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NPC Generator

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Advanced [show]


Az-Adar Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. His black hair is kept up in a ponytail inside a Stetson hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: Az-Adar hails from a village terrorized by gnolls. In his 10th year, his parents were killed by a gnolls raid, leaving Az-Adar alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Az-Adar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Philantrophist, Fighting. Bonds: Attractive, Enemies. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Az-Adar Beitz, Male Half-Orc Druid 17
Medium (6'2") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 81 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Arcana +8, Deception +7
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Elven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 800 pp. A small bag of saffron. (20 gp). Gold and topaz bottle stopper cork (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Golden circlet with four aquamarines (1000 gp). Fire opal pendant on a fine gold chain (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). A roughly beaten golden orb (120 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Jeweled gold crown (3000 gp). Silver comb with moonstones (1000 gp). Black velvet mask with numerous citrines (120 gp). Gold cup set with emeralds (6000 gp). Silver comb with moonstones (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Old masterpiece painting (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Cloth of gold vestments (120 gp).


Social Check DCs


Aym Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her whole body is exceptionally muscular. Her brown hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aym took refuge in the ruined castle and found the beat up shield and armor she uses now. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature, Poor. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Aym Sanctuary, Female Tiefling Druid 16
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 119 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)21 (+5)
Skills Performance +10, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 9000 gp. Malachite (10 gp). Hematite (10 gp). Alexandrite (1600 gp). Freshwater pearl (10 gp). Azurite (10 gp). Carnelian (30 gp). Onyx (30 gp). Black pearl (1600 gp). Star rose quartz (30 gp). Blue star sapphire (1500 gp). Lapis lazuli (10 gp). Violet garnet (1600 gp). Star rose quartz (30 gp). Blue quartz (10 gp). Onyx (30 gp). Rock crystal (30 gp). Freshwater pearl (10 gp). Obsidian (10 gp). Blue quartz (10 gp). Rhodochrosite (10 gp). Rose (30 gp). Peridot (30 gp). Alexandrite (1600 gp). Fire opal (1500 gp).


Social Check DCs


Zepar Secret, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears green trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Impulsive, PTSD. Bonds: Nature. Occupation: Baker

Voice: Uses lots of figures of speech

Attributes [hide]

Zepar Secret, Male Tiefling Druid 15
Medium (5'7") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 8 (-1)15 (+2)
Skills Arcana +7, Persuasion +7
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 8000 gp. Blue quartz (4 gp). Sard (30 gp). Banded agate (4 gp). Black opal (600 gp). Red-brown spinel (120 gp). Tiger eye turquoise (4 gp). Banded agate (4 gp). Aquamarine (300 gp). Chrysoberyl (120 gp). Red-brown spinel (120 gp). Azurite (4 gp). Emerald (600 gp). Brown-green garnet (120 gp). Citrine (30 gp). Hematite (4 gp). Jade (120 gp). Aquamarine (300 gp). 1 Medium magic item.


Social Check DCs


Emerald In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His fur is beige and very short. His eyes are blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Blacksmith, who enjoyed hunting, Emerald was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his writing dream.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Emerald In Woods, Male Tabaxi Druid 16
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 79 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills Athletics +5, Investigation +6
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 10000 gp. Large well-done wool tapestry (100 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). A necklace of small pink pearls (2000 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Shax Beauty, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black costume with the symbols of strength on her torso. Her blue hair is slicked back into a classic pompadour. Her eyes are white and catlike.

Personality: Prone to second guessing herself, she comes off as nervous. She is lazy and tries to find solutions quickly.

History: Shax was born the youngest of three triplets. Her childhood dream was to be a Butcher, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To protect her home; and wants to raise her children well

Flaws: Shy, Lazy. Bonds: Family, Job, Guardian. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Shax Beauty, Female Tiefling Druid 16
Medium (5'1") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 85 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +6, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: Just what you see.


Social Check DCs


Rohesia Acton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She dresses in grey turtlenecks beneath a black coat with red slacks. Her hair is black and curly. This green eyed southerner is not easily forgotten.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She would rather hide behind her crafts than deal with other people.

History: She was born blind and as such lacked many opportunities for work. Her first spouse was a Healer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their son. She worked as a Soapmaker, and she later adopted a second son.

Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found

Ideals: Athletic, Artistic. Flaws: Shy, Disease. Bonds: Family. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Rohesia Acton, Female Human Druid 15
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 109 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 16 (+3)16 (+3)
Skills Religion +6, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 8000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Vonbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his tan robe. His hair is black and curly. His face is scarred and worn.

Personality: This man loves painting and to teach people painting more than just about anything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of western immigrants he idolized his father. Vonbin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the west, certain he would find work there.

Motivation: To get a good night's sleep.

Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Vonbin Dankil, Male Dwarf Druid 16
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 107 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Investigation +6, Survival +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 500 pp. A miniature golden chest with tiny emeralds lining the top (120 gp). Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold music box (3000 gp). Gold and ruby ring (10000 gp). A necklace of small pink pearls (2000 gp). An abacus with copper, silver and gold markers (120 gp). Jeweled electrum ring (5000 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (1600 gp). Gold and topaz bottle stopper cork (1600 gp). 1 Medium magic item.


Social Check DCs

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