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NPC Generator

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Advanced [show]


Duvamil Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is auburn and very short. She wears round tiny glasses practically rammed into her face.

Personality: She is fixated on the number 73. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Further she is a bit of a stoner and is frequently out of it.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was taken as a slave by a traveling circus and forced to perform She got away from her former life and has fallen to alcoholism.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Addict, Antagonistic. Bonds: Poor, Slave. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Duvamil Lingenhall, Female Gnome Druid 15
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 162 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 20 (+5)12 (+1) 14 (+2)12 (+1)
Skills Insight +7, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 7000 gp. Rose (60 gp). Deep green spinel (110 gp). Smoky quartz (60 gp). Hematite (10 gp). Tourmaline (110 gp). Azurite (10 gp). Malachite (10 gp). Freshwater pearl (10 gp).


Social Check DCs


Juliana Hackney, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears bulky brown painted plate armor. She wears her black hair up in a very large beehive style do. Her skin is flawless and her blue eyes scan people very quickly.

Personality: A deeply religious woman she believes everything happens for a reason. Juliana enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: The child of southern immigrants she idolized her father. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and she has a rivalry with the church that dominates her actions

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Religious, Immigrant. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Juliana Hackney, Female Human Druid 15
Medium (4'7") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 102 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +7, Performance +7
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1000 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jarsali Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She has a large tan mantle and cape that has been intricately interwoven into her violet robe. Her hair is always cut to a buzz. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Jarsali lived on a farm with her father, near the main road leading to a nearby town. Her homeland was ravaged by war and she spent much of her life rebuilding it. Since then, she has sought to make the best of life.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Poor, Family. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Jarsali Floshem, Female Elf Druid 15
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 73 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Auran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Golden circlet with four aquamarines (5000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). 1 Medium magic item.


Social Check DCs


Dayereth Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear blue tank tops with tan pants. His head has been shaved. He is baby faced.

Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job, Rich. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Dayereth Amastacia, Male Elf Druid 18
Medium (5'2") Elf, Lawful Good (CR 18)
Armor Class 11
Hit Points 82 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Athletics +5, Medicine +9
Senses Passive Perception 13
Languages Common, Elven, Orc, Aquan
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 1600 pp. Gold music box (4000 gp). Old masterpiece painting (2000 gp). Jeweled gold crown (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled electrum ring (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Brass mug with jade inlays (200 gp). 1 Major magic item.


Social Check DCs


Caramip Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a blue top hat and blue clothes. Her silver hair is cut short. Her hazel eyes dart from person to person.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Caramip grew up listening to her father's many stories. She was taken from her home at a very young age. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove her worth to the world; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Athletic. Flaws: Secretive, Impulsive. Bonds: Adventurer, Slave. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Caramip Humplebumple, Female Gnome Druid 16
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 120 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Arcana +7, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Orc
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1100 pp. Rose (70 gp). Azurite (4 gp). Eye agate (4 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Malachite (4 gp). Alexandrite (600 gp). Freshwater pearl (4 gp). Brown-green garnet (80 gp). Black pearl (600 gp). Obsidian (4 gp). Zircon (70 gp). Alexandrite (600 gp). Smoky quartz (70 gp). Coral (80 gp). White opal (800 gp). Deep blue spinel (600 gp).


Social Check DCs


Oriff Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a grey tunic with brown highlights, and long blue pants that bunch up around her shoes. She has done her best to style her silver hair to look like a famous performer. Her eyes are green and beady.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's attracted to the pc

Ideals: Opinionated, Fighting, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Oriff Balderk, Female Dwarf Druid 16
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 101 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills History +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 800 pp. Alexandrite (200 gp). Moonstone (70 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (200 gp). Carnelian (70 gp). Azurite (12 gp). Alexandrite (200 gp). Coral (110 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Igden Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. He has a black handlebar mustache and slicked back black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Igden wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his father. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Igden fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Disciplined, Joker, Fighting. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Igden Musgraben, Male Gnome Druid 16
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 96 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 7 (-2)8 (-1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 10000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A delicate silver chain set with a tourmaline (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (1000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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