Gorga Wellington, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a faded coat and loose pants complete with broad hat. She wears her blonde hair down. She has gray eyes.
Personality: Always inclined to offer people food she seems plenty friendly. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gorga took refuge in the large cave and found the beat up scythe and armor she uses now. She now mingles about in high society.
Motivation: A deep hatred of gnolls; and many gnolls want her driven away
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Rich, Enemies. Occupation: Bookbinder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 17 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 5 (-3) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (160 gp). Brass mug with jade inlays (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Gold and topaz bottle stopper cork (1600 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (900 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Cloth of gold vestments (160 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (400 gp). 1 Medium magic item.
Three Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she usually wears her brown robe and has her hand crossbow always slung over her shoulder. Her fur is cut close to her head. Her face is scarred and worn.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Flaws: Ugly, Antagonistic, Insane, Disease. Bonds: Adventurer. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Infernal
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1100 pp. Jeweled electrum ring (5000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Fire opal pendant on a fine gold chain (400 gp). Silver comb with moonstones (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (40 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item.
Trynnicus Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red crest is kept up in a ponytail inside a small hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Slave. Occupation: Farmer
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 14 (+2) | 15 (+2) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Celestial, Dwarven
Attacks Melee +10 / 4d8+5, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Golden yellow topaz (1600 gp). Rose (60 gp). White opal (1300 gp). Banded agate (8 gp). Rock crystal (60 gp). Red-brown spinel (150 gp). Eye agate (8 gp). Chrysoberyl (150 gp). Zircon (60 gp). Sardonyx (60 gp). Tiger eye turquoise (8 gp). Banded agate (8 gp). Deep blue spinel (1600 gp). Smoky quartz (60 gp). Blue star sapphire (1300 gp). Onyx (60 gp). Onyx (60 gp). Alexandrite (1600 gp).
Gale Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her lavender fur is lengthy. Her green eyes dart from person to person.
Personality: She exudes charisma. She is a tour de force of persuasion. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Gale was born with her father's beautiful face. She struck it rich when she found rare goods in large quantities. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and she wants revenge against goblins
Ideals: Athletic. Bonds: Attractive, Enemies, Rich, Family. Occupation: Fortune-teller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Silver comb with moonstones (200 gp). A necklace of small pink pearls (4000 gp). Old masterpiece painting (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). A roughly beaten golden orb (90 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (700 gp). Large well-done wool tapestry (100 gp). A delicate brass dragon egg (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Jelenneth Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a well pressed and immaculate suit (or dress). She has auburn hair. Her brown eyes are passionate and lively.
Personality: A deeply religious woman she believes everything happens for a reason. She is an amazing painter.
History: Jelenneth was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Cursed with unlife at a very young age, Jelenneth has worked very hard to control her curse. She was granted divine powers by her dying sister.
Motivation: She is compelled to act according to her religious beliefs; and wants to raise her children well
Ideals: Gifted. Flaws: Disease. Bonds: Religious, Poor, Family. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Druidic, Gnoll, Giant
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Blue sapphire (900 gp). Star rose quartz (20 gp). Jade (110 gp). Deep blue spinel (1200 gp). Chrysoprase (20 gp). Deep blue spinel (1200 gp). Bloodstone (20 gp). Smoky quartz (20 gp). Golden yellow topaz (1200 gp). Banded agate (14 gp). Blue sapphire (900 gp). Rose (20 gp). Chrysoprase (20 gp). Malachite (14 gp). Moonstone (20 gp). Carnelian (20 gp). Fiery yellow corundum (900 gp). Onyx (20 gp). Chalcedony (20 gp). Emerald (900 gp). Moss agate (14 gp). Banded agate (14 gp). Eye agate (14 gp).
Emerald Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. His red fur is braided into rings. His amber eyes peer out from beneath his deerstalker pastel hat.
Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered west to less war torn lands. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and to clean up the streets
Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive, Guardian. Occupation: Courier
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Black velvet mask with numerous citrines (170 gp). A roughly beaten golden orb (170 gp). An abacus with copper, silver and gold markers (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). A roughly beaten golden orb (170 gp).
Solomon Carlisle, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. He has wavy brown hair. He wears an eyepatch.
Personality: A skeptical and narcissistic man, Solomon's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Herbalist, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 124 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Hematite (14 gp). Black opal (1300 gp). Zircon (70 gp). Iolite (70 gp). Black opal (1300 gp). Tourmaline (120 gp). Blue sapphire (1300 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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