Pearl Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in collared shirts and wears a proper scarf over her head. She has slicked back golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a soldier and died while she was still young. Pearl was left her father's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Carter for the past few years.
Motivation: She would like to get married and retire; and to reunite with her old friends
Flaws: Antagonistic. Bonds: Adventurer, Military, Job, Has a crush. Occupation: Carter
Voice: Italian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 101 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp.
Nedda Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a red vest and prefers green and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair, while still mostly white, has prominent grey streaks. This gray eyed easterner is not easily forgotten.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Nedda is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born in the east, but her parents moved at a very young age to the north. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry her sister to traveling adventurers; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family, Immigrant. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 108 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 9000 gp. Alexandrite (200 gp). Chrysoberyl (150 gp). Citrine (60 gp). Aquamarine (200 gp). Smoky quartz (60 gp). Freshwater pearl (5 gp). Red spinel (150 gp). Sardonyx (60 gp). Smoky quartz (60 gp). Chalcedony (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Malquis Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is happy with her job as a Guard. She turns her eye from what people do, preferring to live and let live. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her mother raised her in a mountain cabin. Her childhood dream was to be a Ruler, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Obsidian (8 gp). Peridot (80 gp). Jet (70 gp). Sard (80 gp). Pink pearl (70 gp). Star rose quartz (80 gp). Malachite (8 gp). Amber (70 gp). Sard (80 gp). Citrine (80 gp). Citrine (80 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). 1 Medium magic item.
Brakka Rowley, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman has a large white mantle and cape that has been intricately interwoven into her black robe, and a wedding ring on her left hand. She wears her black hair down. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She loves telling others what to do and how they should feel about things. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She got away from her former life and has fallen to alcoholism.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Opinionated. Flaws: Addict, Antagonistic. Bonds: In love, Family. Occupation: Mason
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. 1 Medium magic item.
Cressel Random, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is dressed in a clean black cloak covering his clean studded leather. His whole body is exceptionally muscular. His long red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Cressel will drive conversation. He is lazy and tries to find solutions quickly.
History: Born to a Stableman, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister
Ideals: Extrovert, Gifted. Flaws: Lazy. Bonds: Immigrant, Poor. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: Amethyst (50 gp). Chrysoberyl (50 gp). Golden pearl (50 gp). Rock crystal (30 gp). Jasper (30 gp). Chrysoprase (30 gp). Violet garnet (1000 gp). Sard (30 gp). Coral (50 gp). Blue sapphire (900 gp). Eye agate (10 gp). Azurite (10 gp). White opal (900 gp). Iolite (30 gp). Banded agate (10 gp). Coral (50 gp). Amethyst (50 gp). Lapis lazuli (10 gp). Chalcedony (30 gp). Black pearl (1000 gp). 1 Medium magic item.
Phann Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her white hair up. Her eyes are likewise hazel.
Personality: Phann wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She enjoys reading and quiet.
History: Phann was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has set out to sabotage the competition.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Ideals: Disciplined, Logical. Bonds: Adventurer, Attractive, Job. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 58 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Lapis lazuli (9 gp). Moonstone (80 gp). Red garnet (60 gp). Freshwater pearl (9 gp). Citrine (80 gp). Blue quartz (9 gp). White pearl (60 gp). Blue-white diamond (8000 gp). Hematite (9 gp). Aquamarine (800 gp). Emerald (900 gp). Violet garnet (800 gp). Tiger eye turquoise (9 gp). Coral (60 gp). Golden yellow topaz (800 gp). Sardonyx (80 gp). Rose (80 gp). Jacinth (8000 gp). Emerald (900 gp). 1 Medium magic item.
Alice Blyth, Female Human [Permalink]
Personal [hide]
Description: This eastern woman wears a simple grey robe with pastel stripes complete with hood. Her clothes are grease stained in places. She keeps her black hair in a flapper bob. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Alice hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She does not believe in violence as a means to an end. She is a dedicated Carpenter but believes her peers are too gung-ho.
History: Alice was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She has had some formal dancing training, and achieved minor success. She left for the east, certain she would find work there.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Artistic, Pacifist. Bonds: Poor, Immigrant, Adventurer. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Bloodstone (20 gp). Fiery yellow corundum (900 gp). Moonstone (20 gp). Zircon (20 gp). Deep blue spinel (700 gp). Aquamarine (700 gp). Eye agate (9 gp). Golden yellow topaz (700 gp). Freshwater pearl (9 gp). Peridot (20 gp). Malachite (9 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
