Tûgog Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a slight overbite and is overall scrawny. His red hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.
History: The child of western immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He left for the west, certain he would find work there.
Motivation: To prove his worth to the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Shy, Impulsive. Bonds: Attractive, Immigrant, Debt. Occupation: Fisher
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 75 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Draconic, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). Black velvet mask with numerous citrines (100 gp). Fire opal pendant on a fine gold chain (1300 gp).
Trym Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a white low-cut shirt, and a small hat upon his head. He is portly but not overly obese. His hair is cut close to his head. His ears are large.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trym was born in the east. At a young age he loved to build and create. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Persistence, Logical. Flaws: Ugly, Antagonistic. Occupation: Roofer
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 79 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Golden pearl (160 gp). Lapis lazuli (7 gp). Jet (160 gp). Jade (160 gp). Obsidian (7 gp). Red garnet (160 gp). Tourmaline (160 gp). Rhodochrosite (7 gp). Zircon (80 gp). Deep green spinel (160 gp). Deep green spinel (160 gp). Alexandrite (300 gp). Star ruby (1000 gp). Azurite (7 gp). Blue-white diamond (4000 gp). Eye agate (7 gp).
Elegant Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. He wears a broad hat to hide his balding. His eyes are amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Now he works as a writing tutor during his time off.
Motivation: His religion dominates his actions.
Ideals: Professionalism, Logical, Artistic. Bonds: Attractive, Religious. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 86 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 7 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1200 pp. Cloth of gold vestments (160 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilvar Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is generally shirtless and showing off his tattooed chest. His chestnut hair is smooth and relatively long. He wears an eyepatch.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He got into the Junk Dealer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He left for the south, certain he would find work there.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Junk Dealer
Voice: Eastern European accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 146 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 19 (+4) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp.
Sumnes Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears many layers of old clothing at all times. Her brown hair is smooth and relatively long. Her eyes are blue and beady.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with a lost civilization.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A freak accident while working with her Sellsword mother left her crippled. She is searching for what she claims is her rightful reward.
Motivation: She has a rivalry with the Church that dominates her actions; and obtaining odd cultural half-elven artifacts is her passion
Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Adventurer, Religious. Occupation: Shoemaker
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 90 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: Aquamarine (200 gp). Aquamarine (200 gp). Star rose quartz (70 gp). Eye agate (16 gp). Azurite (16 gp). Smoky quartz (70 gp). Silver pearl (120 gp). Aquamarine (200 gp). Pink pearl (120 gp). Pink pearl (120 gp). Fire opal (1400 gp). 1 Minor magic item.
Tree Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His cinnamon fur is heavily combed to the right. His amber eyes peer out from beneath his broad pastel hat.
Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Further expansion of business.
Flaws: Hedonist. Bonds: Job, Rich, Adventurer. Occupation: Stylist
Voice: American accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 70 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 10000 gp. Jade (90 gp). Jet (90 gp). Zircon (60 gp). Smoky quartz (60 gp). Amber (90 gp). Golden yellow topaz (1500 gp).
Vlorn Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. With a patchy black beard and wild black hair. This hazel eyed southerner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He struck the Knight job and began his own company from there.
Motivation: He's looking for his big break; and regain custody of his son
Ideals: Joker. Flaws: Ugly. Bonds: Family, Job, Adventurer. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 68 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Sapphire pendant on gold chain (800 gp). Gold and topaz bottle stopper cork (1400 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

