Nurkara Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, grey, dusty cloak. She has a very tight haircut. Her blue eyes lackadaisically let the world flow into them.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is able to fit into much smaller and tighter spaces than normal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She was granted martial powers by her dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Bonds: Attractive. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 20)
Armor Class 13
Hit Points 122 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +7 / 5d10+1, Ranged +9 / 5d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 4 |
Possessions: 1400 pp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Sapphire pendant on gold chain (800 gp). Silver comb with moonstones (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Jeweled electrum ring (6000 gp). Jeweled electrum ring (6000 gp). Embroidered and bejeweled glove (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (400 gp). Solid gold idol (900 gp). Old masterpiece painting (1000 gp). Old masterpiece painting (1000 gp). A silver and pearl hairclip (20 gp). Solid gold idol (900 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (130 gp). Cloth of gold vestments (130 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (6000 gp). An abacus with copper, silver and gold markers (130 gp). Large well-done wool tapestry (400 gp). Gold and ruby ring (12000 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Gold dragon comb with red garnet eye (800 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (800 gp). 1 Major magic item. 1 Major magic item. 1 Major magic item.
Geoffrey Stanford, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his warhammer. His black hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He comes from a rich southern family. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Barkeep
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 16)
Armor Class 15
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 12 (+1) | 17 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 6000 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vezera Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of clubs on her belt, each one with a jet on the hilt. Her crest is brass and curly. She wears large thick round spectacles.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in a small village she learned the ways of the warrior from her mother. When Vezera reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and marry her brother to traveling adventurers
Ideals: Fighting. Flaws: Secretive. Bonds: Job, Military, Family. Occupation: Banker
Voice: Stutters
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +10 / 4d8+5, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1200 pp. Gold and topaz bottle stopper cork (1000 gp). A delicate brass dragon egg (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Fire opal pendant on a fine gold chain (1100 gp). Solid gold idol (600 gp). Gold and topaz bottle stopper cork (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Jeweled anklet (4000 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrak Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he usually wears his grey robe and has his crossbow always slung over his shoulder. With a patchy blonde beard and wild blonde hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the south. He moved from fad to fad and when he turned 15 he discovered dancing. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Fortune-teller
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Undercommon, Druidic
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Rock crystal (50 gp). Aquamarine (500 gp). White pearl (160 gp). Chrysoprase (50 gp). Amber (160 gp). 1 Medium magic item. 1 Medium magic item.
Eldeth Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With wild silver hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has passion for adventuring and risk; and balancing her hectic life and new cook responsibilities is difficult
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Cook
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 102 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Fire opal pendant on a fine gold chain (1300 gp). Silver comb with moonstones (400 gp). Jeweled electrum ring (3000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (800 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold and topaz bottle stopper cork (1400 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Gold music box (4000 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (60 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold and topaz bottle stopper cork (1400 gp).
Lezre Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: She sports white clothing, slightly heavier than average wear. She carries with her a set of flails on her belt, each one with a amber on the hilt. She wears a broad hat to cover her moderate length golden hair. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is frequently practicing swordplay.
History: Born to a poor family in the city she treasured whatever gifts she got. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lezre fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Military, Poor. Occupation: Bookbinder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 119 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Elven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Blue quartz (16 gp). Peridot (30 gp). Onyx (30 gp). Sard (30 gp). Bloodstone (30 gp). Rock crystal (30 gp). Alexandrite (500 gp). Chrysoprase (30 gp). 1 Medium magic item. 1 Medium magic item.
Radomir Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his longsword ready. His chestnut hair is heavily combed to the left. His eyes are violet and catlike.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.
History: Radomir was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Radomir fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others.
Ideals: Fighting, Opinionated. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Mayor
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 88 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp.
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Their contribution stands as a beacon of hope for all adventurers!
