Great Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears just a brown suit. She has a moderate pudge and is not very fit. Her white fur is thinning but still full. Her thin eyebrows rest above her beady amber eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in a small desert village. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Flaws: Ugly, Greedy, Hedonist. Bonds: Nature, Rich. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Hematite (15 gp). Red garnet (100 gp). Tourmaline (100 gp). 1 Medium magic item.
Matilda Mitchell, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a brown vest and prefers blue and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her long brown hair kept up in a rat tail. This brown eyed northerner is not easily forgotten.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Doctor father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A deep hatred of dire rats; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Cook
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 96 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Golden yellow topaz (1400 gp). Carnelian (50 gp). Violet garnet (1400 gp). Blue quartz (11 gp). Amber (40 gp). Deep green spinel (40 gp). Star rose quartz (50 gp). Silver pearl (40 gp). Deep green spinel (40 gp). Jet (40 gp). Violet garnet (1400 gp). Aquamarine (1400 gp). Obsidian (11 gp). Black opal (1500 gp). Blue sapphire (1500 gp). Rich purple corundum (1500 gp). Citrine (50 gp). Jet (40 gp).
Adrik Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears grey trousers with blue and black striped suspenders. He wears various colorful collared shirts. His hair is white, silky, and of moderate length. His eyes are a pleasant green.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.
History: Born to a Armorer, his father struggled to pay the bills. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and nothing but the best is good enough for him
Ideals: Artistic, Gifted. Flaws: Greedy. Bonds: Attractive, Poor. Occupation: Slave Trader
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 97 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 12000 gp. Onyx (70 gp). Rock crystal (70 gp). Sardonyx (70 gp). Eye agate (11 gp). Black pearl (1500 gp). Black pearl (1500 gp). Hematite (11 gp). Deep blue spinel (1500 gp). Tiger eye turquoise (11 gp). Chrysoberyl (80 gp). Red-brown spinel (80 gp). Lapis lazuli (11 gp). Citrine (70 gp). Freshwater pearl (11 gp). Eye agate (11 gp). White opal (1400 gp). 1 Medium magic item. 1 Medium magic item.
Diggory Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He wears his auburn hair down. His green eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the south, but his parents moved at a very young age to the east. He found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the south, certain he would find work there.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Flaws: Shy, Fearful. Bonds: Immigrant, Adventurer. Occupation: Seamstress
Voice: Timid voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 60 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Gold cup set with emeralds (7000 gp). Sapphire pendant on gold chain (600 gp). Cloth of gold vestments (110 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Carved bone or ivory statuette (20 gp). Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Cloth of gold vestments (110 gp). An abacus with copper, silver and gold markers (110 gp). Gold and topaz bottle stopper cork (400 gp). A small bag of saffron. (20 gp). Fire opal pendant on a fine gold chain (1500 gp). Gold dragon comb with red garnet eye (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Colby, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Athletic, Logical. Flaws: Shy, Disease. Bonds: Rich. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 126 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Gnome, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 300 pp. Rock crystal (30 gp). Alexandrite (1100 gp). Red spinel (140 gp). Rock crystal (30 gp). Violet garnet (1100 gp). Coral (140 gp). Rhodochrosite (11 gp). Amber (140 gp). Amethyst (140 gp). Freshwater pearl (11 gp). Tiger eye turquoise (11 gp). Moss agate (11 gp). 1 Medium magic item. 1 Medium magic item.
Drogo Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears violet cloth garments or leather armor. His brown hair is lengthy and is close to two feet long. This brown eyed northerner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often
Ideals: Athletic, Optimist. Flaws: PTSD. Bonds: Rich, Religious. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 18)
Armor Class 10
Hit Points 82 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Celestial, Terran
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 16000 gp. Chrysoprase (80 gp). Zircon (80 gp). White opal (1300 gp). Golden yellow topaz (1000 gp). Obsidian (13 gp). Malachite (13 gp). 1 Medium magic item. 1 Medium magic item.
Left-Handed Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large brown mantle and cape that has been intricately interwoven into his white robe. His cinnamon fur has been sun bleached extensively. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small forest village. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he is terrified, and will act out of fear
Flaws: Shy, Fearful. Bonds: Immigrant, Nature, Adventurer. Occupation: Armorer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 111 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Blue quartz (6 gp). Malachite (6 gp). Brown-green garnet (70 gp). Freshwater pearl (6 gp). Red-brown spinel (70 gp). Sard (40 gp). Amber (70 gp). Silver pearl (70 gp). Onyx (40 gp).
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