Heian Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. His eyes are likewise green. His teeth are white and perfect.
Personality: Calm and collected, he is a well trained Architect. He misses his home and complains about the freezing weather, even in summer.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Architect job now, and dutifully fulfills any obligations he has.
Motivation: He wants revenge against gnolls; and many gnolls want him driven away
Ideals: Persistence. Bonds: Immigrant, Attractive, Job, Rich, Enemies. Occupation: Architect
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Silver comb with moonstones (400 gp). A roughly beaten golden orb (110 gp). Fire opal pendant on a fine gold chain (700 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Melech Power, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'7". He prefers to wear green clothing when he does not wear armor, and his gloved hand is found clutching a monstrous two handed axe. He has dyed his greying white hair a little too much giving a sharp white color. His thin eyebrows rest above his beady red eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a great chef.
History: Born to a pair of adventurers, Melech grew up listening to his mother's many stories. After coming to the age of reason, Melech took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. In the meantime he has taken over work as a Apothecary and occasionally as a mercenary.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 91 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1300 pp. Eye agate (4 gp). Moss agate (4 gp). Freshwater pearl (4 gp). Jade (60 gp). Aquamarine (300 gp). Amber (60 gp). Red garnet (60 gp). Banded agate (4 gp). Eye agate (4 gp). Aquamarine (300 gp). Sard (30 gp). Rhodochrosite (4 gp). Golden yellow topaz (300 gp). White pearl (60 gp). Violet garnet (300 gp). Alexandrite (300 gp). Rock crystal (30 gp). Rose (30 gp). Lapis lazuli (4 gp). Emerald (1100 gp). Lapis lazuli (4 gp). Deep green spinel (60 gp). Violet garnet (300 gp). Obsidian (4 gp). Black pearl (300 gp). White pearl (60 gp). Sard (30 gp).
Right-Handed Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her fur is yellow and very short. Her eyes are likewise yellow. Her teeth are white and perfect.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is able to fit into much smaller and tighter spaces than normal.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miller arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Wants to raise her children well.
Ideals: Gifted. Bonds: Attractive, Family, Rich. Occupation: Miller
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 74 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. 1 Medium magic item.
Lagazi York, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'11" eastern woman, she wears silk and lounges about seductively. She wears her chestnut hair up. Her amber eyes have a joyful gleam in them most of the time.
Personality: This woman loves music and to teach people music more than just about anything. When she's not drinking or sleeping the drinks off, she's doing music.
History: The child of eastern immigrants she idolized her mother. She helped her mother out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Artistic. Flaws: Greedy. Bonds: Attractive, Immigrant, Job. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Brass mug with jade inlays (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Gold cup set with emeralds (9000 gp). Gold and topaz bottle stopper cork (700 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Solid gold idol (300 gp). Silver comb with moonstones (600 gp). Finely wrought small gold bracelet (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Solid gold idol (300 gp). Silver comb with moonstones (600 gp). Fire opal pendant on a fine gold chain (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp).
Luthra Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A 3'4" southern woman, she wears a tan armored body suit, with a simple pastel line shooting up and back down. Her blonde hair is slicked back into a classic pompadour. Her hazel eyes are slightly larger than normal.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Luthra lived on a farm with her mother, near the main road leading to a nearby town. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels kind of lost in life; and doesn't want to be a brewer and was forced into it by her family
Flaws: Depressed. Bonds: Job, Family, Attractive. Occupation: Brewer
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 8
Hit Points 104 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 14 (+2) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +3 / 4d10-2, Ranged +2 / 4d10-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1100 pp. Azurite (16 gp). Iolite (30 gp). Zircon (30 gp). Hematite (16 gp). Carnelian (30 gp). Citrine (30 gp). Black pearl (1600 gp). Red spinel (50 gp). Carnelian (30 gp). Golden yellow topaz (1600 gp). Iolite (30 gp). Black pearl (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Jarana Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light grey in addition to tight pants. Her hair is greying and her face has many wrinkles. Her gray eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She enjoys reading and quiet.
History: She was born in a small mountains village. A freak accident while working with her Brewer father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and to reunite with her old friends
Ideals: Logical. Flaws: Insomniac, Disease. Bonds: Nature, Adventurer. Occupation: Layabout
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 112 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. An abacus with copper, silver and gold markers (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Major magic item.
Kite Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries a battered sword and tarnished falchion as well. His gray fur is unkempt and raggedy. He has a tattooed face.
Personality: Calm and collected, he is a well trained Marshal. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Aquamarine (1400 gp). Rose (50 gp). Chalcedony (50 gp). Golden yellow topaz (1400 gp). Obsidian (13 gp). Deep blue spinel (1400 gp). Hematite (13 gp). Obsidian (13 gp). Malachite (13 gp). White pearl (100 gp). Pink pearl (100 gp). Aquamarine (1400 gp). Sardonyx (50 gp). Coral (100 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
