Jabbie Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time. His auburn hair is styled in orderly dreadlocks. This hazel eyed easterner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Jabbie grew up listening to his father's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: To clean up the streets; and balancing his hectic life and new server responsibilities is difficult
Flaws: Antagonistic. Bonds: Job, Adventurer, In love, Guardian. Occupation: Server
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 124 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Elven
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1400 pp. Lapis lazuli (8 gp). Red-brown spinel (40 gp). Malachite (8 gp). Fiery yellow corundum (900 gp). Onyx (70 gp). Rose (70 gp). Black opal (900 gp). Golden yellow topaz (1600 gp). Blue quartz (8 gp). Golden yellow topaz (1600 gp). Freshwater pearl (8 gp). Blue quartz (8 gp). Sardonyx (70 gp). Malachite (8 gp). Chrysoprase (70 gp). Aquamarine (1600 gp). Sard (70 gp). Jet (40 gp). Moss agate (8 gp). Peridot (70 gp). Bloodstone (70 gp). White opal (900 gp). Blue sapphire (900 gp). Moss agate (8 gp). Chalcedony (70 gp). White opal (900 gp). Red spinel (40 gp). Silver pearl (40 gp). Fire opal (900 gp). Amber (40 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Deep blue spinel (1600 gp). Malachite (8 gp). 1 Medium magic item. 1 Medium magic item.
Resh Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. His long blonde hair reaches down to his waist. He is baby faced.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better trade route.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Flaws: Secretive. Bonds: Poor, Job, Nature, Adventurer. Occupation: Sage
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 130 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 18 (+4) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1100 pp. Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Finely wrought small gold bracelet (80 gp). Gold and topaz bottle stopper cork (1200 gp). A delicate silver chain set with a tourmaline (80 gp). Fire opal pendant on a fine gold chain (1400 gp). Sapphire pendant on gold chain (2400 gp). An abacus with copper, silver and gold markers (120 gp). Brass mug with jade inlays (500 gp). Solid gold idol (1000 gp).
Leucis Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear green clothing when he does not wear armor. His purple hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Leucis was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Leucis took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 112 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 20 (+5) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 8000 gp. Silver pearl (80 gp). Aquamarine (1100 gp). Moonstone (80 gp). Moss agate (9 gp). Black pearl (1100 gp). Jet (80 gp). Tourmaline (80 gp). Alexandrite (1100 gp). Azurite (9 gp). Bloodstone (80 gp). Star rose quartz (80 gp). Coral (80 gp). Amethyst (80 gp). Golden pearl (80 gp). Sard (80 gp). Malachite (9 gp). Bloodstone (80 gp). Alexandrite (1100 gp). Moss agate (9 gp). Fiery yellow corundum (1300 gp). Coral (80 gp). Red spinel (80 gp). Red-brown spinel (80 gp).
Arara Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'4" southern woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her long silver hair is drawn into a two foot long braid. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is harsh and unforgiving.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Disciplined, Gifted. Flaws: Addict, Antagonistic, Mundane. Bonds: Rich. Occupation: Shipwright
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 19)
Armor Class 13
Hit Points 118 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome, Ignan
Attacks Melee +7 / 5d8+1, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1200 pp. Chrysoberyl (130 gp). Onyx (50 gp). Tiger eye turquoise (7 gp). Fiery yellow corundum (1200 gp). Obsidian (7 gp). Azurite (7 gp). Chalcedony (50 gp). Blue star sapphire (1200 gp). Freshwater pearl (7 gp). Rhodochrosite (7 gp). Malachite (7 gp). Red spinel (130 gp). Rhodochrosite (7 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). 1 Major magic item.
Gnarsh Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of greataxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His golden hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gnarsh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 56 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Chrysoprase (70 gp). Deep blue spinel (1600 gp). Lapis lazuli (7 gp). Chalcedony (70 gp). Jasper (70 gp). Chrysoberyl (70 gp). Black opal (600 gp).
Anastrianna Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She likes to wear blue tank tops with pastel skirt. She is portly but not overly obese. Her hair is short and blonde. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her father was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. Recently the stress of being a Brewer has made it difficult for her to sleep.
Motivation: Expand her business; and sabotage a competitor
Ideals: Joker. Flaws: Insomniac. Bonds: Military, Religious, Job. Occupation: Brewer
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven, Terran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean yellow cloak covering his clean studded leather. He carries with him a set of warhammers on his belt, each one with a amber on the hilt. His blonde hair is thinning but still full. This violet eyed westerner is not easily forgotten.
Personality: He has always had a great fascination with Tabaxi culture. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Charles's homeland. Charles decided to take the middle way and become a bodyguard. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Racist, Ugly. Bonds: Adventurer, Immigrant. Occupation: Sage
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc, Dwarven, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 300 pp. Eye agate (14 gp). Red garnet (110 gp). Hematite (14 gp). Onyx (70 gp). Canary diamond (6000 gp). Smoky quartz (70 gp). Chrysoberyl (110 gp). Freshwater pearl (14 gp). Deep blue spinel (400 gp). Azurite (14 gp). Deep blue spinel (400 gp). Deep green spinel (110 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Red spinel (110 gp). Emerald (700 gp). Moss agate (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!
