Five Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear pastel tank tops with grey pants. His beige fur is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Five enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 8 years old his parents immigrated from the north. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant, Rich. Occupation: Seamstress
Voice: Russian accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 125 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Amethyst (150 gp). Blue star sapphire (1200 gp). Fire opal (1200 gp). Chrysoprase (50 gp). Golden yellow topaz (1000 gp). Moonstone (50 gp). Lapis lazuli (11 gp). Coral (150 gp). Star ruby (1200 gp). White pearl (150 gp). Golden yellow topaz (1000 gp). Rose (50 gp). Malachite (11 gp). Blue sapphire (1200 gp). Golden yellow topaz (1000 gp). Carnelian (50 gp). Onyx (50 gp). Smoky quartz (50 gp). Alexandrite (1000 gp). Black pearl (1000 gp). Blue quartz (11 gp). Red garnet (150 gp). Violet garnet (1000 gp). Moonstone (50 gp). 1 Medium magic item.
Shautha Ansley, Female Half-Orc [Permalink]
Personal [hide]
Description: She usually wears her black robe and has her rapier always slung over her shoulder. Her skin is fair and her fingers are delicate and long. She has a long chestnut ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shautha took refuge in the old dungeon and found the beat up rapier and armor she uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shautha fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting, Artistic. Flaws: Depressed. Bonds: Nature. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 18)
Armor Class 9
Hit Points 94 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 2 (-4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 16
Languages Orc
Attacks Melee +5 / 5d6-1, Ranged +5 / 5d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 16000 gp. A delicate silver chain set with a tourmaline (30 gp). Gold music box (1000 gp). Cloth of gold vestments (150 gp). Jeweled gold crown (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A silver and pearl hairclip (30 gp). Silver chalice with lapis lazuli gems (150 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Old masterpiece painting (900 gp). Silver comb with moonstones (800 gp). Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Solid gold idol (500 gp). Gold music box (1000 gp). A delicate silver chain set with a tourmaline (30 gp). Fire opal pendant on a fine gold chain (900 gp). Jeweled anklet (1000 gp). Gold dragon comb with red garnet eye (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A necklace of small pink pearls (3000 gp). 1 Medium magic item. 1 Medium magic item.
John Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing the road beaten gear of a warrior. His silver hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of gnolls once and for all.
History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered south to less war torn lands. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want him driven away.
Ideals: Fighting. Flaws: Ugly, Shy, PTSD. Bonds: Enemies, Mentor. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Celestial
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Golden circlet with four aquamarines (6000 gp). A roughly beaten golden orb (130 gp). Fire opal pendant on a fine gold chain (1200 gp). Large well-done wool tapestry (500 gp). Jeweled gold crown (5000 gp). A necklace of small pink pearls (6000 gp). Gold dragon comb with red garnet eye (1800 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Medium magic item.
Euron Generous, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Marshal does and is in decent physical shape. His hair is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Marshal job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: PTSD. Bonds: Job, Nature, Mentor. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 19 (+4) |
Senses Passive Perception 19
Languages Common, Infernal, Gnome, Ignan, Halfling
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Red spinel (90 gp). Black pearl (900 gp). Alexandrite (900 gp). Black star sapphire (1400 gp). Coral (90 gp). Chrysoberyl (90 gp). Black pearl (900 gp). White pearl (90 gp). Amethyst (90 gp). Banded agate (9 gp). Deep blue spinel (900 gp). Blue diamond (2000 gp). Eye agate (9 gp). Obsidian (9 gp). Deep blue spinel (900 gp). Lapis lazuli (9 gp). Golden pearl (90 gp). Deep blue spinel (900 gp). Malachite (9 gp). Blue quartz (9 gp). Lapis lazuli (9 gp). Sard (30 gp).
Rivaan Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His green crest is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Shy. Bonds: Attractive, Poor, Religious. Occupation: Layabout
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 18)
Armor Class 12
Hit Points 163 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 17000 gp. Deep green spinel (80 gp). Eye agate (5 gp). Malachite (5 gp). Jade (80 gp). Aquamarine (300 gp). Sard (70 gp). Freshwater pearl (5 gp). Aquamarine (300 gp). Pink pearl (80 gp). Hematite (5 gp). Aquamarine (300 gp). Jade (80 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). Tourmaline (80 gp). Brown-green garnet (80 gp). Freshwater pearl (5 gp). Sard (70 gp). Silver pearl (80 gp). Brown-green garnet (80 gp). Sard (70 gp). Tiger eye turquoise (5 gp). Pink pearl (80 gp). Deep blue spinel (300 gp). Chrysoprase (70 gp). Rich purple corundum (1400 gp). Aquamarine (300 gp). Alexandrite (300 gp). Iolite (70 gp). Pink pearl (80 gp). Bloodstone (70 gp). Bloodstone (70 gp). Azurite (5 gp). Black pearl (300 gp).
Stacee Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She has slicked back brown hair. Her violet unseeing eyes seem to look past you.
Personality: She snorts whenever she laughs or is feeling confident. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: From birth she was tutored by a cruel and relentless mentor. Her homeland was ravaged by war and she spent much of her life rebuilding it. After a long history of fighting, Stacee and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and many gnolls want her driven away
Flaws: Ugly, Disease, Antagonistic, PTSD. Bonds: Mentor. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold cup set with emeralds (8000 gp). Jeweled electrum ring (8000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp).
Salasar Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear flannel. His rusty crest is long and unkept. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Salasar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the north his family was never financially stable. Salasar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Crown-heir like his father before him.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Flaws: Ugly. Bonds: Poor, Job, Military, Nature. Occupation: Crown-heir
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 15
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
