Ida Adley, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'7" and wears light armors faded through time and improper care. Her right hand appears badly burned and disfigured. She has moderate length golden hair. Her eyes, though not visible through her cowl, are amber.
Personality: She will rave to anyone who will listen. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Ida hails from a village terrorized by gnolls. In her 18th year, her parents were killed by a gnolls raid, leaving Ida alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Flaws: Insane, Impulsive. Bonds: Enemies. Occupation: Knight
Voice: Booming voice
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 16)
Armor Class 8
Hit Points 115 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Jasper (60 gp). Chrysoberyl (150 gp). Alexandrite (200 gp). Black pearl (200 gp). Violet garnet (200 gp). Smoky quartz (60 gp). Violet garnet (200 gp). Rock crystal (60 gp).
Sannl Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this woman wears suspenders and grey workpants. Her shirt is tan, and she wears a heavy grey leather apron most of the time. She wears a wide-brimmed hat to cover her moderate length auburn hair. She is very pretty but has cold, dead eyes.
Personality: She loves telling others what to do and how they should feel about things. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of western immigrants she idolized her father. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world; and regain custody of her son
Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Immigrant, Nature. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 125 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1500 pp. A delicate brass dragon egg (40 gp). Black velvet mask with numerous citrines (160 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (500 gp). Solid gold idol (1200 gp). Silver chalice with lapis lazuli gems (160 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Gold dragon comb with red garnet eye (600 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp).
Uraim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a moderate pudge and is not very fit. He sports a long blonde beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Uraim studied abroad. Through the years after Uraim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Uraim's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 122 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 19 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Celestial, Halfling, Aquan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Black opal (1100 gp). Golden yellow topaz (1300 gp). Rose (50 gp). Jet (120 gp). Chrysoprase (50 gp). Rose (50 gp). Chrysoprase (50 gp). Smoky quartz (50 gp). Onyx (50 gp). Deep blue spinel (1300 gp). Citrine (50 gp). Banded agate (13 gp). Lapis lazuli (13 gp). Citrine (50 gp). 1 Medium magic item.
Harbek Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear brown tank tops with violet pants, and a wedding ring on his left hand. He has shaved his head bald. His eyes are likewise brown. His teeth are white and perfect.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.
History: Harbek was born with his mother's beautiful face. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels threatened by others.
Ideals: Joker. Flaws: Insane, Fearful. Bonds: In love, Attractive. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 95 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Tourmaline (140 gp). Coral (140 gp). Blue diamond (8000 gp). Silver pearl (140 gp). Peridot (50 gp). Malachite (13 gp). Tiger eye turquoise (13 gp). Clear bright green emerald (8000 gp). Alexandrite (1400 gp). Aquamarine (1400 gp). Smoky quartz (50 gp). Moonstone (50 gp). Moss agate (13 gp). Rhodochrosite (13 gp). Iolite (50 gp). Sardonyx (50 gp). Black pearl (1400 gp). Amber (140 gp). Obsidian (13 gp).
Erevan Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears just a blue suit. His chestnut hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born several months after his father was called into army service. Like his father and his sister before him, after school he went straight into learning to become a Spice Merchant. He inherited the family business which he has now maintained for 3 years.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and his religion dominates his actions
Ideals: Optimist. Flaws: Insomniac. Bonds: Religious, Military, Job. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 53 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Finely wrought small gold bracelet (60 gp). Old masterpiece painting (600 gp). Gold music box (4000 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (600 gp). Solid gold idol (300 gp). Gold dragon comb with red garnet eye (300 gp). Silver comb with moonstones (700 gp). Jeweled electrum ring (6000 gp). Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (400 gp). Jeweled gold crown (6000 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp).
Vonbin Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man sports brown clothing, slightly heavier than average wear. His long chestnut hair is drawn into a two foot long braid. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: Vonbin was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 126 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. White pearl (70 gp). Malachite (12 gp). Chalcedony (60 gp). Moss agate (12 gp). Jade (70 gp). Blue sapphire (800 gp). Black pearl (400 gp). Pink pearl (70 gp). Black pearl (400 gp). Aquamarine (400 gp). Jet (70 gp). Tourmaline (70 gp). Pink pearl (70 gp). Malachite (12 gp). 1 Medium magic item. 1 Medium magic item.
Faral Iathrana, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear tan clothing when she does not wear armor. She wears a Stetson hat to hide her balding. She has a dull look in her violet eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She struck the Adventurer job and began her own company from there.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Artistic, Optimist. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 30 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 5 (-3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +5 / 5d4-1, Ranged +10 / 5d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Brass mug with jade inlays (400 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Golden circlet with four aquamarines (2000 gp). Gold dragon comb with red garnet eye (400 gp). Sapphire pendant on gold chain (2600 gp). An abacus with copper, silver and gold markers (50 gp). Solid gold idol (300 gp). Black velvet mask with numerous citrines (50 gp). Old masterpiece painting (1600 gp). Old masterpiece painting (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). Solid gold idol (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
