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NPC Generator

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Advanced [show]


Sekhmet Guile, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a weathered and beat up set of banded mail beneath an oversized green coat. She sports a flattop hair cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to make people angry or surprised. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born into a rich family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.

Motivation: She's repulsed by the PC; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sekhmet Guile, Female Tiefling Druid 16
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 98 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Athletics +5, Nature +8
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 12000 gp. Rhodochrosite (9 gp). Onyx (60 gp). Alexandrite (300 gp). Aquamarine (300 gp). Jade (90 gp). Fiery yellow corundum (700 gp). Iolite (60 gp). Jade (90 gp). Eye agate (9 gp). Blue sapphire (700 gp).


Social Check DCs


Matilda Barton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and blue handkerchief worn on her left side. She is physically well-built. She has no hair. Her hazel unseeing eyes seem to look past you.

Personality: She acts crazy and hedonistic. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the east, but her parents moved at a very young age to the west. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the east, certain she would find work there.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Flaws: Ugly, Disease, Hedonist. Bonds: Adventurer, Immigrant, Nature. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Matilda Barton, Female Human Druid 15
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 68 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Persuasion +6, Religion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 600 pp. Old masterpiece painting (2300 gp). Jeweled electrum ring (4000 gp). A roughly beaten golden orb (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.


Social Check DCs


Aline Clinton, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears rags and sports a simple walking cane. Her brown hair is slicked back into a classic pompadour. Her eyes are green.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of eastern immigrants she idolized her mother. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Flaws: Antagonistic. Bonds: Poor, Adventurer, Immigrant, Nature. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Aline Clinton, Female Human Druid 17
Medium (5'1") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 129 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)19 (+4) 17 (+3)14 (+2)
Skills Animal Handling +9, Religion +10
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Halfling, Gnome
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 1200 pp. Malachite (11 gp). Onyx (20 gp). Brown-green garnet (80 gp). Moss agate (11 gp). 1 Medium magic item.


Social Check DCs


Seven Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'3". He prefers to wear pastel pants and tee shirts, and his gloved hand is found clutching a ceremonial dagger. His fur is gray, silky, and of moderate length. His green eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Attractive, Immigrant, Slave. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Seven Of Spirit, Male Tabaxi Druid 16
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 123 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 9 (-1)14 (+2)
Skills Medicine +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Hematite (11 gp). Blue quartz (11 gp). Peridot (30 gp). Tiger eye turquoise (11 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mary Harlan, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'8" and is well dressed, but even with her fine clothing she looks run-down. She wears her red hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was always a brilliant, if unscrupulous mind. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and expand her business

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Job, Nature. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Mary Harlan, Female Human Druid 18
Medium (4'8") Human, Lawful Good (CR 18)
Armor Class 10
Hit Points 81 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 500 pp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp). A small bag of saffron. (90 gp). Gold and topaz bottle stopper cork (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (200 gp). Jeweled electrum ring (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An abacus with copper, silver and gold markers (130 gp). Silver chalice with lapis lazuli gems (130 gp). Fire opal pendant on a fine gold chain (1100 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1600 gp). Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Medium magic item.


Social Check DCs


Nedda Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a red vest and prefers green and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair, while still mostly white, has prominent grey streaks. This gray eyed easterner is not easily forgotten.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Nedda is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in the east, but her parents moved at a very young age to the north. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry her sister to traveling adventurers; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family, Immigrant. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Nedda Greenleaf, Female Halfling Druid 17
Small (2'9") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 108 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +10, Survival +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 9000 gp. Alexandrite (200 gp). Chrysoberyl (150 gp). Citrine (60 gp). Aquamarine (200 gp). Smoky quartz (60 gp). Freshwater pearl (5 gp). Red spinel (150 gp). Sardonyx (60 gp). Smoky quartz (60 gp). Chalcedony (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Anverth Garrick, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long white hair kept up in a rat tail. He has a dull look in his blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Laborer, who enjoyed hunting, Anverth was taken on many hunting expeditions. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Athletic, Optimist. Bonds: Adventurer, Nature, Debt. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Anverth Garrick, Male Gnome Druid 16
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 68 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +9, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome, Terran, Elven
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 12000 gp. Jeweled electrum ring (6000 gp). Old masterpiece painting (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). Jeweled anklet (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Black velvet mask with numerous citrines (90 gp). Silver comb with moonstones (200 gp). Gold and topaz bottle stopper cork (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs

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