Vorka Stapleton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a white shirt with thin yellow vertical stripes and green pants. Beneath her clothing is a huge mess of scar tissue. She keeps her brown hair in a flapper bob. She wears a mask on her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not believe in violence as a means to an end. She is a dedicated Scribe but believes her peers are too gung-ho.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She worked as a nervous Scribe and found it very stressful. She struck the Scribe job and began her own company from there.
Motivation: Further expansion of business; and she is currently in port desperately looking for someone to get her out
Ideals: Pacifist. Flaws: Disease, Insomniac. Bonds: Slave, Job. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 61 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 pp. Red garnet (50 gp). Citrine (40 gp). Rose (40 gp). Aquamarine (300 gp). Violet garnet (300 gp). Black pearl (300 gp). Jade (50 gp). 1 Medium magic item.
Broce Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts. He has a moderate pudge and is not very fit. With bright auburn hair and a scraggly beard. He has a dull look in his amber eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Fletcher soon after.
Motivation: Wants a kiss; and he is unsatisfied with his job
Flaws: Shy, PTSD. Bonds: Job, Military, Has a crush. Occupation: Fletcher
Voice: Smoker's lung
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 166 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 13 (+1) | 19 (+4) | 19 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Giant, Druidic, Aquan
Attacks Melee +2 / 5d6-4, Ranged +7 / 5d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Amethyst (90 gp). Peridot (20 gp). Deep green spinel (90 gp). Jet (90 gp). Black pearl (700 gp). Hematite (6 gp). Alexandrite (700 gp). Rich purple corundum (1300 gp). Bloodstone (20 gp). 1 Medium magic item.
Silent Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized topaz on his left hand. His deerstalker hat is riddled with cuts and holes. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Optimist, Fighting. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 125 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Jeweled anklet (2000 gp). A necklace of small pink pearls (3000 gp). An abacus with copper, silver and gold markers (40 gp). Embroidered and bejeweled glove (2000 gp). Golden circlet with four aquamarines (3000 gp).
Percival Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. He has white hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.
History: Born to a Herbalist, his mother struggled to pay the bills. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. Some 3 years later his spouse died after the birth of his son. Heartbroken, Percival never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To find somewhere to settle down; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Mundane. Bonds: Religious, Poor, In love. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. Tourmaline (120 gp). Banded agate (16 gp). Red spinel (120 gp). Moss agate (16 gp). Deep blue spinel (600 gp). Aquamarine (600 gp). Lapis lazuli (16 gp). Lapis lazuli (16 gp). Chrysoprase (40 gp). Blue sapphire (1200 gp). Banded agate (16 gp). Malachite (16 gp). Chalcedony (40 gp). Alexandrite (600 gp). Brown-green garnet (120 gp). Hematite (16 gp). Alexandrite (600 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yvonne Skelton, Female Human [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has moderate length black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has always had a great fascination with Tabaxi culture. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was raised in a desert tribe. As a young adult she joined a group advocating for an improvement in Human conditions. She used her abilities to travel the world and help people.
Motivation: Tabaxi compassion.
Ideals: Philantrophist. Flaws: Insomniac, Racist. Bonds: Attractive. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 66 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Fire opal pendant on a fine gold chain (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dentratha Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'2". She wears professional attire. Her crest is rusty, silky, and of moderate length. Her red eyes dart from person to person to random spaces in the air.
Personality: She will rave to anyone who will listen. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dentratha took refuge in the large cave and found the beat up kukri and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has a rivalry with the Church that dominates her actions; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Religious, Nature. Occupation: Bounty Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 131 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 18 (+4) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Star rose quartz (30 gp). Peridot (30 gp).
Calcitro Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man is renowned for his bright white suits and hats. He has styled his auburn hair well, parting it to the left. He has a tattooed face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the east to a Priest, Calcitro learned a great deal about his father's area of expertise. His childhood dream was to be a Adventurer, but he was a colossal failure. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a priest and was forced into it by his family
Bonds: Attractive, Job, Rich, Family. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 62 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 8 (-1) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 4d8-2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1200 pp. Sardonyx (20 gp). Blue quartz (10 gp). Citrine (20 gp). Chrysoprase (20 gp). Aquamarine (600 gp). Bloodstone (20 gp).
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