Vistra Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown coat over a violet low-cut shirt, and a Stetson hat upon her head, and carries spears. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised in a white middle class family as the only child. A freak accident while working with her Jeweler mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is wracked by social anxiety; and she seems to be bored by most things
Ideals: Fighting, Disciplined. Flaws: Fearful, Mundane, Disease. Occupation: Carpenter
Voice: Scottish accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 117 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Coral (130 gp). Canary diamond (8000 gp). Moss agate (9 gp). Rock crystal (70 gp). Aquamarine (1400 gp). Freshwater pearl (9 gp). Emerald (900 gp). Zircon (70 gp). Rich purple corundum (900 gp). Deep blue spinel (1400 gp). Golden pearl (130 gp). Star rose quartz (70 gp). Red-brown spinel (130 gp). Freshwater pearl (9 gp). Obsidian (9 gp). Black opal (900 gp). Carnelian (70 gp). Chrysoberyl (130 gp). Eye agate (9 gp). Black pearl (1400 gp). 1 Medium magic item.
Bertram Woods, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His head has been shaved. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Bather, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Ugly, Addict, Insomniac, Fearful. Bonds: Poor. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Deep blue spinel (1100 gp). Emerald (1600 gp).
Lone Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'6" and muscular, this eastern man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his quarterstaff. His orange fur is kept up in a ponytail inside a deerstalker hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Lone was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and to reunite with his absent mother
Ideals: Athletic, Persistence, Optimist. Bonds: Family. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 600 pp. Solid gold idol (800 gp). Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Millicent Digby, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has done her best to style her chestnut hair to look like a famous performer. She has amber eyes and a brown hat with a green feather.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise she seems alert and responsive.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Millicent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 127 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 19 (+4) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Moonstone (80 gp). Chrysoprase (80 gp). Black pearl (400 gp). Fire opal (1100 gp). Blue sapphire (1100 gp). Star rose quartz (80 gp). Black pearl (400 gp). Fiery yellow corundum (1100 gp). Blue quartz (9 gp). Moss agate (9 gp). Lapis lazuli (9 gp). Jet (40 gp). Iolite (80 gp). Rhodochrosite (9 gp). Coral (40 gp). Rich purple corundum (1100 gp). Red spinel (40 gp). Deep blue spinel (400 gp). Rose (80 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Georgina Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Sporting a red mohawk this woman's hair draws a lot of attention. She has a tattooed face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her father raised her in a mountain cabin. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.
Motivation: Marry her sister to traveling adventurers.
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 103 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Rich purple corundum (1300 gp). Golden yellow topaz (1200 gp). Zircon (30 gp). Red-brown spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heskan Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His crest is bronze and very short. He has a dull look in his gold eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of men and trembles around them
History: A powerful slaver made him what he is. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Gifted. Flaws: Shy. Bonds: Mentor. Occupation: Carpenter
Voice: Italian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Zircon (60 gp). Freshwater pearl (11 gp). Obsidian (11 gp). Star rose quartz (60 gp). Chrysoberyl (70 gp). Chrysoberyl (70 gp). Fiery yellow corundum (800 gp). Rhodochrosite (11 gp). Obsidian (11 gp). Banded agate (11 gp). Black opal (800 gp). Golden yellow topaz (1300 gp). Sardonyx (60 gp). Moonstone (60 gp). Golden yellow topaz (1300 gp). Obsidian (11 gp). Amethyst (70 gp).
Therai Pride, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is blue and curly. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south.
Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive, Family. Occupation: Merchant
Voice: Slurs words
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Undercommon, Halfling
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. A delicate brass dragon egg (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Solid gold idol (300 gp). Brass mug with jade inlays (500 gp). Jeweled gold crown (5000 gp). Large well-done wool tapestry (500 gp). Gold music box (2000 gp). Silver ewer (90 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
