Dain Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. With bright silver hair and a scraggly beard. His gray eyes dart from person to person.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the west to a Body Guard, Dain learned a great deal about his mother's area of expertise. A freak accident while working with his Mortician mother left him crippled. He became a Body Guard soon after.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor, Job. Occupation: Body Guard
Voice: Stutters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 19)
Armor Class 11
Hit Points 108 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +5 / 5d8-1, Ranged +7 / 5d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 20000 gp. Fiery yellow corundum (1100 gp). Jade (110 gp). Rhodochrosite (15 gp). Blue star sapphire (1100 gp). Emerald (1100 gp). Hematite (15 gp).
Hethress Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an entirely green suit with brown socks and a vest with buckled shoes. Her rusty crest is lengthy and is close to two feet long. She has several tiny opal earrings on each ear.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She never wears the same outfit twice, unless she absolutely has to.
History: She served in the navy to pay for her family's outstanding loans. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she is greedy
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Military. Occupation: Bather
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Alexandrite (1600 gp). Jacinth (3000 gp). Malachite (16 gp). Freshwater pearl (16 gp). Amber (150 gp). Rhodochrosite (16 gp). Lapis lazuli (16 gp). Pink pearl (150 gp). Jasper (60 gp). Chrysoprase (60 gp). Malachite (16 gp). Blue star sapphire (1600 gp). Moss agate (16 gp). 1 Medium magic item.
Puyet Kelsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She usually wears her white robe and has her morningstar always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a small hat to hide her balding. Her green eyes are passionate and lively.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She never wears the same outfit twice, unless she absolutely has to.
History: Puyet was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Banker.
Motivation: Wants to open a new tavern.
Ideals: Artistic, Logical. Bonds: Attractive, Job. Occupation: Banker
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 130 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 19 (+4) | 8 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 900 pp. White pearl (40 gp). Amethyst (40 gp). Citrine (50 gp). 1 Medium magic item.
Alice Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her head has been shaved. She has amber eyes and a violet hat with a brown feather.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a Shipwright, her mother struggled to pay the bills. A gifted student she started as a Shipwright, but she got bored and became a Sage. She has drifted from career to career and currently works as a Sage.
Motivation: Balancing her hectic life and new Sage responsibilities is difficult; and wants her loneliness to end
Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor, Job. Occupation: Sage
Voice: Russian accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Aquamarine (300 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). Zircon (80 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). Jet (160 gp). Black pearl (300 gp). Red-brown spinel (160 gp). Sard (80 gp). Aquamarine (300 gp). Amethyst (160 gp). Golden yellow topaz (300 gp). Zircon (80 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item.
Cora Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her hair is long and auburn with streaks of golden, and is pulled back with small red clips. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Cora is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: When she was but 3 years old her parents immigrated from the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Blacksmith job now, and dutifully fulfills any obligations she has.
Motivation: Someone believes her a fraud; and she wants revenge against illithids
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Blacksmith
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 10000 gp. Sardonyx (20 gp). Jade (40 gp). Deep blue spinel (800 gp). White opal (1300 gp). Emerald (1300 gp). Azurite (14 gp). Alexandrite (800 gp). Chalcedony (20 gp). Red-brown spinel (40 gp). Tiger eye turquoise (14 gp). Freshwater pearl (14 gp). Tourmaline (40 gp). Violet garnet (800 gp). Tiger eye turquoise (14 gp). Bloodstone (20 gp). Rhodochrosite (14 gp). Chrysoberyl (40 gp). Black pearl (800 gp). Freshwater pearl (14 gp). Lapis lazuli (14 gp).
Zedaar Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern man wears green leather gloves, a green jacket, and tight pants. His white crest is thinning but still full. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zedaar took refuge in the old dungeon and found the beat up warhammer and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Ideals: Athletic. Flaws: Ugly. Bonds: Family, Rich, Nature. Occupation: Layabout
Voice: Russian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Deep blue spinel (1600 gp). Iolite (60 gp). Sardonyx (60 gp). Peridot (60 gp). Smoky quartz (60 gp). Emerald (700 gp). Onyx (60 gp). Zircon (60 gp). Coral (100 gp). Silver pearl (100 gp). Amethyst (100 gp). Fire opal (700 gp). Chrysoprase (60 gp). Banded agate (14 gp). Citrine (60 gp). Brown-green garnet (100 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'6". He wears a robe, a symbol of the sun god around his neck, and a axe on his belt, and his gloved hand is found clutching a axe. He has yellow fur. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: Further expansion of business; and retire the richest man in the north
Ideals: Fighting, Joker, Entrepeneur. Bonds: Rich, Job. Occupation: Bounty Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Carnelian (80 gp). Iolite (80 gp). Black star sapphire (1600 gp). Jet (150 gp). Citrine (80 gp). Black pearl (1400 gp). Blue quartz (10 gp). Eye agate (10 gp). Aquamarine (1400 gp). Black pearl (1400 gp). Deep blue spinel (1400 gp). Carnelian (80 gp). Brown-green garnet (150 gp). Citrine (80 gp). Red spinel (150 gp). Golden pearl (150 gp). Moonstone (80 gp). Star ruby (1600 gp). Onyx (80 gp). Amber (150 gp). Violet garnet (1400 gp). Amethyst (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
