Keyleth Stauffer, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, she is an attractive figure. She wears professional attire. Her hair is greying and her face has many wrinkles. She has a dull look in her hazel eyes.
Personality: She is calm most of the time but flees social interaction. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born several months after her mother was called into army service. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Expand her business; and she's looking for her big break
Ideals: Justice, Persistence. Flaws: Shy. Bonds: Attractive, Military. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 128 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 pp.
Gunnloda Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She sports brown clothing, slightly heavier than average wear. She is physically well-built. Her auburn hair is cut jaggedly and amateurishly. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, she has a hard time making friends. She always tries to repair and not replace. It was this mentality that drove her into the Cook business.
History: Gunnloda hails from a village terrorized by brigands. Her mother was a mechanic, and taught her how to fix just about anything. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Gunnloda never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She wants nothing more than to rejoin the army; and many brigands want her driven away
Ideals: Persistence. Flaws: Antagonistic. Bonds: Enemies, In love, Military. Occupation: Cook
Voice: Loud with bravado
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 8
Hit Points 78 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Malachite (6 gp). Chalcedony (30 gp). Jet (140 gp). Blue sapphire (1600 gp). Golden pearl (140 gp). Golden yellow topaz (200 gp). Golden yellow topaz (200 gp). 1 Medium magic item.
Drogo Stratford, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His silver hair and beard is wavy and long. His skin is flawless and his amber eyes scan people very quickly.
Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west to a Soapmaker, Drogo learned a great deal about his father's area of expertise. A gifted student he started as a Dilettante, but he got bored and became a Soapmaker. He inherited the family business which he has now maintained for 8 years.
Motivation: Expand his business; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Job, Religious. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 19)
Armor Class 13
Hit Points 120 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 19 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven, Ignan
Attacks Melee +7 / 5d8+1, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 14000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled electrum ring (6000 gp). Cloth of gold vestments (120 gp). A delicate silver chain set with a tourmaline (40 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (2100 gp). Brass mug with jade inlays (200 gp). Gold cup set with emeralds (9000 gp). Gold dragon comb with red garnet eye (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Jeweled anklet (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Jeweled gold crown (6000 gp). Fire opal pendant on a fine gold chain (1300 gp). Silver comb with moonstones (700 gp). 1 Medium magic item.
Abad Joy, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears a feathered hat to hide his balding. He has black eyes and a black hat with a brown feather.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a font of random trivia from the lore and stories he has discovered
History: Abad hails from a village terrorized by dire rats. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Optimist, Logical. Bonds: Attractive, Rich, Enemies. Occupation: Bowyer
Voice: Whispers
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 75 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 900 pp. Zircon (80 gp). Lapis lazuli (13 gp). Eye agate (13 gp). Moss agate (13 gp). Rose (80 gp). Alexandrite (400 gp). Chrysoprase (80 gp). Golden pearl (130 gp). Obsidian (13 gp). Alexandrite (400 gp). Fiery yellow corundum (1300 gp). Banded agate (13 gp). Obsidian (13 gp). Deep blue spinel (400 gp). Onyx (80 gp). Red-brown spinel (130 gp). Golden yellow topaz (400 gp).
Gimble Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his blonde hair to look like a famous performer. This amber eyed westerner is not easily forgotten.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in sai use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimble fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Enemies. Occupation: Farmer
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 109 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Giant
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Brass mug with jade inlays (500 gp). Solid gold idol (1000 gp). Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (1000 gp). Jeweled gold crown (5000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold dragon comb with red garnet eye (800 gp). Jeweled anklet (1000 gp). Silver ewer (80 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
Wymar Byron, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a grey and pastel handkerchief worn on his left side. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is obsessed with his god.
History: Wymar lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has been saving his money to try and buy his sister's freedom.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and to be a mortician again
Ideals: Artistic. Bonds: Rich, Attractive, Religious, Family, Job. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 53 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Blue quartz (9 gp). Peridot (70 gp). Banded agate (9 gp). Zircon (70 gp). Onyx (70 gp). Citrine (70 gp). Freshwater pearl (9 gp). Aquamarine (600 gp). Onyx (70 gp). Moss agate (9 gp). Alexandrite (600 gp). Tourmaline (120 gp). Black pearl (600 gp). Lapis lazuli (9 gp). Azurite (9 gp). Freshwater pearl (9 gp). Smoky quartz (70 gp). Aquamarine (600 gp). 1 Medium magic item.
Quick In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is typically in her Fletcher uniform. Her long white fur is drawn into a two foot long braid. Her eyes are amber.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has all her life been fascinated with music.
History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Quick took refuge in the old dungeon and found the beat up nunchaku and armor she uses now. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Military, Nature. Occupation: Fletcher
Voice: Italian accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 74 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
