Phann Othronus, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this woman is generally shirtless and showing off her tattooed chest. With wild chestnut hair. Her eyes, though not visible through her cowl, are green.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born in the west to a Mortician, Phann learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent father.
Flaws: Ugly. Bonds: Family, Job, Rich. Occupation: Mortician
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 81 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Rich purple corundum (1000 gp). Red-brown spinel (150 gp). Red garnet (150 gp). Blue quartz (11 gp). Eye agate (11 gp). Aquamarine (800 gp). Moonstone (20 gp). Peridot (20 gp). Smoky quartz (20 gp). Moss agate (11 gp). Moss agate (11 gp). Sard (20 gp). Red-brown spinel (150 gp).
Robbie Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a red vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her red boots flare out at the collars. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her eyes are green and beady.
Personality: Robbie is depressed about a lot of things. She tends to be a nihilist. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Robbie was born on a far southern plains where she grew up under the tutelage of her father, an expert Sculptor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle; and her religion dominates her actions
Flaws: Ugly, Depressed, Impulsive. Bonds: Religious, Immigrant. Occupation: Sculptor
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 108 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Sylvan, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Black pearl (1500 gp). Fiery yellow corundum (1300 gp). Sardonyx (60 gp). Silver pearl (70 gp). Rose (60 gp).
Elegant Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. His red fur is long and unkept. He has several tiny topaz earrings on each ear.
Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: To clean up the streets; and he is greedy
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Rich, Guardian. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 111 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. Malachite (13 gp). Freshwater pearl (13 gp). Obsidian (13 gp). Malachite (13 gp). Jasper (80 gp). Star ruby (1600 gp). Obsidian (13 gp). 1 Medium magic item.
River In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is generally shirtless and showing off her tattooed chest. She keeps her gray fur in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: River hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She comes from a rich northern family. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants to have a good time and be beloved; and she is terrified, and will act out of fear
Ideals: Artistic, Optimist. Flaws: Insane, Fearful. Bonds: Rich, Adventurer. Occupation: Unemployed
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 48 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 8 (-1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 10000 gp. Sard (70 gp). Sardonyx (70 gp). Obsidian (6 gp). Red garnet (140 gp). Coral (140 gp). Jet (140 gp). Fiery yellow corundum (1400 gp). Freshwater pearl (6 gp). Jade (140 gp). Deep blue spinel (1300 gp). Rock crystal (70 gp). Chrysoberyl (140 gp). Iolite (70 gp). Fire opal (1400 gp). Hematite (6 gp). Peridot (70 gp). Deep blue spinel (1300 gp). Rich purple corundum (1400 gp). Alexandrite (1300 gp). Azurite (6 gp). Clear bright green emerald (6000 gp). Alexandrite (1300 gp). Star rose quartz (70 gp). Chrysoberyl (140 gp). 1 Minor magic item. 1 Minor magic item.
Tenena Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears tight fitting clothing which further accentuates her frame. Her moppish golden hair is in a traditional bowl cut. She has green eyes and a tan hat with a white feather.
Personality: Abrasive and pushy, she has a hard time making friends. She misses her home and complains about the freezing weather, even in summer.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Tailor father left her crippled. She left for the east, certain she would find work there.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Flaws: Antagonistic, Insane, Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Herbalist
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 58 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Ignan, Giant
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 600 pp. Fire opal (700 gp). Black pearl (400 gp). Violet garnet (400 gp). Rock crystal (50 gp). Aquamarine (400 gp). Star ruby (700 gp). Banded agate (6 gp). Iolite (50 gp). Hematite (6 gp). Aquamarine (400 gp). Chrysoberyl (100 gp). Lapis lazuli (6 gp). Lapis lazuli (6 gp). Violet garnet (400 gp). Aquamarine (400 gp). Silver pearl (100 gp). Fiery yellow corundum (700 gp). Deep blue spinel (400 gp). Red-brown spinel (100 gp). Rose (50 gp). Coral (100 gp). Rhodochrosite (6 gp). Moonstone (50 gp).
Ronobe Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear black clothing when she does not wear armor, and is pretty ugly. Her purple hair is heavily combed to the right. Her eyes are black.
Personality: She is fixated on the number 3. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city she treasured whatever gifts she got. Her arcane abilities were realized during a raid on her village. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down
Ideals: Gifted, Optimist. Flaws: Ugly, Insane, Mundane. Bonds: Poor. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Gnome
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Jacinth (4000 gp). Blue quartz (4 gp). Malachite (4 gp). Azurite (4 gp). Black pearl (800 gp). Chrysoprase (70 gp). Fiery yellow corundum (600 gp). Amethyst (100 gp). Malachite (4 gp). Pink pearl (100 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Red spinel (100 gp). Bloodstone (70 gp). Obsidian (4 gp). Alexandrite (800 gp). Smoky quartz (70 gp). Carnelian (70 gp). Deep blue spinel (800 gp). Deep blue spinel (800 gp). Chrysoprase (70 gp). Smoky quartz (70 gp). Tourmaline (100 gp).
Fulbar Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a red suit, violet shirt, and tan tie. He has a small bristly mustache and wavy red hair. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.
Motivation: Money/treasure; and to clean up the streets
Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Rich, Guardian. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 69 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 400 pp.
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Their contribution stands as a beacon of hope for all adventurers!
