 gp). Golden pearl (40 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp). Peridot (30 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!