Engong Carlton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She sports black clothing, slightly heavier than average wear. She has a hunchback. She has wavy golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is irascible and easily irritated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Star rose quartz (60 gp). Black pearl (1300 gp). Emerald (900 gp). Freshwater pearl (15 gp). Golden pearl (140 gp). 1 Medium magic item.
Elizabeth Staurheim, Female Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she has the majority of her body covered in plate. She sports a flattop hair cut. She has a dull look in her green eyes.
Personality: She snorts whenever she laughs or is feeling confident. Energy wise she seems alert and responsive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her brother before her, after school she went straight into learning to become a Spy. She became a Spy soon after.
Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Professionalism. Flaws: Disease. Bonds: Job, Military. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 18)
Armor Class 11
Hit Points 130 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 13000 gp. Alexandrite (800 gp). Hematite (16 gp). Tiger eye turquoise (16 gp). Brown-green garnet (70 gp). White opal (400 gp). Black pearl (800 gp). Blue quartz (16 gp). Rhodochrosite (16 gp). Violet garnet (800 gp).
Cecily Ramsey, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears professional attire. She sports a flattop hair cut. She has a dull look in her hazel eyes.
Personality: She has a massive crush on the younger sibling of the Mayor who has hired her part-time. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants to get laid; and she is content
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Poor, Has a crush. Occupation: Mayor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 900 pp. Chrysoberyl (110 gp). Fire opal (1300 gp). Rhodochrosite (6 gp). White pearl (110 gp). Zircon (40 gp). Red garnet (110 gp). Deep blue spinel (300 gp). Fire opal (1300 gp). Deep blue spinel (300 gp). Obsidian (6 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Bloodstone (40 gp). Malachite (6 gp). Sardonyx (40 gp). Smoky quartz (40 gp). 1 Medium magic item.
Edge On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his brown fur to look like a famous performer. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.
History: He was born the only child of a wealthy merchant. Edge was born on a far eastern island where he grew up under the tutelage of his father, an expert Tanner. He left for the east, certain he would find work there.
Motivation: To unite with his sister; and retire the richest man in the east
Ideals: Joker, Artistic, Entrepeneur. Bonds: Immigrant. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 75 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp. Chalcedony (80 gp). Red garnet (120 gp). Obsidian (8 gp). Black pearl (1200 gp). Sard (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pelt Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her yellow fur is smooth and relatively long. Her copper eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.
History: Born in the south to a Carter, Pelt learned a great deal about her father's area of expertise. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She inherited the family business which she has now maintained for 12 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a interpreter again
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Military, Job. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 93 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 600 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Jeweled gold crown (3000 gp). Gold dragon comb with red garnet eye (1800 gp). Cloth of gold vestments (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). A small bag of saffron. (90 gp). Sapphire pendant on gold chain (2500 gp). Embroidered and bejeweled glove (2000 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Large well-done wool tapestry (100 gp). A delicate brass dragon egg (90 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (600 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). An abacus with copper, silver and gold markers (180 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hugolina Budd, Female Human [Permalink]
Personal [hide]
Description: She wears a grey vest and prefers pastel and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born at the edge of vast forest. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.
Motivation: She is terrified, and will act out of fear; and meet up once more with her childhood friend
Ideals: Optimist. Flaws: Ugly, Insomniac, Forgetful. Bonds: Nature. Occupation: Fletcher
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Sard (40 gp). Obsidian (15 gp). Alexandrite (300 gp). Aquamarine (300 gp). Malachite (15 gp). Peridot (40 gp). 1 Medium magic item.
Mastema Charm, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is dressed in earthy colors with a green and red handkerchief worn on her left side. She has dyed her greying blue hair a little too much giving a sharp blue color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to loving parents in a slum to the east. She was an apprentice working in her mother's forge. She has worked as a Gardener like her mother before her.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and expand her business
Ideals: Artistic. Bonds: Poor, Job, Enemies. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 64 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 9 (-1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Rose (20 gp). Rose (20 gp). Blue sapphire (1000 gp). Rock crystal (20 gp). Freshwater pearl (12 gp). Bloodstone (20 gp). 1 Medium magic item. 1 Medium magic item.
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