Tiaathque Berevan, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a moderate pudge and is not very fit. Her hair is brown, silky, and of moderate length. Her violet eyes are passionate and lively.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the east her family was never financially stable. She was an apprentice working in her father's forge. She's also a talented Sailor, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Stylist responsibilities is difficult; and to reunite with her absent father
Ideals: Optimist. Bonds: Attractive, Poor, Job, Family. Occupation: Stylist
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Golden pearl (40 gp). Fire opal (500 gp). Deep blue spinel (1400 gp). Sardonyx (60 gp). Star rose quartz (60 gp). Red spinel (40 gp). Coral (40 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item.
Naal Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. He has moderate length silver hair. His eyes are blue and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Locksmith profession.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 12 years.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Job. Occupation: Servant
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 800 pp. A delicate brass dragon egg (30 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). 1 Medium magic item.
Aramil Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a yellow shirt with thin tan vertical stripes and violet pants. His golden hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. The war was a terrible time for him, and Aramil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Depressed. Bonds: Attractive, Military. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Violet garnet (1100 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tethren Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His blue hair is greasy and uncared for. His eyes are silver.
Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants to meet his childhood hero; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 120 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Celestial
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Black opal (500 gp). Peridot (50 gp). Alexandrite (300 gp). Tourmaline (90 gp). Iolite (50 gp). Chalcedony (50 gp). Deep green spinel (90 gp). Silver pearl (90 gp). Onyx (50 gp). Iolite (50 gp). Sardonyx (50 gp). Clear bright green emerald (4000 gp). Zircon (50 gp). Star ruby (500 gp). Golden yellow topaz (300 gp). Golden pearl (90 gp). Iolite (50 gp). Peridot (50 gp). Blue sapphire (500 gp). Eye agate (15 gp). Rhodochrosite (15 gp). Red spinel (90 gp). 1 Medium magic item. 1 Medium magic item.
Valafar Power, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fancy green suit. He keeps his long brown hair kept up in a rat tail. His eyes are red.
Personality: He speaks before he thinks and is too direct. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Valafar was born with his mother's beautiful face. Valafar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Opinionated, Justice. Flaws: Impulsive. Bonds: Attractive, Nature, Job. Occupation: Mercenary
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 42 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 600 pp. Silver pearl (160 gp). Freshwater pearl (12 gp). Emerald (900 gp). Sardonyx (70 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). Silver pearl (160 gp). Golden yellow topaz (500 gp). Red-brown spinel (160 gp). Amethyst (160 gp). Banded agate (12 gp). Rock crystal (70 gp).
Mreksh Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a green tunic with black highlights, and long green pants that bunch up around his shoes. He has done his best to style his green crest to look like a famous performer. His eyes are red and beady.
Personality: He is calm most of the time but flees social interaction. He is a great chef.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Gifted, Artistic, Optimist. Flaws: Ugly, Shy. Bonds: In love. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 79 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 5000 gp. Silver chalice with lapis lazuli gems (40 gp). An abacus with copper, silver and gold markers (40 gp). Gold cup set with emeralds (7000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Embroidered and bejeweled glove (4000 gp). Silver chalice with lapis lazuli gems (40 gp). Jeweled electrum ring (4000 gp). Solid gold idol (900 gp). Silver comb with moonstones (700 gp). A roughly beaten golden orb (40 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp).
Dagnal Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a worn and beaten armor. She has wavy auburn hair. She has violet eyes and a brown hat with a red feather.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She receives visions of the future at random moments
History: A powerful brothel owner made her what she is. A few years later when the north was not economically sound they moved to her current location. She now spends her time doing works of charity.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Mentor, Immigrant. Occupation: Painter
Voice: Spits and sputters
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 131 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Emerald (400 gp). Coral (140 gp). Rhodochrosite (15 gp). Coral (140 gp). Banded agate (15 gp). Amber (140 gp). Rock crystal (60 gp). Freshwater pearl (15 gp). Coral (140 gp). Rhodochrosite (15 gp). Rock crystal (60 gp). Carnelian (60 gp). Red spinel (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
