Sannl Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is wavy and long. She wears crescent spectacles with a black brim.
Personality: She is happy with her job as a Ruler. She turns her eye from what people do, preferring to live and let live. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born to a Stylist, her father struggled to pay the bills. Sannl was born on a far northern island where she grew up under the tutelage of her father, an expert Ruler. She then took over the family business and is one of the better Ruler for hire.
Motivation: To be a Stylist again; and balancing her hectic life and new ruler responsibilities is difficult
Ideals: Entrepeneur. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 122 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Moonstone (20 gp). Amethyst (40 gp). Golden yellow topaz (1400 gp). Freshwater pearl (10 gp). Amber (40 gp). Chrysoprase (20 gp). Azurite (10 gp). Azurite (10 gp). Banded agate (10 gp). Freshwater pearl (10 gp). Chrysoberyl (40 gp). Iolite (20 gp). Azurite (10 gp). Golden yellow topaz (1400 gp). Onyx (20 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veit Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fancy grey suit. With a patchy golden beard and wild golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety
Ideals: Persistence. Flaws: Antagonistic, Fearful, Insane. Bonds: Attractive, Mentor. Occupation: Baker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 136 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1600 gp). Silver chalice with lapis lazuli gems (150 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Sapphire pendant on gold chain (500 gp). A small bag of saffron. (40 gp). A necklace of small pink pearls (6000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).
Theodoric Hayes, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He has a brown handlebar mustache and slicked back brown hair. His face is scarred and worn.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To protect his home; and to share knowledge with the world
Ideals: Gifted, Fighting, Logical. Flaws: Ugly. Bonds: Rich, Guardian. Occupation: Barrister
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Deep blue spinel (500 gp). Eye agate (7 gp). Moss agate (7 gp). Pink pearl (50 gp). Lapis lazuli (7 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a brown vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His black fur, when down, is lengthy. He is baby faced.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a font of random trivia from the lore and stories he has discovered
History: Dynamic was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dynamic took refuge in the ruined castle and found the beat up sai and armor he uses now. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 122 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 300 pp. Rhodochrosite (10 gp). Jade (110 gp). Golden yellow topaz (1200 gp). Blue quartz (10 gp). White pearl (110 gp). Chrysoprase (30 gp). Blue sapphire (1200 gp). Sardonyx (30 gp). Banded agate (10 gp). Rhodochrosite (10 gp). Golden yellow topaz (1200 gp). Onyx (30 gp). Rock crystal (30 gp). Aquamarine (1200 gp). Sardonyx (30 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). Chrysoberyl (110 gp). Banded agate (10 gp). Freshwater pearl (10 gp). Red garnet (110 gp). Chalcedony (30 gp). Fire opal (1200 gp). Tiger eye turquoise (10 gp).
Aldous Southey, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He carries with him a set of glaives on his belt, each one with a opal on the hilt. His tied-back hair is black. This blue eyed southerner is not easily forgotten.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A powerful brothel owner made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Fighting, Logical. Bonds: Enemies, In love, Mentor, Attractive. Occupation: Marshal
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 134 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Undercommon, Elven
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. Alexandrite (200 gp). Hematite (7 gp). White pearl (110 gp). Citrine (70 gp). Sard (70 gp). Freshwater pearl (7 gp). Tiger eye turquoise (7 gp). White opal (900 gp). Deep blue spinel (200 gp). Citrine (70 gp). Lapis lazuli (7 gp). Onyx (70 gp). Alexandrite (200 gp). Violet garnet (200 gp). Violet garnet (200 gp). Amethyst (110 gp). Emerald (900 gp). Carnelian (70 gp). Malachite (7 gp). Freshwater pearl (7 gp). Rhodochrosite (7 gp). Lapis lazuli (7 gp). Alexandrite (200 gp). Hematite (7 gp). Moss agate (7 gp). Zircon (70 gp). Aquamarine (200 gp). Fiery yellow corundum (900 gp). Aquamarine (200 gp). Violet garnet (200 gp). Deep blue spinel (200 gp). 1 Medium magic item. 1 Medium magic item.
Kava Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman wears black trousers with yellow and black striped suspenders. She wears various colorful collared shirts. Her clothes are grease stained in places. Her crest is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: This woman loves music and to teach people music more than just about anything. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Gifted from a young age, Kava studied abroad. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.
Motivation: She has passion for adventuring and risk; and she has a crush on the local soapmaker
Ideals: Artistic, Philantrophist, Gifted. Bonds: Poor, Immigrant. Occupation: Guard
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 4000 gp. Brass mug with jade inlays (100 gp). Silver chalice with lapis lazuli gems (150 gp). Gold cup set with emeralds (4000 gp). Old masterpiece painting (1500 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Medium magic item.
Faran Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long blonde hair kept up in a rat tail. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Faran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a plains tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Blacksmith.
Motivation: To be a Merchant again; and he has a rivalry with the church that dominates his actions
Flaws: Hedonist. Bonds: Job, Nature, In love, Religious. Occupation: Blacksmith
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 109 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Violet garnet (1400 gp). Chrysoberyl (130 gp). Azurite (16 gp). Malachite (16 gp). Rhodochrosite (16 gp). Azurite (16 gp). Silver pearl (130 gp). Bloodstone (30 gp). Red garnet (130 gp). Violet garnet (1400 gp). Brown diamond (2000 gp). Moonstone (30 gp). Silver pearl (130 gp). Lapis lazuli (16 gp). Fiery yellow corundum (1400 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
