Darrak Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears brown leather gloves, a brown jacket, and tight pants. He has a very tight haircut. His ears are large.
Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the north. Darrak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and he is terrified, and will act out of fear
Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Nature. Occupation: Navigator
Voice: Low and grunting
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 61 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Aquan, Gnoll
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp.
Salanop Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she has the majority of her body covered in plate. She has shaved her head bald. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to loving parents in a slum to the east. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is unsatisfied with her job; and meet up once more with her childhood friend
Ideals: Fighting. Bonds: Job, Poor, Adventurer. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 8
Hit Points 124 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +7 / 5d4+1, Ranged +3 / 5d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 pp. Brass mug with jade inlays (600 gp). Finely wrought small gold bracelet (100 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (400 gp). Old masterpiece painting (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Charles Garfield, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey vest and prefers pastel and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his silver hair up in a very large beehive style do. His green eyes dart from person to person.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: Charles was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he is unsatisfied with his job
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Chrysoprase (30 gp). Hematite (12 gp). Red spinel (150 gp). Red garnet (150 gp). Emerald (500 gp). Alexandrite (500 gp). Black pearl (500 gp). 1 Medium magic item.
Gynnie Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears skinny pants and wears a red and green robe with the hood down. Her hair is brown and curly. She wears an eyepatch.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gynnie took refuge in the large cave and found the beat up greataxe and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants to get laid; and she's in love
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Nature, Has a crush. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 80 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1200 pp. A miniature golden chest with tiny emeralds lining the top (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). Cloth of gold vestments (120 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A small bag of saffron. (70 gp). Sapphire pendant on gold chain (1200 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold music box (2000 gp). Brass mug with jade inlays (200 gp).
Spear Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His lavender fur is thinning but still full. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 123 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 19
Languages Common, Goblin
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Violet garnet (200 gp). Hematite (7 gp). Fire opal (500 gp). Rich purple corundum (500 gp). Golden yellow topaz (200 gp). Fire opal (500 gp). Deep blue spinel (200 gp). Lapis lazuli (7 gp). Golden yellow topaz (200 gp). Obsidian (7 gp). Zircon (30 gp). Star rose quartz (30 gp). Rose (30 gp). Chalcedony (30 gp). Black pearl (200 gp). Sardonyx (30 gp). Tiger eye turquoise (7 gp). Fire opal (500 gp). Obsidian (7 gp). Aquamarine (200 gp). Malachite (7 gp). Chalcedony (30 gp). Bloodstone (30 gp). Silver pearl (110 gp).
Cimer Lust, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is dark red and curly. His red eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.
History: Gifted from a young age, Cimer studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted martial powers by his dying brother.
Motivation: Revenge; and someone believes him a fraud
Ideals: Pacifist, Gifted. Flaws: Depressed. Bonds: Enemies. Occupation: Carter
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 51 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Star rose quartz (60 gp). Tiger eye turquoise (4 gp). Jet (90 gp). Hematite (4 gp). Aquamarine (1600 gp). Amethyst (90 gp). Star ruby (1300 gp). Hematite (4 gp). Jade (90 gp). Star rose quartz (60 gp). Malachite (4 gp). Pink pearl (90 gp). Star rose quartz (60 gp). Clear bright green emerald (2000 gp). Emerald (1300 gp). Star rose quartz (60 gp). Eye agate (4 gp). Black pearl (1600 gp). Azurite (4 gp). Jet (90 gp). Lapis lazuli (4 gp). 1 Medium magic item. 1 Medium magic item.
Geva Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and usually wears her yellow robe and has her morningstar always slung over her shoulder. Her skin is also unnaturally pale. Her white hair is lengthy and is close to two feet long. Her eyes are violet.
Personality: Geva wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Geva does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Geva reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted arcane powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army; and to unite with her sister
Ideals: Disciplined, Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Infernal, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 pp. Blue quartz (15 gp). Malachite (15 gp). Moonstone (40 gp). Freshwater pearl (15 gp). Rich purple corundum (1100 gp). Malachite (15 gp). Citrine (40 gp). Banded agate (15 gp). Jet (100 gp). Citrine (40 gp). Red spinel (100 gp). Star rose quartz (40 gp). Silver pearl (100 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
