Tawar Cooper, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her brown hair has been sun bleached extensively. Her hazel eyes dart from person to person to random spaces in the air.
Personality: A deeply religious woman she believes everything happens for a reason. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She struck the Armorer job and began her own company from there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Extrovert. Bonds: Religious, Nature, Job, Enemies. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 109 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. Carnelian (20 gp). Rose (20 gp). Tourmaline (100 gp). Golden pearl (100 gp).
Robbie Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is silver and curly. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the recently deceased. She believes the world needs to unite to get rid of giants once and for all.
History: Robbie hails from a village terrorized by giants. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was granted necromantic powers by her dying sister.
Motivation: Someone believes her a fraud; and a deep hatred of giants
Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 104 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. Golden yellow topaz (700 gp). Rose (30 gp). Clear bright green emerald (6000 gp). Sard (30 gp). Carnelian (30 gp). Black star sapphire (400 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). Eye agate (11 gp). Obsidian (11 gp). Citrine (30 gp). Azurite (11 gp). Star ruby (400 gp). Aquamarine (700 gp). Black opal (400 gp). Violet garnet (700 gp). Hematite (11 gp). White pearl (70 gp). Iolite (30 gp). Rhodochrosite (11 gp). Violet garnet (700 gp). Iolite (30 gp). Malachite (11 gp). Jet (70 gp). Amethyst (70 gp). Coral (70 gp). Azurite (11 gp). Deep green spinel (70 gp). Azurite (11 gp). Alexandrite (700 gp). 1 Medium magic item.
Odo Stanford, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear brown pants and tee shirts. His chestnut hair is smooth and relatively long. This violet eyed northerner is not easily forgotten.
Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Gifted from a young age, Odo studied abroad. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Military. Occupation: Assassin
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 61 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Silver comb with moonstones (500 gp). Gold and topaz bottle stopper cork (1200 gp). Jeweled anklet (2000 gp). A delicate silver chain set with a tourmaline (40 gp). Solid gold idol (900 gp). Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). 1 Medium magic item.
Pirithin Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He sports white clothing, slightly heavier than average wear. His long white hair is drawn into a two foot long braid. His blue eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: To unite with his sister; and further expansion of business
Ideals: Disciplined. Flaws: Disease. Bonds: Job, Military, Family. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 17)
Armor Class 13
Hit Points 85 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). Sapphire pendant on gold chain (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Large well-done wool tapestry (100 gp).
Maagog Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His wide-brimmed hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Maagog was born in the south. At a young age he loved to build and create. His childhood dream was to be a Bowyer, but he was a colossal failure. He has achieved small success as a Carpenter.
Motivation: To be a Bowyer again; and sabotage a competitor
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Job. Occupation: Carpenter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 108 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Red spinel (80 gp). Alexandrite (1100 gp). Amber (80 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp). Hematite (15 gp). Aquamarine (1100 gp). Coral (80 gp). Bloodstone (40 gp). Eye agate (15 gp). Jacinth (6000 gp). Pink pearl (80 gp). Tourmaline (80 gp).
Quarethon Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His crest is cut close to his head. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.
History: Sold as a small child to a wizard, Quarethon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic, Gifted, Professionalism. Bonds: Adventurer, Mentor. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 131 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. Large well-done wool tapestry (100 gp). Old masterpiece painting (1300 gp). Large well-done wool tapestry (100 gp). Solid gold idol (800 gp). Finely wrought small gold bracelet (40 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Golden circlet with four aquamarines (3000 gp). Sapphire pendant on gold chain (2800 gp). Old masterpiece painting (1300 gp). Jeweled gold crown (2000 gp). Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Duvamil Beren, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears suspenders and tan workpants. Her shirt is brown, and she wears a heavy tan leather apron most of the time. Her red hair is cut short. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She always tries to repair and not replace. It was this mentality that drove her into the Masseuse business.
History: Duvamil was raised in a hard working conservative environment. Her childhood dream was to be a Junk Dealer, but she was a colossal failure. She then took over the family business and is one of the better Masseuse for hire.
Motivation: She wants revenge against brigands; and sabotage a competitor
Ideals: Athletic, Persistence. Bonds: Attractive, Job, Enemies. Occupation: Masseuse
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 19)
Armor Class 13
Hit Points 127 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 20 (+5) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Auran
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 19 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1600 pp. A necklace of small pink pearls (5000 gp). Jeweled electrum ring (7000 gp). Brass mug with jade inlays (200 gp). Jeweled electrum ring (7000 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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