Vanchu Cumberbatch, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a tight fitting black shirt and pants. She has a penchant for wearing a ring with an oversized amber on her right hand. Her golden hair is styled in orderly dreadlocks. Her face is scarred and worn.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the west, but her parents moved at a very young age to the east. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Rich, Immigrant. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 5000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Golden circlet with four aquamarines (2000 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Old masterpiece painting (1700 gp). Finely wrought small gold bracelet (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Medium magic item.
Salanop Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears bulky blue painted plate armor. Her hair is greying and her face has many wrinkles. She wears an eyepatch.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born into a rich family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Salanop and her spouse have recently divorced.
Motivation: She is greedy; and she's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Crown-heir
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 147 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Jeweled gold crown (6000 gp). 1 Medium magic item.
Nuthra Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing. She is portly but not overly obese. She has dyed her greying gold crest a little too much giving a sharp gold color. Her otherwise smooth face is marked with small tiny scars.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Selfish, Antagonistic. Bonds: Job, Family. Occupation: Sailor
Voice: Indian accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Terran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. White opal (500 gp). Banded agate (4 gp). Tiger eye turquoise (4 gp). Eye agate (4 gp). Jade (50 gp). Eye agate (4 gp). Banded agate (4 gp). Freshwater pearl (4 gp). Red garnet (50 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy beige fur. Her blue eyes dart from person to person.
Personality: River is depressed about a lot of things. She tends to be a nihilist. She is an amazing painter.
History: A powerful brothel owner made her what she is. River was born on a far southern island where she grew up under the tutelage of her mother, an expert Mercenary. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Mentor, Immigrant. Occupation: Mercenary
Voice: Australian accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Gold and topaz bottle stopper cork (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Solid gold idol (600 gp). Brass mug with jade inlays (600 gp). A small bag of saffron. (60 gp). Black velvet mask with numerous citrines (60 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Golden circlet with four aquamarines (1000 gp). A delicate brass dragon egg (60 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Fire opal pendant on a fine gold chain (400 gp). Gold dragon comb with red garnet eye (500 gp). 1 Medium magic item.
Lance Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a fancy yellow suit. His white hair is cut short with large spiked bangs in the front. His hazel eyes peer out from beneath his deerstalker yellow hat.
Personality: He dislikes all the random violence that takes place in the east. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.
Motivation: Marry his brother to traveling adventurers; and wants to raise his children well
Ideals: Pacifist. Flaws: Hedonist, Addict. Bonds: Attractive, Nature, Family. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 89 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Terran
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Black pearl (700 gp). Sardonyx (50 gp). Onyx (50 gp). Aquamarine (700 gp). Freshwater pearl (9 gp). Rhodochrosite (9 gp). Deep blue spinel (700 gp). Eye agate (9 gp). Blue star sapphire (1300 gp). Fire opal (1300 gp). Malachite (9 gp). Deep blue spinel (700 gp). Tiger eye turquoise (9 gp). Star ruby (1300 gp). Red-brown spinel (80 gp).
Nuraval Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has black hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Nuraval is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Carter in town.
History: Gifted from a young age, Nuraval studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Job. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 112 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 800 pp. Alexandrite (1400 gp). Blue sapphire (600 gp). Black pearl (1400 gp). Chalcedony (40 gp). Hematite (9 gp). Deep blue spinel (1400 gp). Red spinel (50 gp). Rock crystal (40 gp). Golden yellow topaz (1400 gp). White opal (600 gp). Chrysoberyl (50 gp). Iolite (40 gp). Alexandrite (1400 gp). Tourmaline (50 gp). Fire opal (600 gp). Bloodstone (40 gp). Tiger eye turquoise (9 gp). Alexandrite (1400 gp). Red garnet (50 gp). Black pearl (1400 gp). Brown-green garnet (50 gp).
Myria Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She wears an entirely red suit with brown socks and a vest with buckled shoes. She has a slight overbite and is overall scrawny. With bright white hair. Her eyes are blue.
Personality: She acts crazy and hedonistic. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She has built up a small fortune and can afford her own way.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Flaws: Hedonist. Bonds: Job, Nature, Rich. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 37 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 7 (-2) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Giant
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 8000 gp.
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