Reirak Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. He sports a long auburn beard, and similarly colored long hair. His eyes are amber.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Reirak took refuge in the old dungeon and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge; and he wants revenge against giants
Flaws: Shy. Bonds: Attractive, Enemies, Immigrant, Nature. Occupation: Engraver
Voice: Hollow voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 120 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Onyx (40 gp). Jade (150 gp). 1 Medium magic item.
Ozyman Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a white shirt with thin grey vertical stripes and brown pants. He wears his black hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.
History: Ozyman was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Passionate, Pacifist. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Dyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 80 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 5 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Jeweled anklet (2000 gp). Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (160 gp). Solid gold idol (300 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Sapphire pendant on gold chain (1800 gp). Gold music box (2000 gp). Carved bone or ivory statuette (10 gp).
Nordak Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many red ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Athletic. Flaws: Mundane. Bonds: Poor, Attractive, Family. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 126 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Gold music box (3000 gp). Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Jeweled electrum ring (2000 gp). Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Fire opal pendant on a fine gold chain (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Sapphire pendant on gold chain (1700 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.
Isabella Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a yellow shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She wears her red hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: While she acts the brute, she is far gentler than she would appear. She misses her home and complains about the freezing weather, even in summer.
History: Born in the east her family was never financially stable. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Isabella's homeland. Isabella decided to take the middle way and become a bodyguard. She left for the east, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting. Bonds: Immigrant, Poor. Occupation: Spy
Voice: Russian accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Ignan, Celestial, Draconic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Golden circlet with four aquamarines (5000 gp). A delicate brass dragon egg (20 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). An abacus with copper, silver and gold markers (130 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (800 gp). Jeweled gold crown (8000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Fire opal pendant on a fine gold chain (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp).
Bune Malevolence, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time. She wears a colorful flower in her chestnut hair. Her eyes are gold and catlike.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised in a white middle class family as the only child. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bune fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down.
Ideals: Joker, Fighting. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Bowyer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 300 pp. Gold and topaz bottle stopper cork (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Gold and topaz bottle stopper cork (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1600 gp). Gold dragon comb with red garnet eye (1600 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.
Norkruuth Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. He wears a broad hat to hide his balding. His face is scarred and worn.
Personality: Norkruuth wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of a Hunter, who enjoyed hunting, Norkruuth was taken on many hunting expeditions. Norkruuth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Crown-heir
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 16)
Armor Class 8
Hit Points 84 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Fire opal pendant on a fine gold chain (2100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (300 gp). Cloth of gold vestments (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). A necklace of small pink pearls (6000 gp). A necklace of small pink pearls (6000 gp). A necklace of small pink pearls (6000 gp). A roughly beaten golden orb (150 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Silver comb with moonstones (300 gp). Solid gold idol (400 gp).
Mary Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in a clean yellow cloak covering her clean studded leather. She has dyed her greying red hair a little too much giving a sharp red color. Her hazel unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Mary will drive conversation. As long as the job gets done she does not care how it got done.
History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with lycanthropy at a very young age, Mary has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep.
Ideals: Extrovert, Professionalism. Flaws: Disease. Bonds: Immigrant, Poor. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 101 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Giant, Celestial
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 7000 gp. Deep blue spinel (300 gp). Chrysoprase (60 gp). Sardonyx (60 gp). Brown-green garnet (40 gp). Black pearl (300 gp). Pink pearl (40 gp). Tiger eye turquoise (8 gp). Smoky quartz (60 gp). Peridot (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
