Borun TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. His white hair is cut short. His hazel eyes peer out from beneath his top white hat.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not trust anyone and sleeps with one eye open.
History: Borun hails from a village terrorized by giants. He was an apprentice working in his father's forge. Recently the stress of being a Ruler has made it difficult for him to sleep.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Enemies, Job. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 74 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 20 (+5) |
Senses Passive Perception 20
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. Rose (70 gp). Star ruby (600 gp). Carnelian (70 gp). Golden yellow topaz (700 gp). Chrysoberyl (120 gp). 1 Medium magic item. 1 Medium magic item.
Naal Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His green eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a orcs raid, leaving Naal alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his painting dream.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Barber
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 87 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Silver pearl (60 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp). Golden pearl (60 gp). Golden yellow topaz (1600 gp). Eye agate (15 gp). 1 Medium magic item.
Imsh Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His long brown hair is drawn into a two foot long braid. He has green eyes.
Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.
History: The child of western immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Beggar job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Poor, Job. Occupation: Beggar
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 126 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Orc, Giant
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 12000 gp. Tiger eye turquoise (4 gp). Jasper (60 gp). Onyx (60 gp). Golden yellow topaz (1100 gp). Star ruby (1500 gp). Chalcedony (60 gp). Brown-green garnet (160 gp). Iolite (60 gp). Rock crystal (60 gp). Moonstone (60 gp). Aquamarine (1100 gp). Malachite (4 gp). Golden pearl (160 gp). Eye agate (4 gp). Sard (60 gp). Deep blue spinel (1100 gp). Deep blue spinel (1100 gp). Jasper (60 gp). Golden yellow topaz (1100 gp). Red spinel (160 gp).
Whurdred Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is portly but not overly obese. Her silver hair is cut short. She is very pretty but has cold, dead eyes.
Personality: She is very quiet and rarely speaks above a whisper. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Whurdred studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted arcane powers by her dying sister.
Motivation: She is wracked by social anxiety.
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Military. Occupation: Soapmaker
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 8
Hit Points 114 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +5 / 4d10+0, Ranged +3 / 4d10-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Peridot (20 gp). Zircon (20 gp). Silver pearl (50 gp). Moss agate (10 gp). Azurite (10 gp). Citrine (20 gp). Deep blue spinel (1400 gp). Freshwater pearl (10 gp). Aquamarine (1400 gp).
Oriff Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her head has been shaved. She wears crescent spectacles with a black brim.
Personality: She is calm most of the time but flees social interaction. The war was a terrible time for her, and Oriff does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Oriff reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted martial powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle
Ideals: Gifted. Flaws: Ugly, Shy, Depressed. Bonds: Military. Occupation: Fortune-teller
Voice: Soft and mumbly
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 98 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 700 pp. Peridot (50 gp). Black pearl (200 gp). Eye agate (16 gp).
Kilvar Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown tunic with black highlights, and long green pants that bunch up around his shoes. His red hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Kilvar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kilvar's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Weaver
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 101 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 4000 gp. Black velvet mask with numerous citrines (70 gp). Solid gold idol (1200 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Williamina Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow broad hat and yellow clothes. She has wavy golden hair. Her green unseeing eyes seem to look past you.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with a lost civilization.
History: Williamina was born the youngest of three triplets. She was taken from her home at a very young age. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She's repulsed by the PC.
Flaws: Disease, Antagonistic. Bonds: Adventurer, Family, Slave. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 18)
Armor Class 14
Hit Points 84 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1800 pp. Malachite (12 gp). Red-brown spinel (150 gp). Azurite (12 gp). Moss agate (12 gp). Red-brown spinel (150 gp). Rhodochrosite (12 gp). Smoky quartz (30 gp). Lapis lazuli (12 gp). Deep blue spinel (900 gp). Sardonyx (30 gp). Lapis lazuli (12 gp). Fiery yellow corundum (900 gp). Alexandrite (900 gp). Onyx (30 gp). Violet garnet (900 gp). Jacinth (3000 gp). Violet garnet (900 gp). Carnelian (30 gp). Freshwater pearl (12 gp). Aquamarine (900 gp). Alexandrite (900 gp). Malachite (12 gp). Onyx (30 gp). Alexandrite (900 gp). Eye agate (12 gp). Blue quartz (12 gp). Eye agate (12 gp). Emerald (900 gp). Black pearl (900 gp). Amethyst (150 gp). Freshwater pearl (12 gp). Blue star sapphire (900 gp). Silver pearl (150 gp). Hematite (12 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!

