Two Llamas In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a tan coat with white slacks. Her gray fur is heavily combed to the right. She is baby faced.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Sold as a small child to a wizard, Two Llamas was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Someone believes her a fraud; and many orcs want her driven away
Ideals: Optimist. Flaws: Forgetful. Bonds: Mentor, Adventurer, Enemies. Occupation: Courier
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 62 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Orc, Dwarven, Druidic
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Obsidian (12 gp). Jade (60 gp). Malachite (12 gp). Red-brown spinel (60 gp). Rock crystal (30 gp). White pearl (60 gp). Violet garnet (300 gp). Amethyst (60 gp). Jasper (30 gp). Zircon (30 gp). Bloodstone (30 gp).
Mantus Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Mercenary. He struck the Mercenary job and began his own company from there.
Motivation: To prove his worth to the world; and sabotage a competitor
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Mercenary
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. Amber (80 gp). Pink pearl (80 gp). Deep blue spinel (200 gp). Amethyst (80 gp). Silver pearl (80 gp). Coral (80 gp). Coral (80 gp).
Justin Rayden, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'6" and wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is lengthy and is close to two feet long. His gray eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world.
Ideals: Disciplined. Flaws: Impulsive, Ugly. Bonds: Poor, Immigrant. Occupation: Apothecary
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 146 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 18 (+4) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Ignan, Elven, Gnome, Druidic
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Golden yellow topaz (200 gp). Red spinel (90 gp). White pearl (90 gp). Tiger eye turquoise (12 gp). Star rose quartz (60 gp). Rock crystal (60 gp). Rhodochrosite (12 gp). Deep blue spinel (200 gp). Carnelian (60 gp). Amethyst (90 gp). Iolite (60 gp). Peridot (60 gp). Amethyst (90 gp). Freshwater pearl (12 gp). Violet garnet (200 gp). Deep green spinel (90 gp). Eye agate (12 gp). Eye agate (12 gp).
Stacee Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing a tight white one piece outfit complete with pants, hood, and a cape. She wears her hair in dreadlocks. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Stacee liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many giants want her driven away; and revenge
Ideals: Logical. Flaws: Terse. Bonds: Slave, Nature, Enemies. Occupation: Interpreter
Voice: Low and grunting
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 9
Hit Points 104 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Ignan, Orc
Attacks Melee +6 / 4d10+1, Ranged +3 / 4d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Carved bone or ivory statuette (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Solid gold idol (300 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Golden circlet with four aquamarines (4000 gp). 1 Medium magic item. 1 Medium magic item.
Eida Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman is dressed in earthy colors with a red and brown handkerchief worn on her right side. Her hair is cut close to her head. She is very pretty but has cold, dead eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in a small forest village. Through the years after Eida was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Eida's father didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 107 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Alexandrite (800 gp). Moonstone (70 gp). Azurite (7 gp). Jasper (70 gp). Deep green spinel (60 gp). 1 Medium magic item.
Leaf Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white fur. She dresses in pastel turtlenecks beneath a tan coat with pastel slacks. She has a hunchback. She has white fur. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with her god.
History: Leaf was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Leaf took refuge in the old dungeon and found the beat up rapier and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Poor, Nature. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 400 pp. Zircon (30 gp). Banded agate (10 gp). Fiery yellow corundum (1100 gp). Bloodstone (30 gp). 1 Medium magic item. 1 Medium magic item.
Drifting Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and is dressed in an above average manner. Her cinnamon fur is lengthy and is close to two feet long. Her eyes are blue and catlike.
Personality: Prone to second guessing herself, she comes off as nervous. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born at the edge of vast desert. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels that her past leaves her morally obligated to help
Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 17)
Armor Class 16
Hit Points 137 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 22 (+6) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +12 / 5d4+6, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Jeweled gold crown (2000 gp). Jeweled gold crown (2000 gp). Sapphire pendant on gold chain (1200 gp). Silver chalice with lapis lazuli gems (110 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (6000 gp). Solid gold idol (700 gp). Cloth of gold vestments (110 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Fire opal pendant on a fine gold chain (1800 gp). A delicate silver chain set with a tourmaline (70 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Fire opal pendant on a fine gold chain (1800 gp).
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