Sannl Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is still thick. Her green eyes lackadaisically let the world flow into them.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the east to a Animal Trainer, Sannl learned a great deal about her mother's area of expertise. Her childhood dream was to be a Mason, but she was a colossal failure. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To settle down with her crush; and she would like to get married and retire
Ideals: Logical, Entrepeneur. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 14
Hit Points 135 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. A necklace of small pink pearls (5000 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.
Kite Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light pastel in addition to tight pants. He wears his orange fur up. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Kite began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is terrified, and will act out of fear; and many orcs want him driven away
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Guardian, Rich, Enemies. Occupation: Spice Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 69 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 pp. Emerald (1200 gp). Jasper (20 gp). Black pearl (1400 gp). White pearl (110 gp). Smoky quartz (20 gp). Golden yellow topaz (1400 gp). Carnelian (20 gp). Lapis lazuli (11 gp). Aquamarine (1400 gp). Banded agate (11 gp). Tiger eye turquoise (11 gp). Black star sapphire (1200 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). Tiger eye turquoise (11 gp). Brown diamond (8000 gp).
Ishgha Stratford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His tied-back hair is white. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Ruler, his mother struggled to pay the bills. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life
Ideals: Athletic, Justice. Flaws: Selfish. Bonds: Poor, Slave. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 118 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. Peridot (80 gp). Pink pearl (110 gp). Silver pearl (110 gp). Golden yellow topaz (1300 gp). Rhodochrosite (7 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pikar Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is black and very short. He has several tiny sapphire earrings on each ear.
Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his dancing dream.
Motivation: His religion dominates his actions; and he is greedy
Ideals: Artistic. Flaws: Insane, Hedonist. Bonds: Rich, Religious. Occupation: Fisher
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 107 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traubon Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is muscular with a powerful set of arms. He keeps his golden hair in a flapper bob. His eyes are amber and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the south. He also has developed a complete distrust of the Guard profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Servant for hire.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Servant
Voice: Strong lisp
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 19)
Armor Class 13
Hit Points 178 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +8 / 5d8+2, Ranged +9 / 5d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 6000 gp. Iolite (50 gp). Deep green spinel (150 gp). Rhodochrosite (16 gp). Rose (50 gp). Silver pearl (150 gp). Iolite (50 gp). Rich purple corundum (900 gp). Fiery yellow corundum (900 gp). Moonstone (50 gp). Hematite (16 gp). Lapis lazuli (16 gp). 1 Major magic item.
Anakis Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a black suit, brown shirt, and black tie. Her brown hair is heavily combed to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is used to getting what she wants. In part because she is a meticulous planner.
History: A powerful necromancer made her what she is. Through the years after Anakis was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Anakis's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Anakis and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 85 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1200 pp. Cloth of gold vestments (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold music box (1000 gp). Jeweled gold crown (2000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Oblar High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, wearing red shirts, loose pants, and blazers most of the time. He wears his brown hair up in a very large beehive style do. He has amber eyes and a red hat with a pastel feather.
Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy and tries to find solutions quickly.
History: Oblar was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Layabout. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found.
Flaws: Lazy. Bonds: Attractive, Family, Job. Occupation: Layabout
Voice: American accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 72 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Dwarven, Druidic, Ignan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Chrysoprase (30 gp). White pearl (100 gp). Tiger eye turquoise (5 gp). Black opal (1100 gp). Smoky quartz (30 gp). White pearl (100 gp). Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Black star sapphire (1100 gp). Hematite (5 gp). Black pearl (800 gp). Hematite (5 gp). Alexandrite (800 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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