Eleanor Adley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a brown and black handkerchief worn on her left side. She wears her brown hair up in a very large beehive style do. Her ears are large.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a great chef.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 13th year, her parents were killed by a dire rats raid, leaving Eleanor alone in the world. After a stint in an orphanage, she was adopted. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants revenge against dire rats; and to end her boredom
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. White pearl (140 gp). Peridot (80 gp). 1 Medium magic item.
Elizabeth Stansfield, Female Human [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She sports grey clothing, slightly heavier than average wear. Her white hair is cut short with large spiked bangs in the front. Her fierce hazel eyes like to dwell on things.
Personality: Elizabeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is greedy; and she's looking for her big break
Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 121 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Auran, Terran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dain Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His black hair is heavily combed to the right. He is very pretty but has cold, dead eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the south, but his parents moved at a very young age to the west. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted divine powers by his dying sister.
Motivation: Wants to raise his children well.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Cartwright
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 84 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Rhodochrosite (6 gp). Freshwater pearl (6 gp). Star ruby (900 gp). Amber (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Abalaba Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an entirely blue suit with tan socks and a vest with buckled shoes. Her brown hair is smooth and relatively long. She is very pretty but has cold, dead eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She is the product a well kept family trust fund and as such has never really known need. She has had some formal music training, and achieved minor success. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Guardian. Occupation: Fletcher
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 15
Hit Points 123 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +5 / 5d6-1, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 2000 pp. Black pearl (700 gp). Eye agate (16 gp). Jade (130 gp). Peridot (20 gp). Moss agate (16 gp). Coral (130 gp). Moss agate (16 gp). Red spinel (130 gp). Hematite (16 gp). Eye agate (16 gp). Lapis lazuli (16 gp). Red garnet (130 gp). Bloodstone (20 gp). Blue quartz (16 gp). Jet (130 gp). 1 Major magic item.
Kugáluga Spaulding, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant amber.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: Human compassion; and he is content
Flaws: Mundane, Racist. Bonds: Family, Poor, Job. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 19)
Armor Class 10
Hit Points 58 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Orc, Undercommon, Druidic
Attacks Melee +6 / 5d8+0, Ranged +6 / 5d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 1900 pp. Chrysoprase (30 gp). Azurite (12 gp). Canary diamond (6000 gp). Jacinth (6000 gp). Sard (30 gp). Deep blue spinel (400 gp). Rhodochrosite (12 gp). Alexandrite (400 gp). Pink pearl (80 gp). Jacinth (6000 gp). Violet garnet (400 gp). Rose (30 gp). Jasper (30 gp). Star rose quartz (30 gp). Freshwater pearl (12 gp). Zircon (30 gp). Moonstone (30 gp). Smoky quartz (30 gp). Chrysoprase (30 gp). Tiger eye turquoise (12 gp). Rich purple corundum (1200 gp). Aquamarine (400 gp). Brown diamond (6000 gp). Rock crystal (30 gp). Jet (80 gp). White opal (1200 gp). Tiger eye turquoise (12 gp). Hematite (12 gp). Aquamarine (400 gp). Black pearl (400 gp). Blue star sapphire (1200 gp). Malachite (12 gp). Golden pearl (80 gp). Amethyst (80 gp). 1 Medium magic item.
Lone Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a pastel and brown robe with the hood down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a deerstalker hat to cover her moderate length white fur. She wears round tiny glasses practically rammed into her face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in the east her family was never financially stable. A gifted student she started as a Navigator, but she got bored and became a Roofer. She ran away from her former home and has been making her living as a Roofer for the past few years.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Bonds: Attractive, Job, Religious, Poor. Occupation: Roofer
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 10000 gp. Large well-done wool tapestry (100 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Old masterpiece painting (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). A roughly beaten golden orb (170 gp).
Oblar Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. He keeps his golden hair in a pixie cut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is calm most of the time but flees social interaction. He never wears the same outfit twice, unless he absolutely has to.
History: He was born the only child of a wealthy merchant. He has had some formal dancing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by illithids. Oblar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: To protect his home; and he wants revenge against illithids
Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Rich, Enemies, Guardian. Occupation: Mercenary
Voice: Soft and melodious
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 101 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 11000 gp.
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