Solomon Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with violet colored cloaks and clothing. His golden hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.
History: When he was but 3 years old his parents immigrated from the east. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Herbalist
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Black pearl (800 gp). Rose (40 gp). Bloodstone (40 gp). Moonstone (40 gp). Citrine (40 gp). 1 Medium magic item.
Art Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her red fur is heavily combed to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in a small desert village. Her childhood dream was to be a Merchant, but she was a colossal failure. She was granted necromantic powers by her dying brother.
Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Addict. Bonds: Job, Nature, Family. Occupation: Soapmaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 76 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Solid gold idol (400 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pennie Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and is wearing colorful clothing, dressed as a Doctor. Her skin is also unnaturally pale. Her brown hair is knotted and matted. Her violet eyes lackadaisically let the world flow into them.
Personality: Pennie wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her mother raised her in a mountain cabin. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To settle down with her crush; and she is currently in port desperately looking for someone to get her out
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Slave, Nature, Has a crush. Occupation: Doctor
Voice: Stutters
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 151 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 11000 gp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Old masterpiece painting (1500 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Large well-done wool tapestry (200 gp). Carved bone or ivory statuette (20 gp). Sapphire pendant on gold chain (1200 gp). An abacus with copper, silver and gold markers (140 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Medium magic item.
Kallista Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her red hair is kept up in a ponytail inside a small hat. She has gold eyes and a black hat with a brown feather.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted arcane powers by her dying sister.
Motivation: Further expansion of business; and to be a detective again
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Poor, Job. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Aquan, Elven, Terran
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Peridot (70 gp). Aquamarine (500 gp). White opal (1500 gp). Banded agate (13 gp). Amber (60 gp). Brown-green garnet (60 gp). Obsidian (13 gp). Malachite (13 gp). Sard (70 gp). Chalcedony (70 gp). 1 Medium magic item. 1 Medium magic item.
Trag Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears an entirely black suit with white socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He wears his brown hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born in a small forest village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To pay off his debts; and money/treasure
Flaws: PTSD. Bonds: Nature, Enemies, Rich, Debt. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 73 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Black star sapphire (1500 gp). Silver pearl (50 gp). Golden yellow topaz (1200 gp). Black opal (1500 gp). Zircon (40 gp). Deep blue spinel (1200 gp). Star ruby (1500 gp). Lapis lazuli (5 gp). Red-brown spinel (50 gp). Fiery yellow corundum (1500 gp). Rock crystal (40 gp). Coral (50 gp). Deep blue spinel (1200 gp). Moss agate (5 gp). Coral (50 gp). Jet (50 gp). Obsidian (5 gp). Pink pearl (50 gp). Iolite (40 gp). Moss agate (5 gp). Amber (50 gp). Sard (40 gp). Star ruby (1500 gp). Jade (50 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (1200 gp). Rich purple corundum (1500 gp). Obsidian (5 gp). Sard (40 gp). Eye agate (5 gp).
Baelitae Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She is typically in her Farmer uniform. She has black hair. She wears large thick round spectacles.
Personality: Baelitae is depressed about a lot of things. She tends to be a nihilist. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Farmer arts, while her mother instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Job, Enemies, Rich. Occupation: Farmer
Voice: Indian accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Auran, Giant
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 400 pp. Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). Violet garnet (1400 gp). Deep green spinel (130 gp). Carnelian (40 gp). Carnelian (40 gp). Eye agate (4 gp). Red-brown spinel (130 gp). Sard (40 gp). Amber (130 gp). Coral (130 gp). Freshwater pearl (4 gp). Malachite (4 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahlyssa Darby, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She dresses in grey turtlenecks beneath a tan coat with blue slacks. She has a hunchback. Her silver hair is braided into rings. This amber eyed southerner is not easily forgotten.
Personality: Ahlyssa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She cannot resist a sob story and will often dote over anyone who has one.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 12th year, her parents were killed by a gnolls raid, leaving Ahlyssa alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Ahlyssa was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: She is currently in port desperately looking for someone to get her out; and several ex partners dislike her way of doing things and want revenge
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Slave, Enemies. Occupation: Server
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 128 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Auran
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Jasper (70 gp). Amber (70 gp). Black pearl (900 gp). Carnelian (70 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.
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