Osco Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His hair, while still mostly chestnut, has prominent grey streaks. His thin eyebrows rest above his beady amber eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 5 years old his parents immigrated from the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Osco took refuge in the ruined castle and found the beat up hammer and armor he uses now. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Ugly. Bonds: Nature, Adventurer, Immigrant. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 68 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Draconic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Rich purple corundum (1000 gp). Bloodstone (70 gp). Eye agate (10 gp). Citrine (70 gp). White opal (1000 gp).
Drifting Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her long gray fur kept up in a rat tail. She has amber eyes and a brown hat with a black feather.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Gifted from a young age, Drifting studied abroad. She moved from fad to fad and when she turned 15 she discovered painting. She was granted necromantic powers by her dying brother.
Motivation: Retire the richest woman in the east; and she is greedy
Ideals: Artistic, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Carpenter
Voice: Russian accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 19)
Armor Class 14
Hit Points 73 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Orc, Gnome
Attacks Melee +8 / 5d8+2, Ranged +10 / 5d8+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 2500 pp. Rock crystal (80 gp). Blue quartz (12 gp). Alexandrite (1100 gp). Red spinel (40 gp). Eye agate (12 gp). Bloodstone (80 gp). Zircon (80 gp). Moss agate (12 gp). Tourmaline (40 gp). Golden pearl (40 gp). Coral (40 gp). Deep blue spinel (1100 gp). Malachite (12 gp). Golden yellow topaz (1100 gp). Red spinel (40 gp). Obsidian (12 gp). Alexandrite (1100 gp). Violet garnet (1100 gp). Fiery yellow corundum (500 gp).
Erias Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright grey and red, and wears rings and necklaces with large, colorful gems and is in decent physical shape. He wears his brown hair up. His eyes, though not visible through his cowl, are brown.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He would like to get married and retire; and he's attracted to the pc
Ideals: Optimist, Artistic. Flaws: Impulsive, PTSD. Bonds: Rich, Has a crush. Occupation: Animal Trainer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 93 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Infernal, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp.
Beast In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His beige fur is heavily combed to the right. His eyes are yellow and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Tanner job and began his own company from there.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Antagonistic, Forgetful. Bonds: Job. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 59 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 11000 gp. Smoky quartz (70 gp). White pearl (70 gp). Peridot (70 gp). Deep blue spinel (500 gp). Alexandrite (500 gp). Aquamarine (500 gp). Hematite (15 gp). Coral (70 gp). Blue quartz (15 gp). Chalcedony (70 gp). Eye agate (15 gp). Deep blue spinel (500 gp). Blue quartz (15 gp). Carnelian (70 gp). 1 Medium magic item.
Griselda Kemmerer, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her hair is blonde and curly. She has hazel eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with finding treasure.
History: Griselda lived on a farm with her mother, near the main road leading to a nearby town. In her 14th year, her parents were killed by a goblins raid, leaving Griselda alone in the world. After a stint in an orphanage, she was adopted. By chance she met her sister recently and the two have been together since.
Motivation: Marry her sister to traveling adventurers; and to reunite with her old friends
Flaws: Selfish. Bonds: Attractive, Adventurer, Family, Enemies. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling, Undercommon, Draconic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. 1 Medium magic item.
Salanop Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her silver hair is smooth and relatively long. Her brown eyes have a joyful gleam in them most of the time.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To unite with her sister; and her spouse's relatives view her with great suspicion
Flaws: Ugly, Insane, Disease. Bonds: Family, Rich. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 129 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. Blue star sapphire (1500 gp). Moss agate (13 gp). Star rose quartz (60 gp). Black opal (1500 gp). Silver pearl (140 gp). Alexandrite (800 gp). Jade (140 gp). Black pearl (800 gp). Aquamarine (800 gp). Emerald (1500 gp). White opal (1500 gp). Deep blue spinel (800 gp). Lapis lazuli (13 gp). Obsidian (13 gp). Tiger eye turquoise (13 gp). Black pearl (800 gp). Black star sapphire (1500 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quick Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is portly but not overly obese. He wears his orange fur up. His blue eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Quick will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Sabotage a competitor.
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Slave, Job. Occupation: Barber
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 17)
Armor Class 10
Hit Points 95 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 18 (+4) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Undercommon, Giant, Elven, Druidic
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 400 pp. Jasper (80 gp). Amber (60 gp). Azurite (12 gp). Deep blue spinel (1400 gp). Banded agate (12 gp). Tiger eye turquoise (12 gp). Star rose quartz (80 gp). Deep blue spinel (1400 gp). Fire opal (800 gp). Hematite (12 gp). Smoky quartz (80 gp). Tourmaline (60 gp). Amethyst (60 gp). Deep blue spinel (1400 gp). 1 Medium magic item.
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