Mary Coulson, Female Half-Elf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She sports a flattop hair cut. She has gleaming, smiling gray eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She then took over the family business and is one of the better Actor for hire.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Joker, Gifted. Bonds: Rich, Job, Religious. Occupation: Actor
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 78 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 3000 gp. White opal (700 gp). Sard (50 gp). 1 Medium magic item.
Katherine Yardley, Female Human [Permalink]
Personal [hide]
Description: Standing 5'5", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is red and curly. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is very quiet and rarely speaks above a whisper. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect her home; and to clean up the streets
Ideals: Philantrophist, Logical. Flaws: Ugly, Shy. Bonds: Immigrant, Guardian. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 64 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 19 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Orc, Abyssal, Aquan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. Hematite (15 gp). Black star sapphire (700 gp). Blue quartz (15 gp). Violet garnet (500 gp). Tourmaline (130 gp). Alexandrite (500 gp). Eye agate (15 gp). Chrysoberyl (130 gp). Star rose quartz (40 gp). Black opal (700 gp). Freshwater pearl (15 gp). 1 Medium magic item.
Great On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of the four houses of cards around his neck, and a kukri on his belt. His yellow fur is heavily combed to the right. His eyes are a pleasant amber.
Personality: Calm and collected, he is a well trained Map Maker. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Great was left his mother's suit of armor and trained in its use and care. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Fighting. Bonds: Immigrant, Job, Slave, Military. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 81 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Sapphire pendant on gold chain (900 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halander Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Elven people; and to get a good night's sleep
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Actor
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 17)
Armor Class 13
Hit Points 109 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 9000 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Jeweled gold crown (2000 gp). Brass mug with jade inlays (400 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nalral Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a brown vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is brown. He has gray eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Military, Poor. Occupation: Mayor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 125 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 800 pp. Black star sapphire (800 gp). Jasper (80 gp). Deep blue spinel (400 gp). Citrine (80 gp). Lapis lazuli (4 gp). White pearl (80 gp). Bloodstone (80 gp). Freshwater pearl (4 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cockaby Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. His long auburn hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cockaby was born on a far western island where he grew up under the tutelage of his mother, an expert Armorer. He was always very intelligent and has formed a secret society of specialists.
Motivation: To pay off his debts; and to end his boredom
Ideals: Fighting. Flaws: Mundane, Secretive. Bonds: Immigrant, Debt. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 9
Hit Points 71 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +5 / 4d10+0, Ranged +3 / 4d10-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 600 pp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Silver chalice with lapis lazuli gems (50 gp). Gold dragon comb with red garnet eye (1000 gp). A necklace of small pink pearls (5000 gp). Gold and topaz bottle stopper cork (1000 gp). A silver and pearl hairclip (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Golden circlet with four aquamarines (5000 gp). Solid gold idol (1000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).
Ermina Wallace, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'8" and wears grey leather gloves, a grey jacket, and tight pants. Her right leg appears badly burned and disfigured. Her brown hair is knotted and matted. She has green eyes and a grey hat with a blue feather.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. As long as the job gets done she does not care how it got done.
History: Ermina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Ermina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Regain custody of her son; and seeks redemption
Ideals: Disciplined, Professionalism. Bonds: Poor, Nature. Occupation: Junk Dealer
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 119 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 18 (+4) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Aquan, Dwarven, Giant
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Amethyst (150 gp). Lapis lazuli (8 gp). Rich purple corundum (1400 gp). Citrine (30 gp). Black pearl (800 gp). Hematite (8 gp). Citrine (30 gp). Rock crystal (30 gp). Canary diamond (3000 gp). Black pearl (800 gp). Silver pearl (150 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

