Dell Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she has a large white mantle and cape that has been intricately interwoven into her violet robe. She has done her best to style her black hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. She moved from fad to fad and when she turned 15 she discovered music. She hasn't been sleeping well lately.
Motivation: She wants revenge against gnolls.
Ideals: Disciplined, Artistic. Flaws: Insomniac, Disease. Bonds: Enemies. Occupation: Mercenary
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 84 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 300 pp. Red-brown spinel (90 gp). Citrine (50 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting violet shirt and pants. He has golden hair. His eyes, though not visible through his cowl, are hazel.
Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.
History: He got into the Laborer business at a young age. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 3 years.
Motivation: Meet up once more with his childhood friend; and to be a guard again
Ideals: Persistence. Flaws: Insane, Selfish. Bonds: Job, Adventurer. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 39 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 6 (-2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 400 pp. Jade (80 gp). Deep blue spinel (1600 gp). Citrine (40 gp). Hematite (11 gp). Smoky quartz (40 gp). Black pearl (1600 gp). Black pearl (1600 gp). Citrine (40 gp). Violet garnet (1600 gp). Aquamarine (1600 gp). Chrysoberyl (80 gp). Black pearl (1600 gp). Hematite (11 gp). Violet garnet (1600 gp). Jet (80 gp). 1 Medium magic item.
Senteq Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears his white hair down. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Senteq and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Attractive, Poor. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 161 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 20 (+5) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 600 pp. Azurite (8 gp). Blue quartz (8 gp). Lapis lazuli (8 gp). Clear bright green emerald (3000 gp). Moonstone (80 gp). Golden yellow topaz (1300 gp). Iolite (80 gp). Carnelian (80 gp). Brown-green garnet (160 gp). White opal (1200 gp). Sard (80 gp). Malachite (8 gp). Tiger eye turquoise (8 gp). Star ruby (1200 gp). Moonstone (80 gp). Citrine (80 gp). Emerald (1200 gp). Freshwater pearl (8 gp). Black pearl (1300 gp). Pink pearl (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Juliana Bradly, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a brown shirt with thin white vertical stripes and brown pants. She sports black long hair. Her eyes, though not visible through her cowl, are amber.
Personality: She dislikes all the random violence that takes place in the west. Flattery will make her almost putty in your hands.
History: Juliana was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She feels the way she acts is they only way to get by in the world; and she's looking for her big break
Ideals: Pacifist, Impeccable. Flaws: Selfish. Bonds: Family, Adventurer. Occupation: Sellsword
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 15 (+2) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling, Goblin, Giant
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Coral (140 gp). Star rose quartz (40 gp). Aquamarine (1200 gp). Jasper (40 gp). Amber (140 gp). Chrysoprase (40 gp). Alexandrite (1200 gp). Hematite (8 gp). Chrysoberyl (140 gp). Jade (140 gp). Tiger eye turquoise (8 gp). Tiger eye turquoise (8 gp). Rose (40 gp). Rose (40 gp). Amber (140 gp). Black opal (700 gp). Tiger eye turquoise (8 gp). Hematite (8 gp). Blue quartz (8 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Greethen Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. He wears his rusty crest down. He has several tiny ruby earrings on each ear.
Personality: Always inclined to offer people food he seems plenty friendly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.
Motivation: Wishes to resurrect an old love; and he has money and likes to spend it
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: In love, Rich. Occupation: Detective
Voice: Raspy
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 73 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 10000 gp. Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Carved bone or ivory statuette (40 gp). Black velvet mask with numerous citrines (50 gp). Brass mug with jade inlays (500 gp). A delicate brass dragon egg (40 gp). Solid gold idol (900 gp). Gold music box (2000 gp). Solid gold idol (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Solid gold idol (900 gp). Black velvet mask with numerous citrines (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Harvest Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His lavender fur is smooth and relatively long. His skin is flawless and his blue eyes scan people very quickly.
Personality: Overbrimming with self-confidence, Harvest isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Architect, who enjoyed hunting, Harvest was taken on many hunting expeditions. A gifted student he started as a Architect, but he got bored and became a Barrister. In the meantime he has taken over work as a Barrister and occasionally as a mercenary.
Motivation: Meet up once more with his childhood friend.
Ideals: Impeccable. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Barrister
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 101 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Red spinel (140 gp). Amber (140 gp). Fire opal (400 gp). Sard (40 gp). Blue sapphire (400 gp). Golden yellow topaz (700 gp). Fiery yellow corundum (400 gp). Banded agate (12 gp). Banded agate (12 gp).
Dimble Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair is smooth and relatively long. His ears are large.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Dimble is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Locksmith for hire.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Mentor, Job. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 117 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 17 (+3) | 6 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Eye agate (14 gp). Iolite (60 gp). Emerald (1000 gp). Black pearl (900 gp). Chalcedony (60 gp). Tiger eye turquoise (14 gp). Blue star sapphire (1000 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

