Tree Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a slight overbite and is overall scrawny. Her fur is cinnamon and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is afraid of women and trembles around them
History: Born the oldest of a large religious western family, she was no stranger to responsibility. After coming to the age of reason, Tree took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels the way she acts is they only way to get by in the world; and she is compelled to act according to her religious beliefs
Ideals: Gifted, Impeccable. Flaws: Mundane, Shy. Bonds: Attractive, Religious. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 80 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Deep green spinel (70 gp). Banded agate (16 gp). Deep blue spinel (1600 gp). Obsidian (16 gp). Violet garnet (1600 gp). Chrysoprase (40 gp). Jade (70 gp). Aquamarine (1600 gp). Black star sapphire (1000 gp). Moonstone (40 gp). Rich purple corundum (1000 gp). Sardonyx (40 gp). Lapis lazuli (16 gp). 1 Medium magic item.
Gunter Axton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear grey pants and tee shirts. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His brown eyes dart from person to person.
Personality: Calm and collected, he is a well trained Mercenary. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the south his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new mercenary responsibilities is difficult
Flaws: Secretive, Insane. Bonds: Job, Poor, Immigrant. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. White pearl (150 gp). Pink pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nora TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman wears a white vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her clothes are grease stained in places. Her golden hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is fixated on the number 40. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not trust anyone and sleeps with one eye open.
History: She was born in the east. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: Expand her business; and to get a good night's sleep
Flaws: Ugly, Insomniac, Insane. Bonds: Poor, Immigrant. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 16
Hit Points 83 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 20 (+5) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 5d4-2, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp. 1 Medium magic item.
Hecat Lithe, Female Tiefling [Permalink]
Personal [hide]
Description: 6'5" and muscular, this western woman wears a green vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her green boots flare out at the collars. Her red hair is thinning but still full. She tend to wears goggles to shield her eyes.
Personality: She likes to make people angry or surprised. Hecat is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Hecat was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: An old rival family wants her found.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Poor, Nature. Occupation: Jeweler
Voice: Timid voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 128 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Black pearl (1400 gp). White pearl (50 gp). Red garnet (50 gp). Black pearl (1400 gp). Golden pearl (50 gp). Tiger eye turquoise (16 gp). Red garnet (50 gp). Hematite (16 gp). Coral (50 gp). Peridot (20 gp). Violet garnet (1400 gp). Emerald (1600 gp). Golden pearl (50 gp). Chalcedony (20 gp). Emerald (1600 gp). Freshwater pearl (16 gp). Black pearl (1400 gp). Black star sapphire (1600 gp). Deep blue spinel (1400 gp). Banded agate (16 gp). Golden yellow topaz (1400 gp). Deep blue spinel (1400 gp). Rich purple corundum (1600 gp). Coral (50 gp). Sard (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Beloril Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears silk and lounges about seductively. He has a very tight haircut. He has a dull look in his hazel eyes.
Personality: Overbrimming with self-confidence, Beloril isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He also hits on women, regardless of circumstances.
History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire.
Ideals: Impeccable. Bonds: Attractive, Has a crush, Poor, Nature. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 152 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Smoky quartz (50 gp). Pink pearl (150 gp). Black pearl (700 gp). Hematite (13 gp). Moonstone (50 gp). Sardonyx (50 gp). Rich purple corundum (1300 gp). Tiger eye turquoise (13 gp). Chrysoprase (50 gp). Carnelian (50 gp). Azurite (13 gp). Onyx (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gûnd Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely black suit with grey socks and a vest with buckled shoes. With a patchy red beard and wild red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.
History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Artistic, Fighting. Flaws: Insane, Secretive. Bonds: Adventurer. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Gnome, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. White pearl (60 gp). Alexandrite (1600 gp). Hematite (12 gp). Tourmaline (60 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Canary diamond (2000 gp). Blue quartz (12 gp). Amber (60 gp). Banded agate (12 gp). Smoky quartz (60 gp). Azurite (12 gp). Lapis lazuli (12 gp). Jet (60 gp). Aquamarine (1600 gp). Black pearl (1600 gp). Hematite (12 gp). Silver pearl (60 gp). Azurite (12 gp). Peridot (60 gp). 1 Medium magic item.
Igden Gummen, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is renowned for his bright blue suits and hats. He has a long golden beard with little hanging trinkets. His blue eyes dart from person to person.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Bookbinder like his mother before him.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bookbinder
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 52 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 7 (-2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Druidic
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 5000 gp. Hematite (13 gp). Sardonyx (50 gp). Moonstone (50 gp). Silver pearl (60 gp). 1 Minor magic item.
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