Gunter Rayden, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. He keeps his blonde hair in a pixie cut. His eyes are likewise amber.
Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.
History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He struck the Server job and began his own company from there.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Disciplined, Professionalism. Flaws: Insane. Bonds: Mentor, Job. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 70 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Terran
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Deep blue spinel (1200 gp). Violet garnet (1200 gp). Freshwater pearl (11 gp). White pearl (50 gp). Golden pearl (50 gp). Alexandrite (1200 gp). Black pearl (1200 gp). Tourmaline (50 gp). Hematite (11 gp). 1 Medium magic item.
Azzakh Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a black suit, yellow shirt, and grey tie. He wears a Stetson hat to hide his balding. His ears are large.
Personality: He is irascible and easily irritated. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 18)
Armor Class 9
Hit Points 126 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 9 (-1) | 14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Aquan, Elven
Attacks Melee +11 / 5d6+5, Ranged +5 / 5d6-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1700 pp. Amethyst (160 gp). Tiger eye turquoise (7 gp). Rhodochrosite (7 gp). Jade (160 gp). Rock crystal (80 gp). Citrine (80 gp). Zircon (80 gp). Fiery yellow corundum (900 gp). Black pearl (1000 gp). Smoky quartz (80 gp). Chalcedony (80 gp). Chalcedony (80 gp). Jet (160 gp). Red-brown spinel (160 gp). Moonstone (80 gp). Sard (80 gp). Azurite (7 gp). Deep green spinel (160 gp). Moss agate (7 gp). Star rose quartz (80 gp). Moonstone (80 gp). Silver pearl (160 gp). Aquamarine (1000 gp). Aquamarine (1000 gp). Peridot (80 gp). Hematite (7 gp). 1 Medium magic item. 1 Medium magic item.
Frouse Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. With bright brown hair and a scraggly beard. His eyes are likewise amber. His teeth are white and perfect.
Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east to a Armorer, Frouse learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He is untrained/undisciplined, which makes him dangerous.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.
Flaws: Hedonist, Antagonistic, Insane. Bonds: Attractive, Job. Occupation: Armorer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 103 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. 1 Medium magic item.
Ghesh Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has the majority of his body covered in plate. He wears his blue crest down. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his father.
History: Ghesh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Ghesh and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Dyer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 90 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Draconic, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 3000 gp. Carved bone or ivory statuette (90 gp). Jeweled gold crown (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (3000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.
Grai Wesley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant gray.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful brothel owner made her what she is. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She tends to her Courier job now, and dutifully fulfills any obligations she has.
Motivation: She's repulsed by the PC; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Antagonistic, Greedy. Bonds: Rich, Mentor, Job. Occupation: Courier
Voice: Australian accent
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 71 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Druidic
Attacks Melee +10 / 4d8+5, Ranged +7 / 4d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Star rose quartz (50 gp). White opal (800 gp). Moonstone (50 gp). Deep blue spinel (500 gp). Chrysoprase (50 gp). Star ruby (800 gp). Tiger eye turquoise (10 gp). Azurite (10 gp). Hematite (10 gp). White pearl (80 gp). Violet garnet (500 gp). Alexandrite (500 gp). 1 Medium magic item.
Olunt Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many green ritualistic tattoos. He wears silk and lounges about seductively. His moppish silver hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Nature, Rich. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 8
Hit Points 71 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 10 (+0) | 18 (+4) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Halfling, Aquan, Druidic
Attacks Melee +6 / 4d10+1, Ranged +3 / 4d10-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Rock crystal (60 gp). Violet garnet (600 gp). Smoky quartz (60 gp). Pink pearl (120 gp). Iolite (60 gp). Violet garnet (600 gp). Tourmaline (120 gp). Chrysoprase (60 gp). Onyx (60 gp). Iolite (60 gp). Chrysoberyl (120 gp). Golden pearl (120 gp). Red garnet (120 gp). 1 Medium magic item. 1 Medium magic item.
Himo Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'1" northern man, he sports yellow clothing, slightly heavier than average wear. His red hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.
History: He is a Succubi in disguise. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Himo took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He became a Butcher soon after.
Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Flaws: Depressed. Bonds: Adventurer, Nature, Job. Occupation: Butcher
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 99 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 15 (+2) | 7 (-2) | 20 (+5) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Silver comb with moonstones (800 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


