Liftrasa Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'9" western woman, she sports brown clothing, slightly heavier than average wear. Her white hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are violet.
Personality: She is business-like. She takes instructions and follows them to the letter. She misses her home and complains about the freezing weather, even in summer.
History: She was born at the edge of vast desert. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent father
Ideals: Professionalism. Bonds: Immigrant, Nature, Family. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 127 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. Citrine (20 gp). Amethyst (110 gp). Freshwater pearl (11 gp). Hematite (11 gp). Pink pearl (110 gp). Onyx (20 gp). Alexandrite (1300 gp). Silver pearl (110 gp). Black opal (1300 gp). Star rose quartz (20 gp). Azurite (11 gp). Moonstone (20 gp). Sardonyx (20 gp). 1 Medium magic item. 1 Medium magic item.
Adran Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair, when down, is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.
History: Adran was born with his father's beautiful face. Like his father and his brother before him, after school he went straight into learning to become a Bowyer. He's since become an addict/alcoholic.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Bowyer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 30 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp.
Laucian Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and usually wears his blue robe and has his spear always slung over his shoulder. His red hair is cut short. His face is scarred and worn.
Personality: He can speak with the recently deceased. Laucian is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Laucian was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Family, Poor. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 56 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Deep blue spinel (700 gp). Deep green spinel (110 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). Alexandrite (700 gp). Coral (110 gp). Hematite (14 gp). Zircon (70 gp). Rock crystal (70 gp). Sardonyx (70 gp). Amethyst (110 gp). Eye agate (14 gp). Moonstone (70 gp). Golden yellow topaz (700 gp). Eye agate (14 gp). Zircon (70 gp).
Seven In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses like a well dressed Crown-heir does. His fur is cut close to his head. His copper eyes dart from person to person to random spaces in the air.
Personality: Seven speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He was born at the edge of vast island. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: A strong sense of loyalty to Tabaxi people; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Racist, PTSD. Bonds: Job, Nature. Occupation: Crown-heir
Voice: French accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 18)
Armor Class 10
Hit Points 99 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1800 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Golden circlet with four aquamarines (2000 gp). Cloth of gold vestments (100 gp). Silver chalice with lapis lazuli gems (100 gp). A small bag of saffron. (20 gp). Silver comb with moonstones (200 gp). Sapphire pendant on gold chain (2500 gp). Old masterpiece painting (1700 gp). Jeweled electrum ring (6000 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Jeweled gold crown (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Major magic item.
Emeny Denholm, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. She is tall, broad shouldered and powerfully built. She has styled her white hair well, parting it to the right. She is baby faced.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born several months after her mother was called into army service. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Hunter they were divorced and she won custody of their daughter. She worked as a Healer, and she later adopted a second daughter.
Motivation: She is greedy; and further expansion of business
Ideals: Athletic. Bonds: Rich, Job, Military, Family. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Red garnet (60 gp). Zircon (20 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Bloodstone (20 gp). Black pearl (1100 gp). Freshwater pearl (13 gp). Azurite (13 gp). Chrysoberyl (60 gp). Star rose quartz (20 gp). Jade (60 gp). Silver pearl (60 gp). Chalcedony (20 gp). Hematite (13 gp). 1 Medium magic item.
Gillyd Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long silver hair reaches down to her waist. Her gray eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She never wears the same outfit twice, unless she absolutely has to.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She is untrained/undisciplined, which makes her dangerous.
Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally
Ideals: Artistic, Entrepeneur. Flaws: Shy, Insane, Insomniac. Occupation: Shepherd
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 96 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. A roughly beaten golden orb (160 gp). Gold music box (4000 gp). Brass mug with jade inlays (100 gp). Solid gold idol (300 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (1300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). 1 Medium magic item.
Aasathra Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is renowned for her bright green dresses and hats. She has styled her copper crest well, parting it to the right. Her red eyes dart from person to person.
Personality: Cocky and sure of herself, she believes she is the best Miller born in the past three hundred years. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a Courier, her mother struggled to pay the bills. A few years later when the east was not economically sound they moved to her current location. She tends to her Miller job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and doesn't want to be a miller and was forced into it by her family
Bonds: Job, Adventurer, Poor, Immigrant, Family. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
